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State of Decay: Year-One Survival Edition

From PCGamingWiki, the wiki about fixing PC games
State of Decay: YOSE
State of Decay: YOSE cover
Developers
Undead Labs
Publishers
Microsoft Studios
Engines
CryEngine 3
Release dates
Windows April 27, 2015
Reception
OpenCritic 74
IGDB 66
Taxonomy
Monetization One-time game purchase, DLC
Modes Singleplayer
Pacing Persistent
Perspectives Third-person
Controls Direct control
Genres Action, Survival, TPS
Art styles Realistic
Themes Post-apocalyptic, Zombies
Series State of Decay
State of Decay: Year-One Survival Edition on HowLongToBeat
State of Decay: Year-One Survival Edition on IGDB
State of Decay: Year-One Survival Edition on MobyGames
State of Decay: Year-One Survival Edition on Wikipedia
State of Decay
State of Decay 2013
State of Decay: Year-One Survival Edition 2015
State of Decay 2 2018
State of Decay 3 TBA

Key points

Compared to the original game, Year-One Survival Edition includes the Breakdown and Lifeline DLCs, new missions, weapons, and extra content. It also features improved lighting, textures, animations, and combat mechanics.
Granted for free as a giftable copy to owners of the original game in November 2019.[1]

General information

Steam Community Discussions

Availability

All versions require Steam DRM.

Monetization

DLC and expansion packs

Name Notes
Breakdown Year-One
Windows
Lifeline Year-One
Windows
Bonus Gurubani Kaur Originally exclusive to owners of the original game now included by default
Windows
Prepper's Pack Originally a Day One Edition exclusive now included by default
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Engine\config.pak[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/329430/pfx/[Note 2]
config.pak contains multiple configuration files which can be extracted using SoD Tools.

Save game data location

System Location
Windows <path-to-game>\USER\<user-id>\*.ulsave[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/329430/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud
Steam Cloud support is available but only for configuration files

Video

Graphic settings
Graphic settings

Graphics feature State Notes
Widescreen resolution
Some resolutions not listed; see Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Only 3840x2160 listed natively; see Widescreen resolution. Resolutions above 1080p may result in flickering shadows and/or cap the frame rate at a low level; see Flickering shadows above 1080p resolution.
Field of view (FOV)
Windowed
Press Alt+ Enter to toggle or through in-game graphics settings.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
CryEngine 3 may set your monitor's refresh rate to 24 Hz; this results in stuttering and poor performance even if internal GPU render shows a high fps.[2] See Game chooses wrong refresh rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Graphics settings are limited to presets (Min, Medium, Maximum, and Ultra).

Widescreen resolution

2560x1440 (1440p) as well as many non-16:9 resolutions are not listed and will have to be set manually.
Force resolution via developer mode[3]
  1. Enable developer mode by using the -DevMode command line argument
  2. Create 3 files in the game folder: autoexec.cfg, system.cfg, and user.cfg
  3. Add the following lines to each file, replacing the resolution if necessary, and saving changes:
con_restricted = 0
sv_cheatprotection = 0
sys_intromoviesduringinit = 0
sys_rendersplashscreen = 0

r_Width = 2560
r_Height = 1440

r_ConsoleBackbufferWidth = 2560
r_ConsoleBackbufferHeight = 1440

Notes

This will force the game to run on the specified resolution as well as skipping the intro videos for faster startup

Input

Game settings
Game settings

Audio

Sound settings
Sound settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Hungarian
Fan translation
Italian
Polish
Fan translation
Brazilian Portuguese
Russian
Spanish

VR support

Issues fixed

Game chooses wrong refresh rate

CryEngine 3 may set your monitor's refresh rate to 24 Hz; this results in stuttering and poor performance even if internal GPU render shows a high fps.[2]
Override refresh rate set by game[4]
  1. Download 3Dmigoto.
  2. Copy the files in the x32 folder to the installation folder.
  3. Open d3dx.ini.
  4. Change ;refresh_rate=60 to the desired value, and remove the semicolon (e.g. refresh_rate=144).
  5. Change hunting=1 to ;hunting=1 by adding a semicolon.
  6. Save the changes and close the file.

Flickering shadows above 1080p resolution

Shadows may flicker across the entire screen when running the game above 1080p resolution.
Switch the game to 1080p then back to 2160p
  1. In the graphics options, switch the game to 1920 x 1080 resolution.
  2. After the screen refresh, switch the game back to 3840 x 2160 resolution.
  3. The flickering shadows issue should now be resolved.
  4. Unfortunately, this solution can only be used for 2160p, not custom resolutions like 1440p that have to be enabled using the widescreen resolution fix.
Switch to Graphics - Min Spec, then back to High or Ultra Spec
  1. In the Graphic Settings, change to Graphics - Min Spec.
  2. After the screen refresh, switch back to desired High or Ultra Spec.
  3. The flickering shadows issue should now be resolved.
  4. If the flickering shadows are still present, repeat the above steps.
Disable SSAO
  1. Unpack the config.PAK file.
  2. Open the .cfg file for editing that corresponds to the Graphics Spec set in your Graphic Settings. Ex. highspec.cfg for High Spec, or veryhighspec.cfg for Ultra Spec.
  3. Set r_SSAO=0.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Mods

Graphics

HUD

Gameplay

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core 2 Duo E6600
AMD Athlon X64 3400
System memory (RAM) 4 GB
Hard disk drive (HDD) 4158 MB
Video card (GPU) Nvidia GeForce GTX 470
AMD Radeon HD 5850
Intel HD 4600
DirectX 11 compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/329430/ in addition to or instead of this directory. The app ID (329430) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References