Colin McRae: DiRT 2

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Colin McRae: DiRT 2
Colin McRae: DiRT 2 cover
Developers
Codemasters
macOS (OS X) Feral Interactive
Publishers
Codemasters
OS X Feral Interactive
Engines
EGO
Release dates
Windows December 1, 2009
OS X September 2011
Colin McRae Rally
Colin McRae Rally 1998
Colin McRae Rally 2.0 2000
Colin McRae Rally 3 2003
Colin McRae Rally 04 2004
Colin McRae Rally 2005 2004
Colin McRae: DiRT 2007
Colin McRae: DiRT 2 2009
DiRT 3 2011
DiRT Showdown 2012
Colin McRae Rally (2014) 2014
DiRT Rally 2015
DiRT 4 2017

Key points

The game features full keyboard support but an Xbox 360 Controller is recommended.
Includes benchmark.

General information

Steam Community Discussions
Steam Users' Forums for game series

Availability[edit]

Source DRM Notes Keys OS
Retail SecuROM DRM disc check.
Retail
All Windows versions require Games for Windows - LIVE DRM.
No longer available due to licensing reasons.[1]
Demo is available

Essential improvements[edit]

Patches[edit]

The latest version is Patch 1.1.

Skip intro videos[edit]

Replace video files

Apply the DiRT 2 intro skip.

Play without Games for Windows - LIVE[edit]

Play without GFWL[citation needed]
  1. Download the replacement xlive.dll.
  2. Extract into <path-to-game>

Notes

This cuts most online content.
This works for almost all GFWL games.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\DiRT2\hardwaresettings\hardware_settings_config.xml
macOS (OS X)

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\DiRT2\savegame\
macOS (OS X) ~/Library/Application Support/Feral Interactive/DiRT 2/Savegame
The files in %LOCALAPPDATA%\Microsoft\XLive\ contain your unique offline profile ID.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Graphical settings.
Graphical settings.
Graphical settings continued.
Graphical settings continued.
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Toggle with Alt+ Enter.
Borderless fullscreen windowed
Use Borderless Gaming.
Anisotropic filtering (AF)
Force in the graphics card control panel.
Anti-aliasing (AA)
2x-8x MSAA, 8x QCSAA.
Vertical sync (Vsync)
60 FPS
120+ FPS
Uncapped with V-Sync off. Capped at 60 FPS in fullscreen mode regardless of refresh rate setting. Use windowed mode.

Field of view (FOV)[edit]

Default chase (close) camera and FOV.
Default chase (close) camera and FOV.
Chase (far) camera with a vertical FOV of 60. A background texture is temporarily missing at this FOV.
Chase (far) camera with a vertical FOV of 60. A background texture is temporarily missing at this FOV.
Higher FOVs can expose occasional texture pop-in glitches.
Use Dirt3FovChange[2]
  1. Perform a search in the installation folder for the cameras.xml files.
  2. Select them all (fifty in total) and open their properties.
  3. Uncheck the read-only box and click OK.
  4. Download Dirt3FovChange.
  5. Extract the files from the archive into any folder.
  6. Run Dirt3FovChange.exe as administrator.
  7. Manually point Dirt3FovChange to your DiRT 2 installation folder.
  8. See the Notes section below for what the settings do, adjust their values to your liking and click Start.
  9. If it asks if you're sure you want to run binXml.exe, uncheck the box for Always ask before opening this file and click Run.
  10. Launch the game and test your settings in a race. If you want to further adjust the settings:
    1. Exit the race and Alt+Tab to Dirt3FovChange.
    2. Click Restore to restore the default settings. Tweak the values you previously entered and click Start.
    3. In DiRT 2, start a new race to test your settings. Repeat until you're happy with the result.

Notes

  • Vertical FOV: a larger number will translate into a wider field of view.
  • Adjust FOV for: selects the in-game camera or cameras you want to edit.
  • Head Offset: affects the position of the head-cam (cockpit view). A modification of 0.1 will yield a noticeable change. It is to be noted that the point of view can be placed outside of the car.
    • X: affects the lateral position. A positive value will move the point of view to the left.
    • Y: affects the vertical position. A positive value will move the point of view upward.
    • Z: affects the front/back position. A positive value will move the point of view closer to the dashboard.
  • Head Tilt Change: affects the vertical angle of the camera. Compared to the position values, the tilt value works on a different scale: a modification of 1 will yield a barely noticeable change.
    • A positive value will tilt the camera up.

Input settings[edit]

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Speech, Music, Effects and Engine
Surround sound
Subtitles
Closed captions
Mute on focus lost
Occasional audio can still be heard.
EAX support
[3]

Network[edit]

Online features require a Microsoft account (optional for offline play).

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
8

VR support[edit]

3D modes Native GG3D Notes
Nvidia 3D Vision
Broken
iZ3D

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9, 11
64-bit executable

Middleware[edit]

Middleware Notes
Audio OpenAL, Rapture3D
Cutscenes Bink Video
Multiplayer Games for Windows - LIVE

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) Intel Pentium D 3.0 GHz
AMD Athlon 64 X2
Intel Core 2 Duo 2.66 GHz
AMD Athlon X2 4200+
System memory (RAM) 1 GB (2 GB for Vista) 2 GB
Hard disk drive (HDD) 12.5 GB
Video card (GPU) Nvidia GeForce 6800
ATI Radeon X1500
DirectX 9.0c compatible
Nvidia GeForce 9800
ATI Radeon HD 4850
DirectX 9.0c compatible
Sound (audio device) DirectX compatible
OS X
Minimum Recommended
Operating system (OS) 10.6.7
Processor (CPU) Intel 2.0 GHz Intel 2.4 GHz
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) 128 MB of VRAM 256 MB of VRAM

References

  1. Verified by User:Mars icecream on 2016-11-25
    Email received from Codemasters customer service.
  2. NoGripRacing Forums - View Single Post - Changing FOV
  3. Overclockers UK Forums