Difference between revisions of "SiN"
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+ | {{disambig|the original 1998 version|the upcoming remaster|[[SiN: Reloaded]]}} | ||
{{Infobox game | {{Infobox game | ||
|cover = SiN cover.jpg | |cover = SiN cover.jpg | ||
Line 46: | Line 47: | ||
|introduction = | |introduction = | ||
|release history = | |release history = | ||
− | |current state = | + | |current state = |
}} | }} | ||
Line 76: | Line 77: | ||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | Patches are available for retail versions of [https://www.patches-scrolls.de/patch/3700/7/ SiN] and [https://www.patches-scrolls.de/patch/3701/7/ Wages of SiN]. | + | {{ii}} Patches are available for retail versions of [https://www.patches-scrolls.de/patch/3700/7/ SiN] and [https://www.patches-scrolls.de/patch/3701/7/ Wages of SiN]. |
==Game data== | ==Game data== | ||
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# Download a Sin Patcher for either [https://web.archive.org/web/20181207162510/http://sin.nanoaugur.net/sinpatcher.exe 1.11 retail]. | # Download a Sin Patcher for either [https://web.archive.org/web/20181207162510/http://sin.nanoaugur.net/sinpatcher.exe 1.11 retail]. | ||
# Move it to the installation folder and run it. | # Move it to the installation folder and run it. | ||
− | # Type in | + | # Type in the desired resolution values and click '''Apply resolution'''. |
# Start a game and select '''1152x864''' resolution in game's options. | # Start a game and select '''1152x864''' resolution in game's options. | ||
Notes: | Notes: | ||
− | * If the game still does not run at the desired resolution after following these steps, rename the main executable | + | * If the game still does not run at the desired resolution after following these steps, rename the main executable {{file|sin.exe}} to {{file|quake2.exe}}, and set the renderer to "Default OpenGL". This tricks Windows and graphics card drivers into loading compatibility profiles for [[Quake II]].<ref>[https://web.archive.org/web/20180916061122/https://www.gog.com/forum/sin_gold/if_youre_having_trouble_running_sin_try If you're having trouble running Sin try: (retrieved)]</ref> |
}} | }} | ||
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{{Fixbox|description=Field of view (FOV)|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Field of view (FOV)|ref={{cn|date=July 2016}}|fix= | ||
# After level loads enter console with {{key|~}}. | # After level loads enter console with {{key|~}}. | ||
− | # Enter <code>fov XXX</code> where XXX is | + | # Enter <code>fov XXX</code> where XXX is the desired field of view. |
}} | }} | ||
{{ii}} FOV changes do not affect cutscenes or interactive monitors. | {{ii}} FOV changes do not affect cutscenes or interactive monitors. | ||
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===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ||
− | {{ii}} The | + | {{ii}} The id Tech 2 engine "ignores" the '''Enhanced Pointer Precision''' setting, and uses the Windows acceleration curve it refers to regardless. Since the game offers no option (like raw input) to bypass Windows filtering completely, it is necessary to apply a small registry change to take care of this acceleration. |
{{Fixbox|description=MarkC Acceleration Fix|ref=<ref>[http://donewmouseaccel.blogspot.com/2010/03/markc-windows-7-mouse-acceleration-fix.html The MarkC Windows 10 + 8.1 + 8 + 7 Mouse Acceleration Fix]</ref>|fix= | {{Fixbox|description=MarkC Acceleration Fix|ref=<ref>[http://donewmouseaccel.blogspot.com/2010/03/markc-windows-7-mouse-acceleration-fix.html The MarkC Windows 10 + 8.1 + 8 + 7 Mouse Acceleration Fix]</ref>|fix= | ||
Line 259: | Line 260: | ||
|royalty free audio notes = | |royalty free audio notes = | ||
}} | }} | ||
− | {{--}} | + | {{--}} Version 1.13 removes A3D and EAX support due to original 3D sound code being unbuildable on modern systems. |
{{L10n|content= | {{L10n|content= | ||
Line 321: | Line 322: | ||
{{Fixbox|description=Use EXE file directly|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Use EXE file directly|ref={{cn|date=July 2016}}|fix= | ||
# Go to the installlation folder. | # Go to the installlation folder. | ||
− | # Open | + | # Open {{file|runme.dat}} with a text editor. |
# Change <code>sin -steam</code> to <code>sin</code> | # Change <code>sin -steam</code> to <code>sin</code> | ||
− | # Save | + | # Save the changes and close the file. |
}} | }} | ||
Revision as of 13:21, 7 January 2023
This page is for the original 1998 version. For the upcoming remaster, see SiN: Reloaded.
