Difference between revisions of "Thief: Deadly Shadows"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 16:06, 6 March 2020
Developers | |
---|---|
Ion Storm | |
Publishers | |
Eidos Interactive | |
Square Enix | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | May 25, 2004 |
Thief | |
---|---|
Thief: The Dark Project | 1998 |
Thief II: The Metal Age | 2000 |
Thief: Deadly Shadows | 2004 |
The Dark Mod (unofficial spin-off) | 2009 |
Thief | 2014 |
Key points
- The Sneaky Upgrade adds widescreen/multi-monitor support and fixes various issues. Includes the Gold Mod, which removes loading zones and fixes mission bugs.
General information
- TTLG Forums - Thief Series
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- A wiki for the classic Thief games
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM DRM disc check. | |||
Amazon.com | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Patches
Patch v1.1 is the latest retail patch. Digital distribution versions already include this patch.
Skip intro videos
Change ShowIntroMovies in DEFAULT.INI[citation needed] |
---|
|
Modifications
- A detailed tweak guide for gameplay, graphics and other aspects is available.
Sneaky Upgrade
- Includes "Thief 3 Gold", "The Minimalist Project" and "John P.'s texture pack" (all optional).
- Adds native widescreen/multi-monitor support and fixes compatibility issues.
- Gold mod removes most of the loading-zones in the levels, expands maps and fixes bugs.
- Minimalist Project aims to provide an experience more like Thief: The Dark Project and Thief II. Increases the difficulty of the game.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\System\Default.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6980/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save\SaveGames[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6980/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
Set Sneaky Upgrade VerticalFOV[citation needed] |
---|
|
Input settings
Mouse sensitivity
Set horizontal and vertical mouse sensitivities |
---|
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Hungarian | Fan translation by KGy. | |||
Russian | Fan translation by «Dark Fate Team» and «S.Siamsky, Xionus» | |||
Spanish | Fan translation, download. |
Issues fixed
Intro movie keeps repeating
- This problem occurs on multi-core systems and is fixed by the Sneaky Upgrade.
Use Sneaky Upgrade[citation needed] |
---|
Install the Sneaky Upgrade. |
Garrett gets stuck when lock picking or using ladders
- This is caused by high frame rates; enable Vsync and use a refresh rate no higher than 60 Hz.
Enable Vsync[1] |
---|
|
Game freezes or crashes when trying to load a save file
Lower the resolution[citation needed] |
---|
|
Temporary switch to desktop or black screen when loading
Use Sneaky Upgrade[citation needed] |
---|
|
Use MultiSampling and Bloom together
- Deadly Shadows doesn't allow you to set both MultiSampling and Bloom in-game; enabling either will disable the other one.
Enable both settings[3] |
---|
|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created profile, requires DGVoodoo2 v 2.55.4, see profile introdution. Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum. |
Other information
Enabling HBAO+ on Nvidia graphics cards
- Use the Ambient Occlusion flag
0x0000001E
withQuality
orHigh Quality
.
Using Ambient Occlusion flag 0x0000001E [4]
|
---|
|
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
Shader Model support | 1.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | DirectSound3D |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium 4 1.5 GHz | Intel Pentium 4 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 9.0 compatible Shader model 1.1 support |
128 MB of VRAM DirectX 9.0 compatible Shader model 1.1 support |
Sound (audio device) | DirectX 9 device | EAX 4 compatible device (SoundBlaster Audigy/X-FI) |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (6980) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.