Difference between revisions of "DiRT 3"
(updated Dirt3FovChange to link to local file) |
(added lan play. Tested the game myself, and there's an option called "local network" under multiplayer.) |
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|local play players = 2 | |local play players = 2 | ||
|local play notes = Split-screen. | |local play notes = Split-screen. | ||
− | |lan play = | + | |lan play = true |
|lan play players = | |lan play players = | ||
|lan play notes = | |lan play notes = |
Revision as of 05:34, 21 December 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Codemasters | |
Publishers | |
Codemasters | |
Engines | |
EGO 2.0 | |
Release dates | |
Windows | May 24, 2011 |
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Colin McRae Rally | 1998 |
Colin McRae Rally 2.0 | 2000 |
Colin McRae Rally 3 | 2003 |
Colin McRae Rally 04 | 2004 |
Colin McRae Rally 2005 | 2004 |
Colin McRae: DiRT | 2007 |
Colin McRae: DiRT 2 | 2009 |
DiRT 3 | 2011 |
DiRT Showdown | 2012 |
Colin McRae Rally (2014) | 2014 |
DiRT Rally | 2015 |
DiRT 4 | 2017 |
DiRT Rally 2.0 | 2019 |
DIRT 5 | 2020 |
Key points
- The game features full keyboard support but an Xbox 360 Controller is recommended.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Games for Windows - LIVE.
- Devs claim they are working on removing GFWL, however that was in January.[1]
- Due to this DLC cannot be purchased.
Essential improvements
Utilities
Dirt3FovChange allows the modification of the field of view of DiRT 3's in-game cameras.[2] It serves as a frontend for another program called binXml whose purpose is to decrypt, edit and reencrypt the binary xml files the EGO engine uses to store the camera information.[3] Dirt3FovChange was originally posted as an archive containing binXml here. See the field of view section below for instructions.
- Even though it was created specifically for DiRT 3, Dirt3FovChange could potentially be compatible with a variety of EGO-based racing games.[4] This can be further substantiated by the fact that binXml was originally designed to handle GRID's own encrypted xml files.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/44320/pfx/[Note 1] |
- Some other non user-specific configuration files are stored with the game data. See the Field of view (FOV) section for more information.
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/44320/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
The parameters concerning the field of view as well as the point of view of each of the in-game cameras are stored in a binary file named cameras.xml
. There is one such file for each car in the game. They are located with other car-related data in the subfolders of: <path-to-game>\cars\models
.
These files can be batch edited using Dirt3FovChange although DLC cars may prove problematic as their data is reportedly stored in a different location. Conveniently, a backup of the binary files will be made in text format before attempting to modify them. This allows a quick restore of the most recent state.
Notes about this fix:
- This method is reliable and stable: modifications can be made on-the-fly, while in a race.
How-to
Instructions |
---|
Result
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Split-screen. | ||
LAN play | ||||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | Vista, 7 |
Processor (CPU) | AMD Athlon 64 X2 2.8 GHz, Intel Pentium D 2.8 GHz | AMD Phenom II or Intel Core i7 |
System memory (RAM) | 2 GB | 3 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | ATI Radeon HD2000 or NVIDIA GeForce 8000 256 MB of VRAM | AMD Radeon HD 6000 Series 1 GB of VRAM |
- The game is optimised for AMD/ATI graphics cards.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/44320/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (44320) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Pages needing cleanup
- Pages needing cover images
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Pages with broken file links
- Invalid template usage (Fixbox)
- Invalid section order
- Local multiplayer games
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)