Difference between revisions of "An Elder Scrolls Legend: Battlespire"
From PCGamingWiki, the wiki about fixing PC games
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{{ii}} Saves are stored in folders <code>SAVE0</code> to <code>SAVE9</code>. | {{ii}} Saves are stored in folders <code>SAVE0</code> to <code>SAVE9</code>. | ||
+ | {{ii}} Custom classes are stored in <code>{{p|game}}\GAMEDATA\CLASS***.SCL</code> | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== |
Revision as of 22:40, 29 October 2017
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Developers | |
---|---|
Bethesda Softworks | |
Engines | |
XnGine[1] | |
Release dates | |
DOS | November 30, 1997 |
Windows | August 27, 2015[2] |
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Essential improvements
Patches
Patch v1.5 updates the game to the latest version.
Game data
Configuration file(s) location
-
SPIRE.GRD
contains the Childguard password and is only present when Childguard is enabled. This file is stored in the root of the installation drive.
Save game data location
- Saves are stored in folders
SAVE0
toSAVE9
. - Custom classes are stored in
<path-to-game>\GAMEDATA\CLASS***.SCL
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |