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Difference between revisions of "Driv3r"

From PCGamingWiki, the wiki about fixing PC games
m (Added Czech lang)
 
(34 intermediate revisions by 14 users not shown)
Line 1: Line 1:
 
{{Infobox game
 
{{Infobox game
|cover        = Driver 3 Cover.png
+
|cover        = Driv3r Cover.png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Reflections Interactive}}
 
{{Infobox game/row/developer|Reflections Interactive}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Atari}}
 
{{Infobox game/row/publisher|Atari}}
 +
{{Infobox game/row/publisher|Ubisoft}}
 +
{{Infobox game/row/publisher|1C Company|Russia}}
 
|engines      =  
 
|engines      =  
 
|release dates=  
 
|release dates=  
Line 12: Line 14:
 
{{Infobox game/row/reception|IGDB|driv3r|51}}
 
{{Infobox game/row/reception|IGDB|driv3r|51}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
{{Infobox game/row/taxonomy/modes            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person }}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/genres            | Action, Driving, FPS, Open world, TPS }}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/vehicles          | Automobile, Bus, Motorcycle, Naval/watercraft, Transport, Truck }}
{{Infobox game/row/taxonomy/sports            | }}
+
{{Infobox game/row/taxonomy/art styles        | Realistic }}
{{Infobox game/row/taxonomy/vehicles          | }}
+
{{Infobox game/row/taxonomy/themes            | Contemporary, North America, Europe }}
{{Infobox game/row/taxonomy/art styles        | }}
 
{{Infobox game/row/taxonomy/themes            | }}
 
 
{{Infobox game/row/taxonomy/series            | Driver }}
 
{{Infobox game/row/taxonomy/series            | Driver }}
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom id    =  
 
|gogcom id    =  
 +
|official site= https://web.archive.org/web/20041012073022/http://www.atari.com/driv3r/
 
|hltb        = 2885
 
|hltb        = 2885
 
|strategywiki = Driv3r
 
|strategywiki = Driv3r
Line 31: Line 32:
 
|wikipedia    = Driver 3
 
|wikipedia    = Driver 3
 
|winehq      = 4708
 
|winehq      = 4708
|license      =  
+
|license      = commercial
 
}}
 
}}
  
{{--}} PC port suffers from Texture Flickering (Z-Fighting) issue.
+
{{Introduction
 +
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
Line 41: Line 48:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | disc check | {{DRM|SecuROM|5 or 7}} disc check.<br>Some Polish releases have no DRM. |  | Windows }}
+
{{Availability/row| Retail | | disc check | {{DRM|SecuROM|5 or 7}} disc check, Atari release. |  | Windows }}
 +
{{Availability/row| Retail | | DRM-free | Ubisoft release. |  | Windows }}
 
}}
 
}}
  
Line 49: Line 57:
 
{{ii}} The patches are available for the Hungarian, European and American retail versions of the game.
 
{{ii}} The patches are available for the Hungarian, European and American retail versions of the game.
 
{{ii}} ThirteenAG`S Widescreen fix requires update 2.
 
{{ii}} ThirteenAG`S Widescreen fix requires update 2.
{{--}} The second update cannot be installed if Update 1 was already present. The game has to be otherwise reinstalled in order for the second patch to be applied correctly.
+
{{--}} The second update cannot be installed if Update 1 is already present. The game has to be otherwise reinstalled in order for the second patch to be applied correctly.
  
 
===[https://community.pcgamingwiki.com/files/file/148-driver-3-enhanced-pc-controls/ Enhanced Keyboard Controls]===
 
===[https://community.pcgamingwiki.com/files/file/148-driver-3-enhanced-pc-controls/ Enhanced Keyboard Controls]===
Line 56: Line 64:
 
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
 
# Download the following [https://community.pcgamingwiki.com/files/file/148-driver-3-enhanced-keyboard-controls/ archive].
 
# Download the following [https://community.pcgamingwiki.com/files/file/148-driver-3-enhanced-keyboard-controls/ archive].
# Extract the Saves folder in the [[#Game data|configuration file location]].
+
# Extract {{folder|Saves}} to the [[#Game data|configuration file location]].
# Open the Saves folder and rename D3P_'''YourName''' to the desired name.
+
# Open {{folder|Saves}} and rename {{folder|D3P_YourName}} to the desired name after the underscore (<code>_</code> character).
 
 
'''Notes'''
 
{{ii}} Change the bold text beginning with '''Your''' with the desired name.  
 
 
}}
 
}}
  
 
===Greater draw distance===
 
===Greater draw distance===
 
{{Fixbox|description=Use [https://thirteenag.github.io/wfp#driv3r Driv3r Widescreen Fix]|ref={{cn|date=July 2017}}|fix=
 
{{Fixbox|description=Use [https://thirteenag.github.io/wfp#driv3r Driv3r Widescreen Fix]|ref={{cn|date=July 2017}}|fix=
{{ii}} Draw distance multiplier can be set in <code>Driv3r.WidescreenFix.ini</code>.
+
'''Notes'''
 +
{{ii}} Draw distance multiplier can be set in {{file|Driv3r.WidescreenFix.ini}}.
 
}}
 
}}
  
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|description=Delete or rename <code>ATARI.XMV</code>, and <code>NVIDIA.XMV</code> in <code>{{P|game}}/FMV</code>.}}
+
{{Fixbox|description=Delete or rename {{file|ATARI.XMV}} and {{file|NVIDIA.XMV}} in {{folder|{{p|game}}/FMV/}}|ref={{cn|date=2024-05-23}}}}
  
 
==Game data==
 
==Game data==
Line 95: Line 101:
 
|multimonitor              = hackable
 
|multimonitor              = hackable
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
 
|fov                        = hackable
 
|fov                        = hackable
 
|fov notes                  = See [[#Widescreen resolution|Widescreen resolution]].
 
|fov notes                  = See [[#Widescreen resolution|Widescreen resolution]].
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = Use DxWnd in DirectX9.
+
|windowed notes            = Use DxWnd in DirectX 9 mode.
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
Line 109: Line 115:
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                = Called "Sync Every Frame".
 
|vsync notes                = Called "Sync Every Frame".
Line 115: Line 124:
 
|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
Line 124: Line 133:
 
{{ii}} Driv3r has native widescreen support up to 2048x1536 with 16:9 and 4:3 aspect ratio only.
 
{{ii}} Driv3r has native widescreen support up to 2048x1536 with 16:9 and 4:3 aspect ratio only.
  
{{Fixbox|description=Use [https://thirteenag.github.io/wfp#driv3r Driv3r Widescreen Fix]|ref={{cn|date=July 2017}}|fix=
+
{{Fixbox|description=Use [https://thirteenag.github.io/wfp#driv3r Driv3r Widescreen Fix]|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-07-04}}</ref>|fix=
{{ii}} FOV multiplier can be set in <code>Driv3r.WidescreenFix.ini</code>.
+
'''Notes'''
 +
{{ii}} FOV multiplier can be set in {{file|Driv3r.WidescreenFix.ini}}.
 
}}
 
}}
  
Line 142: Line 152:
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 
|button prompts            = false
 
|button prompts            = false
 
|button prompts notes      =  
 
|button prompts notes      =  
Line 173: Line 197:
 
|separate volume notes    = Sound effects and Music.
 
|separate volume notes    = Sound effects and Music.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = EAX only, use ALchemy or IndirectSound.
+
|surround sound notes    = Requires [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]].
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
Line 181: Line 205:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes       = EAX Unified
+
|eax support notes         = EAX Unified.
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 
}}
 
}}
  
Line 190: Line 216:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
 +
}}
 +
{{L10n/switch
 +
|language  = Czech
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation - [http://mrazikovycestiny.cz/preklady/doc_download/28-driv3r #1]
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 287: Line 321:
 
==Issues fixed==
 
==Issues fixed==
 
===Screen gets distorted/letterboxed===
 
===Screen gets distorted/letterboxed===
{{Fixbox|description=Use only one gpu for the game.|ref=|fix=
+
{{Fixbox|description=Use only one GPU for the game|ref={{cn|date=2024-05-23}}}}
 +
 
 +
===No shadows using AMD cards===
 +
{{ii}} Some users of AMD graphics cards have a bug where the shadows in the game are not visible, even if they are enabled in the graphics section.
 +
{{ii}} A solution tested on some AMD graphics cards is to use DXVK "A Vulkan-based translation layer for Direct3D 9/10/11 which allows running 3D applications on Linux using Wine". Although it is intended for use on Linux, it is capable of running on Windows.
 +
 
 +
{{Fixbox|description=Use DXVK|ref={{cn|date=2024-05-23}}|fix=
 +
# Download DXVK from the official repository [https://github.com/doitsujin/dxvk/releases here].
 +
# Check [https://www.reddit.com/r/pcgaming/comments/mlfcsc/a_guide_to_dxvk_on_windows/ this guide] on how to install these libraries in any Windows game.
 +
 
 +
'''Notes'''
 +
{{ii}} Only tested on Windows 11.
 +
{{--}} Although it corrects the shadows error, it can cause small stutters.
 +
{{--}} It may not work as it is not officially supported on Windows, it will depend on the system and hardware.
 
