Difference between revisions of "Transformers: Fall of Cybertron"
(→Audio settings: TESTED AND SUNK) |
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Line 10: | Line 10: | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Unreal Engine 3}} | {{Infobox game/row/engine|Unreal Engine 3}} | ||
+ | {{Infobox game/row/engine|Custom Unreal Engine 3 via modding}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|August 21, 2012}} | {{Infobox game/row/date|Windows|August 21, 2012}} | ||
Line 31: | Line 32: | ||
{{DLC/row| Multiplayer Havoc Pack | | Windows }} | {{DLC/row| Multiplayer Havoc Pack | | Windows }} | ||
{{DLC/row| Massive Fury Pack | | Windows }} | {{DLC/row| Massive Fury Pack | | Windows }} | ||
+ | {{DLC/row| DarkSide Pack (Cancelled) | | Windows }} | ||
}} | }} | ||
+ | {{ii}} Barricade, Slipstream and Unicron characters (DarkSide Pack) were cancelled on all platforms after the DEMO version of the game got closed, opening the final stable version. | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Delete | + | {{Fixbox/fix|Delete video files}} |
# Go to <code>{{p|game}}\TransGame\Movies\</code> | # Go to <code>{{p|game}}\TransGame\Movies\</code> | ||
− | # Delete | + | # Delete these video files: |
<pre>Logo_Activision.bik | <pre>Logo_Activision.bik | ||
Logo_Hasbro.bik | Logo_Hasbro.bik | ||
Line 52: | Line 55: | ||
}} | }} | ||
{{--}} {{file|Coalesced.ini}} needs to be decoded before it can be edited.<ref>[http://forum.xentax.com/viewtopic.php?p=77587#p77587 XeNTaX • View topic - Transformers: War for Cybertron coalesced.int unpack]</ref> | {{--}} {{file|Coalesced.ini}} needs to be decoded before it can be edited.<ref>[http://forum.xentax.com/viewtopic.php?p=77587#p77587 XeNTaX • View topic - Transformers: War for Cybertron coalesced.int unpack]</ref> | ||
+ | {{--}} {{file|Coalesced.int}} needs to be decoded, too, before it can be edited. | ||
+ | |||
+ | {{ii}} {{file|Coalesced.ini}} contain data about Graphics (for gameplay improvements), Characters, Weapons, DLCs etc. (game content), Key bindings (controls), Levels (Multiplayer), XP (Multiplayer). | ||
+ | {{ii}} {{file|Coalesced.int}} contain the languages of the game, texts, texts size. | ||
===Save game data location=== | ===Save game data location=== | ||
Line 114: | Line 121: | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = |
|full controller = false | |full controller = false | ||
|full controller notes = | |full controller notes = | ||
Line 146: | Line 153: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 155: | Line 162: | ||
|interface = true | |interface = true | ||
|audio = no | |audio = no | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 164: | Line 171: | ||
|interface = true | |interface = true | ||
|audio = no | |audio = no | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 173: | Line 180: | ||
|interface = true | |interface = true | ||
|audio = no | |audio = no | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 182: | Line 189: | ||
|interface = true | |interface = true | ||
|audio = no | |audio = no | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 198: | Line 205: | ||
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = 12 | + | |online play players = 12 (less or more via modding) |
− | |online play notes = 12 players per lobby (6 vs 6). Must be signed into Steam. | + | |online play notes = 12 players per lobby (6 vs 6) (less or more via modding). Must be signed into Steam. |
− | |local co-op = | + | |local co-op = false |
− | |local co-op players = | + | |local co-op players = false |
− | |local co-op notes = | + | |local co-op notes = Co-op not avaible in this game. |
|lan co-op = false | |lan co-op = false | ||
− | |lan co-op players = | + | |lan co-op players = false |
− | |lan co-op notes = | + | |lan co-op notes = Co-op not avaible in this game. |
− | |online co-op = true | + | |online co-op = true (desinged, in a way, as Escalation) |
− | |online co-op players = 4 | + | |online co-op players = 4 (less or more via modding) |
|online co-op notes = Escalation mode. | |online co-op notes = Escalation mode. | ||
|hot-seat = | |hot-seat = |
Revision as of 15:36, 6 April 2015
Developers | |
---|---|
High Moon Studios | |
Publishers | |
Activision | |
Engines | |
Unreal Engine 3 | |
Custom Unreal Engine 3 via modding | |
Release dates | |
Windows | August 21, 2012 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam.
DLC and expansion packs
Name | Notes | |
---|---|---|
DINOBOT Destructor Pack | ||
Multiplayer Havoc Pack | ||
Massive Fury Pack | ||
DarkSide Pack (Cancelled) |
- Barricade, Slipstream and Unicron characters (DarkSide Pack) were cancelled on all platforms after the DEMO version of the game got closed, opening the final stable version.
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/213120/pfx/[Note 1] |
-
Coalesced.ini
needs to be decoded before it can be edited.[1] -
Coalesced.int
needs to be decoded, too, before it can be edited.
-
Coalesced.ini
contain data about Graphics (for gameplay improvements), Characters, Weapons, DLCs etc. (game content), Key bindings (controls), Levels (Multiplayer), XP (Multiplayer). -
Coalesced.int
contain the languages of the game, texts, texts size.
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/213120/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 12 (less or more via modding) | 12 players per lobby (6 vs 6) (less or more via modding). Must be signed into Steam. |
Issues fixed
Crash at Hardshell boss fight
The game crashes when Hardshell launches rockets for the 2nd or 3rd times. This might because of your Nvidia Settings.
Go to the NVIDIA Control Panel, Manage 3D settings, Program Settings, Add (<path-to-game>\Binaries\TFOC.exe
), then select High-performance NVIDIA processor.
Other information
High Polygon Characters
Default is False; edit Coalesced.ini
for True. Creates a better resolution image for characters. Example of High-Poly Chars.
Increase FPS for Low Hardware
Edit Coalesced.ini
to change some unneeded settings such as Motion Blur, Depth of Field and Distortion and other miscellaneous configurations.
Instructions |
---|
Increase the Quality of the Graphics
Edit Coalesced.ini
to change some settings such as Motion Blur, Depth of Field, FXAA, Bloom, Distortion and other miscellaneous configurations.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | AMD Phenom X3 8750 Intel Core 2 Duo 2.6 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 8.4 GB | |
Video card (GPU) | ATI Radeon HD 4850 GeForce 8800 GT series 512 MB of VRAM DirectX 9.0c compatible | DirectX 10 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (213120) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Stubs
- Pages needing cleanup
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)