Difference between revisions of "State of Decay 2"
From PCGamingWiki, the wiki about fixing PC games
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|minCPU2 = Intel Core i5-2500 2.7 GHz | |minCPU2 = Intel Core i5-2500 2.7 GHz | ||
|minRAM = 8 GB | |minRAM = 8 GB | ||
− | |minHD = | + | |minHD = 30 GB |
|minGPU = Nvidia GeForce GTX 760 | |minGPU = Nvidia GeForce GTX 760 | ||
|minGPU2 = AMD Radeon HD 7870 | |minGPU2 = AMD Radeon HD 7870 |
Revision as of 05:32, 15 December 2021
Developers | |
---|---|
Undead Labs | |
Publishers | |
Xbox Game Studios | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | May 22, 2018 |
Reception | |
Metacritic | 69 |
OpenCritic | 68 |
IGDB | 67 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Survival, TPS |
Art styles | Realistic |
Themes | Post-apocalyptic, Zombies |
Series | State of Decay |
State of Decay | |
---|---|
State of Decay | 2013 |
State of Decay: Year-One Survival Edition | 2015 |
State of Decay 2 | 2018 |
State of Decay 3 | TBA |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Epic Games Store | Juggernaut Edition. | |||
Microsoft Store | Juggernaut Edition. Part of Xbox Play Anywhere, Xbox Game Pass for PC |
|||
Steam | Juggernaut Edition. |
- The Microsoft Store version requires Arxan Anti-Tamper DRM.
Version differences
- The Ultimate Edition contains the base game, the season pass, and a copy of State of Decay: YOSE.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Daybreak Pack | Included with the Season Pass and Juggernaut Edition. | |
Independence Pack | Included with the Season Pass and Juggernaut Edition. | |
Season Pass | Included with the Ultimate Edition and Juggernaut Edition. |
Essential improvements
Configuration Tool
- Allows for extensive settings changes not available ingame in a convenient GUI.
Skip intro videos
Edit Game.ini[1] |
---|
[/Script/MoviePlayer.MoviePlayerSettings] bWaitForMoviesToComplete=False bMoviesAreSkippable=True StartupMovies= |
Game data
Configuration file(s) location
System | Location |
---|---|
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.Dayton_8wekyb3d8bbwe\LocalCache\Local\StateOfDecay2\Saved\Config\WindowsNoEditor\ |
Steam | %LOCALAPPDATA%\StateOfDecay2\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/495420/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\StateOfDecay2\Saved\ |
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.Dayton_8wekyb3d8bbwe\SystemAppData\wgs |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/495420/pfx/[Note 1] |
- Microsoft Store and Steam versions use a different save file format which are incompatible with each other.
- Save folder includes crash logs in the /logs subfolder which can add up to several gigabytes (a normal save folder shouldn't be larger than a couple megabytes). These logs are nonessential and can be deleted.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud | ||
Xbox Cloud | [2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | See Ultrawide/Superwide Hor+ Fix | ||
4K Ultra HD | [3] | ||
Field of view (FOV) | See Field of view (FOV) | ||
Windowed | |||
Borderless fullscreen windowed | Fullscreen is borderless. | ||
Anisotropic filtering (AF) | Scales with the textures option. See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | Forces TAA. Workaround available below. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | HDR is only in the Xbox version. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Ultrawide/Superwide
Hor+ Fix |
---|
[/script/engine.localplayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV Notes
|
Field of view (FOV)
Set the FOV to any value through a config file[4] |
---|
[SystemSettings] r.FieldOfView=150
|
Anti-Aliasing (AA)
Disable TAA |
---|
[SystemSettings] r.DefaultFeature.AntiAliasing=0 |
Run game at native resolution
Native resolution |
---|
[/Script/DaytonGame.DaytonGameUserSettings] DesiredScreenWidth=1920 DesiredScreenHeight=1080 [ScalabilityGroups] sg.ResolutionQuality=100.000000 Notes
|
Motion blur
Disable motion blur |
---|
[SystemSettings] r.MotionBlurQuality=0 |
Anisotropic filtering (AF)
Custom anisotropic samples |
---|
[SystemSettings] r.MaxAnisotropy=16 |
Vignette/film grain
Disable vignette & film grain |
---|
[SystemSettings] r.Tonemapper.GrainQuantization=0 r.Tonemapper.Quality=0 |
Supersampling
Enable SSAA |
---|
[SystemSettings] r.ScreenPercentage=150 Notes
|
Sharpening
Increase/decrease sharpening |
---|
[/Script/DaytonGame.DaytonGameUserSettings] Sharpening=1.000000 Notes
|
Input
Input Settings Part 1
Input Settings Part 2
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Left and right arrow keys are permanently bound to panning the camera. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Invert by remapping the controls for the analog sticks |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio Settings
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | USA and Australia | |||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 4 | Co-op Supports cross-platform play with Xbox One |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | AMD FX-6300 Intel Core i5-2500 2.7 GHz |
AMD FX-8350 Intel Core i5 4570 3.2 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon HD 7870 | Nvidia GeForce GTX 960 AMD Radeon R9 380 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/495420/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (495420) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ no intro fix - Page 2 - File topics - The Nexus Forums - last accessed on 2020-03-27
- ↑ Frequently Asked Questions (archived at April 4, 2018) - last accessed on March 7, 2018
- ↑ State of Decay 2: Standard Edition - Xbox One/Windows 10 Digital Code - last accessed on March 07, 2018
- ↑ Verified by User:Rose on 2020-03-16
- Found the command in the game code and tested it in the Game Pass version. Further confirmed as working on the WSGF Discord.