}}
 
}}
 +
 +
===Mods===
 +
====[https://github.com/ThirteenAG/XboxRainDroplets/releases/tag/driv3r Xbox Rain Droplets]====
 +
{{++}} Basic implementation of Xbox rain droplets from [https://github.com/aap/skygfx SkyGFX] for other games.
 +
====[https://www.nexusmods.com/driv3r/mods/2 Driv3r Definitive Edition]====
 +
{{++}} This mod not only fixes the game but also recovers HD Vehicle Textures from early game builds as well as many other improvements from the Xbox and PS2 version.
 +
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9
+
|direct3d versions      = 9.0c
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 312: Line 366:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        =
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  
 
|macos intel 64-bit app =  
 
|macos intel 64-bit app =  
 +
|macos arm app          =
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          =
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 17:16, 28 May 2024

Driv3r
Driv3r cover
Developers
Reflections Interactive
Publishers
Atari
Ubisoft
Russia 1C Company
Release dates
Windows March 15, 2005
Reception
Metacritic 40
IGDB 51
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, Driving, FPS, Open world, TPS
Vehicles Automobile, Bus, Motorcycle, Naval/watercraft, Transport, Truck
Art styles Realistic
Themes Contemporary, North America, Europe
Series Driver
Driv3r on HowLongToBeat
Driv3r on IGDB
Driv3r guide on StrategyWiki
Driv3r on MobyGames
Driv3r on Wikipedia
Driver
Driver 1999
Driv3r 2005
Driver: Parallel Lines 2007
Driver: San Francisco 2011
REDRIVER 2 (unofficial port) 2020

Driv3r is a singleplayer first-person and third-person action, driving, FPS, open world and TPS game in the Driver series.

General information

Driver Madness Modding Community

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 5 or 7 DRM disc check, Atari release.
Windows
Retail
DRM-free
Ubisoft release.
Windows

Essential improvements

Patches

Update 2

The patches are available for the Hungarian, European and American retail versions of the game.
ThirteenAG`S Widescreen fix requires update 2.
The second update cannot be installed if Update 1 is already present. The game has to be otherwise reinstalled in order for the second patch to be applied correctly.

Enhanced Keyboard Controls

The controls are stored in the main save game files. Do not overwrite existing save games with this file or any progress will be lost.
Instructions[citation needed]
  1. Download the following archive.
  2. Extract Saves to the configuration file location.
  3. Open Saves and rename D3P_YourName to the desired name after the underscore (_ character).

Greater draw distance

Use Driv3r Widescreen Fix[citation needed]

Notes

Draw distance multiplier can be set in Driv3r.WidescreenFix.ini.

Skip intro videos

Delete or rename ATARI.XMV and NVIDIA.XMV in <path-to-game>/FMV/[citation needed]

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Saves\D3P_<user-id>\ProfileData[Note 1]

Save game data location

System Location
Windows <path-to-game>\Saves\D3P_<user-id>\ProfileData[Note 1]

Video

Display settings
Display settings
Advanced video settings
Advanced video settings

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
See Widescreen resolution.
Windowed
Use DxWnd in DirectX 9 mode.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Called "Sync Every Frame".
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Driv3r has native widescreen support up to 2048x1536 with 16:9 and 4:3 aspect ratio only.
Use Driv3r Widescreen Fix[1]

Notes

FOV multiplier can be set in Driv3r.WidescreenFix.ini.

Input

Controls settings
Controls settings
Controller settings
Controller settings

Audio

Audio settings
Audio settings
Sound Card settings
Sound Card settings

Audio feature State Notes
Separate volume controls
Sound effects and Music.
Surround sound
Requires DirectSound 3D restoration software.
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX Unified.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Czech
Fan translation - #1
French
German
Italian
Polish
Only available in Polish retail copy.
Brazilian Portuguese
Russian
Only available in Russian retail copy
Spanish

VR support

3D modes State Notes
vorpX
G3D
User created game profile, see resolution tweaks in the vorpx forum profile introduction.

Issues unresolved

Periodic stutter (might only happen in modern systems)

Issues fixed

Screen gets distorted/letterboxed

Use only one GPU for the game[citation needed]

No shadows using AMD cards

Some users of AMD graphics cards have a bug where the shadows in the game are not visible, even if they are enabled in the graphics section.
A solution tested on some AMD graphics cards is to use DXVK "A Vulkan-based translation layer for Direct3D 9/10/11 which allows running 3D applications on Linux using Wine". Although it is intended for use on Linux, it is capable of running on Windows.
Use DXVK[citation needed]
  1. Download DXVK from the official repository here.
  2. Check this guide on how to install these libraries in any Windows game.

Notes

Only tested on Windows 11.
Although it corrects the shadows error, it can cause small stutters.
It may not work as it is not officially supported on Windows, it will depend on the system and hardware.

Mods

Xbox Rain Droplets

Basic implementation of Xbox rain droplets from SkyGFX for other games.

Driv3r Definitive Edition

This mod not only fixes the game but also recovers HD Vehicle Textures from early game builds as well as many other improvements from the Xbox and PS2 version.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium 4 2.0 GHz
AMD Athlon 2.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 5.5 GB
Video card (GPU) Nvidia GeForce 3
ATI Radeon 8500
64 MB of VRAM
DirectX 9.0c compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:AlphaYellow on 2023-07-04