DiRT 3
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| Developers
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| Publishers
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| Engines
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| Release dates
Windows
May 24, 2011 |
| |
| Colin McRae Rally | 1998 |
| Colin McRae Rally 2.0 | 2000 |
| Colin McRae Rally 3 | 2002 |
| Colin McRae Rally 04 | 2003 |
| Colin McRae Rally 2005 | 2004 |
| Colin McRae: DiRT | 2007 |
| DiRT 2 | 2009 |
| DiRT 3 | 2011 |
| DiRT Showdown | 2012 |
| Colin McRae Rally (2014) | 2014 |
Key points
The game features full keyboard support but an Xbox 360 Controller is recommended.
General information
Contents
Availability[edit]
| Source | DRM | Notes | Keys |
|---|---|---|---|
| Steam | |
All versions require Games for Windows - LIVE.
Devs claim they are working on removing GFWL, however that was in January.[1]
Due to this DLC cannot be purchased.
Essential improvements[edit]
Utilities[edit]
Dirt3FovChange allows the modification of the field of view of DiRT 3's in-game cameras.[2] It serves as a frontend for another program called binXml whose purpose is to decrypt, edit and reencrypt the binary xml files the EGO engine uses to store the camera information.[3] Dirt3FovChange was originally posted as an archive containing binXml here. See the field of view section below for instructions.
Even though it was created specifically for DiRT 3, Dirt3FovChange could potentially be compatible with a variety of EGO-based racing games.[4] This can be further substantiated by the fact that binXml was originally designed to handle GRID's own encrypted xml files.
Game data[edit]
Configuration file(s) location[edit]
| Location | |
|---|---|
| Windows | %USERPROFILE%\Documents\My Games\DiRT3\hardwaresettings\ |
Some other non user-specific configuration files are stored with the game data. See the Field of view (FOV) section for more information.
Save game data location[edit]
| Location | |
|---|---|
| Windows | %USERPROFILE%\Documents\My Games\DiRT3\savegame\ |
Save game cloud syncing[edit]
| System | Native | Notes |
|---|---|---|
| Steam Cloud | |
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| GameSave Manager | |
Video settings[edit]
| Graphics option | Option | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | |
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| Multi-monitor | |
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| 4K Ultra HD | |
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| Field of view (FOV) | |
Requires the editing of configuration files. See Field of view (FOV). | |
| Windowed | |
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| Borderless fullscreen windowed | |
See Borderless fullscreen windowed. | |
| Anisotropic filtering (AF) | |
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| Anti-aliasing (AA) | |
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| Vertical sync (Vsync) | |
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| High frame rate | |
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Field of view (FOV)[edit]
The parameters concerning the field of view as well as the point of view of each of the in-game cameras are stored in a binary file named cameras.xml. There is one such file for each car in the game. They are located with other car-related data in the subfolders of: <path-to-game>\cars\models.
These files can be batch edited using Dirt3FovChange although DLC cars may prove problematic as their data is reportedly stored in a different location. Conveniently, a backup of the binary files will be made in text format before attempting to modify them. This allows a quick restore of the most recent state.
Notes about this fix:
This method is reliable and stable: modifications can be made on-the-fly, while in a race.
How-to
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Notes:
Usage:
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Result
Input settings[edit]
| Keyboard and mouse | Native | Notes |
|---|---|---|
| Remapping | |
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| Mouse input in menus | |
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| Mouse Y-axis inversion | |
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| Controller | ||
| Controller support | |
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| Full controller support | |
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| Controller remapping | |
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| Controller Y-axis inversion | |
Audio settings[edit]
| Audio options | Native | Notes |
|---|---|---|
| Separate volume controls | |
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| Surround sound | |
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| Subtitles | |
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| Closed captions | |
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| Mute on focus lost | |
Network[edit]
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | |
2 | Split-screen. | |
| LAN play | |
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| Online play | |
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Connection types
| Type | Native | Notes | |
|---|---|---|---|
| Matchmaking | |
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| Peer-to-peer | |
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| Dedicated | |
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| Self-hosting | |
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| Direct IP | |
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System requirements[edit]
| Windows | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | XP, Vista, 7 | Vista, 7 |
| Processor (CPU) | AMD Athlon 64 X2 2.8 GHz, Intel Pentium D 2.8 GHz | AMD Phenom II or Intel Core i7 |
| System memory (RAM) | 2 GB | 3 GB |
| Hard disk drive (HDD) | 15 GB
| |
| Video card (GPU) | ATI Radeon HD2000 or NVIDIA GeForce 8000 256 MB of VRAM |
AMD Radeon HD 6000 Series 1 GB of VRAM |
The game is optimised for AMD/ATI graphics cards.