Developers | |
---|---|
Ritual Entertainment | |
Expansion | 2015 Inc. |
2020 updates | Nightdive Studios |
macOS (OS X) | MacPlay |
Linux | Hyperion Entertainment[1] |
Publishers | |
Original | Activision |
Current | Nightdive Studios |
Engines | |
id Tech 2 | |
Release dates | |
Windows | November 9, 1998 |
Linux | November 2000 |
Mac OS (Classic) | December 12, 2000 |
macOS (OS X) | September 6, 2002 |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Stealth |
Art styles | Stylized |
Themes | Sci-fi |
Series | SiN |
SiN | |
---|---|
SiN | 1998 |
SiN Episodes: Emergence | 2006 |
SiN: Reloaded | TBA |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
SiN is a singleplayer and multiplayer first-person action, FPS, shooter and stealth game in the SiN series.
General information
- Ritualistic Forums for SiN, SiN Steam & Wages of Sin
- FAQ from developer
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc check removed in patch 1.04. | |||
Retail | Sold as part of SiN Episodes: Emergence. Only as part of its serial key redeeming; formerly also bundled in direct digital purchases prior to the 1.13 update. | |||
GOG.com | SiN Gold. | |||
Steam | SiN Gold. |
- A demo is available.
Version differences
- SiN Gold includes the base game and the Wages of SiN expansion pack.
- A remade installer exists for the Linux version; it requires the SiN Linux CD to install.
- As of 2020, the digital releases are updated to version 1.13 for improved compatibility. Censored textures specific to the original Steam release have been restored to their uncensored counterparts. The Steam version also received the Wages of SiN expansion that it was previously missing.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Wages of SiN | Already included with SiN Gold. |
Essential improvements
Patches
- Patches are available for retail versions of SiN and Wages of SiN.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\base\players\<user-id>\config.cfg[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | |
Linux | ~/.hyperion/Sin/players/<user-id>/config.cfg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1313/pfx/[Note 2] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\base\players\<user-id>\save\[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1313/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Native support in version 1.13. See Widescreen resolution for earlier versions. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. Image is Vert- and FOV needs to be increased to compensate. See Field of view (FOV). | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | Default is 90°. See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Can be forced from graphics driver panel. | ||
Anti-aliasing (AA) | Can be forced from graphics driver panel. | ||
Vertical sync (Vsync) | Labeled sync every frame ,The option is in Advance Video Controls but it's broken in latest update, force in control panel instead. |
||
60 FPS and 120+ FPS | SiN Gold is capped at 200 FPS (cl_maxfps 200 ). |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Use a Sin Patcher[citation needed] |
---|
Notes: |
Field of view (FOV)
Field of view (FOV)[citation needed] |
---|
|
- FOV changes do not affect cutscenes or interactive monitors.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | See Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Linux port only. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
- The id Tech 2 engine "ignores" the Enhanced Pointer Precision setting, and uses the Windows acceleration curve it refers to regardless. Since the game offers no option (like raw input) to bypass Windows filtering completely, it is necessary to apply a small registry change to take care of this acceleration.
MarkC Acceleration Fix[3] |
---|
The MarkC Fix is a small registry change that modifies this acceleration curve to be linear - this simply means that this function will no longer act as acceleration. Thus, when a game calls for the function, no acceleration will be applied to your mouse input. This also means that this fix is universal, and not exclusive to this game alone. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Under Game Options, listed as Dialog System. Speech from random goons is not subtitled, even if they're unique lines. |
|
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 1.0 and 2.0 (after 1.03 patch).[4] EAX 1[5] | |
Royalty free audio |
- Version 1.13 removes A3D and EAX support due to original 3D sound code being unbuildable on modern systems.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 | The official multiplayer service was shut down. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Use connect [IP address here] in the console. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 22450 |
UDP | 22450 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game shuts down right after running it from Steam library
Use EXE file directly[citation needed] |
---|
|
Stuttering at high frame rates
- Game can run at very high frame rate on modern systems, which can be up to 1000 frames per seconds. which can cause shuttering and input lag.
- This problem does not occur with SiN Gold, as the game now caps at 200 frames per seconds out-of-box.
Set maximum frame rate[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||||
Linux | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, NT 4.0 (Service Pack 3) | |
Processor (CPU) | Pentium 166 MHz | Pentium 200 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | 2 MB of VRAM DirectX 6 compatible |
Mac OS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.6 | 9.2.2 |
Processor (CPU) | Power Macintosh G3 233 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.1.4 | |
Processor (CPU) | Power Macintosh G3 233 MHz | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Kernel 2.2 | |
Processor (CPU) | Pentium II 233 MHz 266 MHz 603e - G4 |
|
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1313) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.