DiRT 3

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DiRT 3
Dirt 3.jpg
Developers
Publishers
Engines
Release dates
Windows
May 24, 2011
DiRT 3 at Steam Charts
DiRT 3 at SteamDB
 DiRT 3 at Wikipedia
Colin McRae Rally
Colin McRae Rally 1998
Colin McRae Rally 2.0 2000
Colin McRae Rally 3 2002
Colin McRae Rally 04 2003
Colin McRae Rally 2005 2004
Colin McRae: DiRT 2007
DiRT 2 2009
DiRT 3 2011
DiRT Showdown 2012
Colin McRae Rally (2014) 2014

Key points

Information The game features full keyboard support but an Xbox 360 Controller is recommended.

General information

More information Steam Community Discussions

Availability[edit]

Source DRM Notes Keys
Steam Availability Table Icons - Steam.svgAvailability Table Icons - GFWL.svg
Information All versions require Games for Windows - LIVE.
Information Devs claim they are working on removing GFWL, however that was in January.[1]
Disadvantage Due to this DLC cannot be purchased.

Essential improvements[edit]

Utilities[edit]

Dirt3FovChange allows the modification of the field of view of DiRT 3's in-game cameras.[2] It serves as a frontend for another program called binXml whose purpose is to decrypt, edit and reencrypt the binary xml files the EGO engine uses to store the camera information.[3] Dirt3FovChange was originally posted as an archive containing binXml here. See the field of view section below for instructions.

Information Even though it was created specifically for DiRT 3, Dirt3FovChange could potentially be compatible with a variety of EGO-based racing games.[4] This can be further substantiated by the fact that binXml was originally designed to handle GRID's own encrypted xml files.

Game data[edit]

Configuration file(s) location[edit]

  Location 
Windows %USERPROFILE%\Documents\My Games\DiRT3\hardwaresettings\
Information Some other non user-specific configuration files are stored with the game data. See the Field of view (FOV) section for more information.

Save game data location[edit]

  Location 
Windows %USERPROFILE%\Documents\My Games\DiRT3\savegame\

Save game cloud syncing[edit]

System Native Notes
Steam Cloud Impossible
GameSave Manager Native

Video settings[edit]

Graphical settings.
Graphical settings continued.
Graphical settings continued.
Graphics option Option WSGF Notes
Widescreen resolution Native WSGF WS Gold.svg
Multi-monitor Native WSGF MM Gold.svg
4K Ultra HD Native WSGF Incomplete.svg
Field of view (FOV) Hackable Requires the editing of configuration files. See Field of view (FOV).
Windowed Native
Borderless fullscreen windowed Unknown See Borderless fullscreen windowed.
Anisotropic filtering (AF) Native
Anti-aliasing (AA) Native
Vertical sync (Vsync) Native
High frame rate Native

Field of view (FOV)[edit]

The parameters concerning the field of view as well as the point of view of each of the in-game cameras are stored in a binary file named cameras.xml. There is one such file for each car in the game. They are located with other car-related data in the subfolders of: <path-to-game>\cars\models.

These files can be batch edited using Dirt3FovChange although DLC cars may prove problematic as their data is reportedly stored in a different location. Conveniently, a backup of the binary files will be made in text format before attempting to modify them. This allows a quick restore of the most recent state.

Notes about this fix:

Advantage This method is reliable and stable: modifications can be made on-the-fly, while in a race.

How-to

Dirt3FovChange user interface.

Fix Using Dirt3fovChange

Notes:

Information Backing up the files that are about to be modified is never a bad idea.
Information In some cases, you may have to manually point Dirt3FovChange to your DiRT 3 install folder.
Information It is advisable to restore the original files inbetween modifications. This way, the default settings will always be accessible.
  • Vertical FOV: a larger number will translate into a wider field of view.
  • Adjust FOV for: selects the in-game camera or cameras you want to edit.
  • Head Offset: affects the position of the head-cam (cockpit view). A modification of 0.1 will yield a noticeable change. It is to be noted that the point of view can be placed outside of the car.
    • X: affects the lateral position. A positive value will move the point of view to the left.
    • Y: affects the vertical position. A positive value will move the point of view upward.
    • Z: affects the front/back position. A positive value will move the point of view closer to the dashboard.
  • Head Tilt Change: affects the vertical angle of the camera. Compared to the position values, the tilt value works on a different scale: a modification of 1 will yield a barely noticeable change.
    • A positive value will tilt the camera up.

Usage:

  1. Extract the files from the archive into a common folder.
  2. Launch Dirt3FovChange.exe. Although an essential part of the process, binXml.exe won't require user input.
  3. Set the desired values and click the start button.
  4. Launch the game. Test the settings in a race. Exit the race.
  5. Alt-Tab to Dirt3FovChange. Restore the original settings. This will not erase the values you previously entered in the GUI. Tweak said values.
  6. In DiRT3, start a new race to check your changes.
  7. Repeat until the desired effect is attained.

Result

Input settings[edit]

Keyboard and mouse Native Notes
Remapping Native
Mouse input in menus Unknown
Mouse Y-axis inversion Unknown
Controller
Controller support Native
Full controller support Unknown
Controller remapping Unknown
Controller Y-axis inversion Unknown

Audio settings[edit]

Audio options Native Notes
Separate volume controls Unknown
Surround sound Unknown
Subtitles Unknown
Closed captions Unknown
Mute on focus lost Unknown

Network[edit]

Multiplayer types

Type Native Players Notes
Local play Native 2 Split-screen.
LAN play Unknown
Online play Native

Connection types

Type Native Notes
Matchmaking Unknown
Peer-to-peer Unknown
Dedicated Unknown
Self-hosting Unknown
Direct IP Unknown

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7 Vista, 7
Processor (CPU) AMD Athlon 64 X2 2.8 GHz, Intel Pentium D 2.8 GHz AMD Phenom II or Intel Core i7
System memory (RAM) 2 GB 3 GB
Hard disk drive (HDD)
15 GB
Video card (GPU) ATI Radeon HD2000 or NVIDIA GeForce 8000
256 MB of VRAM
AMD Radeon HD 6000 Series
1 GB of VRAM
Information The game is optimised for AMD/ATI graphics cards.

References

  1. GFWL Removal and More of Your Frequently Asked Questions Answered :: Dirt 3 General Community Discussions
  2. NoGripRacing Forums - View Single Post - Changing FOV
  3. BinXml page on ego-engine.wikispaces.com
  4. Dengo's post about other EGO-based games