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Difference between revisions of "Transformers: War for Cybertron"

From PCGamingWiki, the wiki about fixing PC games
Line 244: Line 244:
  
 
==Other information==
 
==Other information==
===Increase the Quality of the Graphics===
 
Edit {{file|[[#Configuration file location|Coalesced.ini]]}} to change some settings such as Motion Blur, Depth of Field, FXAA, Bloom, Distortion etc.
 
 
{{Fixbox|1=
 
{{Fixbox/fix|Instructions|ref={{cn|date=July 2016}}}}
 
# Open the decoded {{file|[[#Configuration file location|Coalesced.ini]]}}
 
# Change the values or status on the config lines and set graphics to Extra on the in-game settings
 
# Make sure you change both pairs in: '''SystemSettings & SystemSettingsEditor'''
 
# '''DO NOT COPY AND PASTE THIS INTO YOUR INI FILE! THIS IS ONLY AN EXAMPLE OF THE THINGS YOU MAY CHOOSE TO EDIT!'''
 
:This is an example of the recommended items you can change and its recommended settings:
 
<pre>[SystemSettingsEditor] / [SystemSettings]
 
StaticDecals=True
 
DynamicDecals=True
 
DecalCullDistanceScale=1.0
 
DynamicLights=True
 
DynamicShadows=True
 
LightEnvironmentShadows=True
 
CompositeDynamicLights=False
 
DirectionalLightmaps=True
 
MotionBlur=True
 
DepthOfField=True
 
AmbientOcclusion=True
 
AmbientOcclusionHistory=False
 
FXAA=True
 
FXAATechnique=1
 
FXAAScale=9.5
 
Bloom=True
 
QualityBloom=True
 
Distortion=True
 
DropParticleDistortion=False
 
SpeedTreeLeaves=True
 
SpeedTreeFronds=True
 
OnlyStreamInTextures=False
 
LensFlares=True
 
FogVolumes=True
 
CascadedShadows=True
 
FloatingPointRenderTargets=True
 
Trilinear=True
 
OneFrameThreadLag=True
 
UseVsync=False
 
UpscaleScreenPercentage=True
 
Fullscreen=True
 
AllowD3D10=True
 
EnableHighPolyChars=True
 
SkeletalMeshLODBias=0
 
ParticleLODBias=0
 
DetailMode=2
 
ShadowFilterQualityBias=0
 
MaxAnisotropy=16
 
MaxMultisamples=8
 
MinShadowResolution=8
 
MaxShadowResolution=800
 
MaxCascadedShadowResolution=2048</pre>
 
 
'''Notes'''
 
{{++}} Set <code>EnableHighPolyChars=</code> to <code>True</code> to enable better resolution image for characters. [http://dennish2010.deviantart.com/art/Low-Poly-and-High-Poly-Version-of-the-hand-292957029 Example of High-Poly Chars].
 
}}
 
 
 
===API===
 
===API===
 
{{API
 
{{API

Revision as of 22:02, 26 October 2017

This page may require cleanup to meet basic quality standards. You can help by modifying the article. The discussion page may contain useful suggestions.
Transformers: War for Cybertron
Cover image missing, please upload it
Developers
High Moon Studios
Publishers
Activision
Engines
Unreal Engine 3
Release dates
Windows June 22, 2010
Transformers: War for Cybertron guide on StrategyWiki
Transformers: War for Cybertron on Wikipedia
Transformers
Beast Wars: Transformers 1998
Transformers: The Game 2007
Transformers: Revenge of the Fallen 2009
Transformers: War for Cybertron 2010
Transformers: Fall of Cybertron 2012
Transformers: Rise of the Dark Spark 2014
Transformers: Devastation 2015
Transformers: Battlegrounds 2020
Transformers: Tactical Arena 2021
Transformers: EarthSpark - Expedition 2023

Key points

Capped at 30 FPS; see High frame rate to fix.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
SecuROM DRM.[1]
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Essential improvements

Improved configuration file

Improves graphical and audio fidelity, unlocks DLC characters and many other things.
Instructions

Skip intro videos

Instructions

Game data

Configuration file location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/42650/pfx/[Note 1]
Coalesced.ini needs to be decoded before it can be edited;[2] use TF Games Configuration Utility. Coalesced.int contains localization settings and must also be decoded.

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/42650/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Borderless fullscreen windowed

Instructions

High frame rate

The game is capped at 30 FPS without this tool.
Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Internet required to play any multiplayer game mode.
Online play
12 12 per lobby (6 per team), 4 players in co-op.

Connection types

Type Native Notes
Peer-to-peer
If the host quits, the game will end and the lobby will be disbanded.
Dedicated
Self-hosting
Escalation and Campaign only. Multiplayer will automatically host if no games are active.
Direct IP

Ports

Protocol Port(s) and/or port range(s)
TCP 3074 (outbound to master server)
UDP 7777 (inbound, outbound)
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Game not launching (without an error or a message)

There are three main ways to fix this issue, which is a symptom of three different unrelated problems.

Instructions
Instructions
Instructions

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Cutscenes Bink Video

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) Dual Core 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) NVIDIA GeForce 7900 GT or ATI Radeon X1900
256 MB of VRAM
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References