Difference between revisions of "The Elder Scrolls Adventures: Redguard"
From PCGamingWiki, the wiki about fixing PC games
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|vsync = hackable | |vsync = hackable | ||
|vsync notes = Use nGlide (see [[#Run in DOSBox|Run in DOSBox]]). | |vsync notes = Use nGlide (see [[#Run in DOSBox|Run in DOSBox]]). | ||
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|high frame rate = unknown | |high frame rate = unknown | ||
|high frame rate notes = | |high frame rate notes = |
Revision as of 04:01, 17 January 2015
Cover image missing, please upload it | |
Developers | |
---|---|
Bethesda Softworks | |
Engines | |
XnGine | |
Release dates | |
DOS | October 31, 1998 |
Key points
- Use DOSBox on modern systems (see Run in DOSBox).
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Run in DOSBox
Instructions |
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Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Issues fixed
"GLIDE2X.DLL not found! Redguard was unable to find your 3dfx drivers" error on launch
Instructions |
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DOSBox closes on launch or shows "Fatal error: unable to load DLL" error
Instructions |
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No sound
- The Redguard launcher can't configure sound on modern versions of Windows.
Instructions |
---|
Constant movement with a controller connected
Instructions |
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System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Pentium 166 Mhz | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | 3dfx |
- Redguard officially requires Windows due to the Windows-based installer and launcher but is actually a DOS game.