Difference between revisions of "Star Wars Battlefront (2015)"
From PCGamingWiki, the wiki about fixing PC games
(added VR section) |
|||
Line 211: | Line 211: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = unknown | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = hackable | ||
+ | |nvidia 3d vision notes = See [http://helixmod.blogspot.co.nz/2016/01/star-wars-battlefront2015.html Helix Mod: Star Wars: Battlefront(2015)]. | ||
+ | |tridef 3d = unknown | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = unknown | ||
+ | |iz3d notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |creative senz3d = | ||
+ | |creative senz3d notes = | ||
+ | |leap motion controller = | ||
+ | |leap motion controller notes= | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |razer hydra = | ||
+ | |razer hydra notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
}} | }} | ||
Revision as of 04:40, 6 January 2016
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
DICE | |
Criterion Games[1] | |
Publishers | |
Electronic Arts | |
Engines | |
Frostbite 3 | |
Release dates | |
Windows | November 17, 2015[2] |
For the original 2004 game, see Star Wars: Battlefront.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Amazon.co.uk | ||||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
Origin | ||||
Ubisoft Store |
- All versions require Origin.
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Ubisoft Connect |
Video settings
Field of view (FOV)
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 player split screen for console versions only.[3] | |||
LAN play | ||||
Online play | 40 | Co-op, Versus Co-op limited to 2 players. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Supported. No player run servers, EA's network only.[4] No Server Browser. | |
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Star Wars: Battlefront(2015). |
Issues fixed
Black-Screen and Crash on Startup ("Star Wars Battlefront has stopped working")
- The game seems to be very specific about sound requirements.
Instructions |
---|
Other information
Console commands
- Launch console with ~.
Command | Description |
---|---|
PerfOverlay.drawFPS 1 | Show FPS counter |
PerfOverlay.drawGraph 1 | Show performance graph |
GameTime.maxVariableFPS # | Limit frame rate (where # is a positive number)
|
RenderDevice.TripleBufferingEnable 1 | Enable Triple-Buffering (only recommended if Vsync is on) |
RenderDevice.RenderAheadLimit 1 | Force rendering only 1 frame ahead (can remove stutter, default value is 3) |
Screenshot.Render | Take a screenshot (into %USERPROFILE%\STAR WARS Battlefront\settings\ )
|
- You can have these commands run automatically, whenever you start the game, by entering them in
user.cfg
in the STAR WARS Battlefront installation folder (the file won't exist by default, you can create it through a notepad and save as a .cfg file).
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok |
System requirements
- A 64-bit system is required.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | Intel Core i3 6300T | Intel Core i5 6600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 ATI Radeon HD 7850 2 GB of VRAM DirectX 11.0 compatible | Nvidia GeForce GTX 970 ATI Radeon R9 290 4 GB of VRAM DirectX 11.1 compatible |
References
Categories:
- Released games under active development
- Games in development
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Network)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)