Difference between revisions of "Spider-Man: Web of Shadows"
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− | |||
{{Infobox game | {{Infobox game | ||
− | |cover = Spider-Man Web of Shadows | + | |cover = Spider-Man Web of Shadows cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Shaba Games}} | {{Infobox game/row/developer|Shaba Games}} | ||
Line 9: | Line 8: | ||
{{Infobox game/row/publisher|Activision}} | {{Infobox game/row/publisher|Activision}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Treyarch NGL}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 21, 2008}} | {{Infobox game/row/date|Windows|October 21, 2008}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|spider-man-web-of-shadows|52}} | ||
+ | {{Infobox game/row/reception|OpenCritic|link|rating}} | ||
+ | {{Infobox game/row/reception|IGDB|spider-man-web-of-shadows|70}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Open world }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Comic book, Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary, North America, Supernatural }} | ||
+ | {{Infobox game/row/taxonomy/series | Spider-Man }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |steam appid side = |
+ | |gogcom id = | ||
+ | |gogcom id side = | ||
+ | |official site= | ||
+ | |hltb = 8952 | ||
+ | |igdb = <!-- Only needs to be set if there is no IGDB reception row --> | ||
+ | |lutris = | ||
+ | |mobygames = 41616 | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = Spider-Man: Web of Shadows | |wikipedia = Spider-Man: Web of Shadows | ||
Line 18: | Line 42: | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | {{ | + | |
+ | {{Introduction | ||
+ | |introduction = '''''Spider-Man: Web of Shadows''''' was developed by [[Company:Shaba Games|Shaba Games]] and [[Company:Treyarch|Treyarch]], and ported to PC by [[Company:Aspyr Media|Aspyr Media]]. The PC version was released on October 21, 2008 and is based on the Xbox 360 and PlayStation 3 versions of the game. As such, it does not include the alternate suits, the ability to throw objects while wearing the Black Suit, the quick time event from the Symbiote Wolverine fight, and the alternative quick time event fail animation from the Vulture boss fight found in the Nintendo Wii version.<ref>{{Refurl|url=https://www.youtube.com/watch?v=Iq5Tb1Ty8WY|title= Spider-Man: Web of Shadows - Exclusive Сontent in Wii version - YouTube|date=2023-09-27}}</ref> | ||
+ | |||
+ | |release history = On release the PC version was missing several graphical effects from its console counterparts (bloom, motion blur, character outlines while using Spider-Sense, and some particle effects), and suffered from a reduced draw distance and level of detail (LOD). A [[#Patches|v1.1 patch]] was released to address some of these issues. | ||
+ | |||
+ | |current state = Despite the game being designed to run at 30 FPS, the official 1.1 patch removed the frame rate cap. As a result, some mechanics and scripted sequences that are tied to the frame rate [[#High frame rate issues|may not function as intended]]. | ||
+ | }} | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail || disc | {{DRM|SafeDisc|v4. | + | {{Availability/row| Retail || disc | {{DRM|SafeDisc|v4.90.010}}. | | Windows }} |
+ | }} | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | |subscription gaming service = | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = | ||
+ | |currency = | ||
+ | |finite spend = | ||
+ | |infinite spend = | ||
+ | |free-to-grind = | ||
+ | |loot box = | ||
+ | |none = The game does not contain microtransactions. | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = | ||
}} | }} | ||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | {{ii}} The [https://www. | + | {{ii}} The [https://www.moddb.com/games/spider-man-web-of-shadows/downloads/spider-man-web-of-shadows-v11-patch1 1.1 patch] updates the game to the latest version. |
+ | {{++}} The patch removes the 30 FPS cap, fixes some graphical issues, adds the option to enable/disable shadows, particle effects, and special effects to the launcher, and substantially improves the draw distance and level of detail (LOD). | ||
==Game data== | ==Game data== | ||
Line 40: | Line 100: | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Image|Web of Shadows | + | {{Image|Spider-Man Web of Shadows video settings.png|Launcher video settings}} |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 48: | Line 108: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = A [ | + | |multimonitor notes = A [https://community.pcgamingwiki.com/files/file/1782-spider-man-web-of-shadows-triplehead-fix/ multi-monitor hack] exists, but objects and textures disappear outside the central 16:9 area.<ref>[https://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=18182 Spider-Man Web of Shadows Triplehead fix | WSGF]</ref> |
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = true | |4k ultra hd = true | ||
Line 58: | Line 118: | ||
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = See [[Spider-Man:_Web_of_Shadows#Windowed|Windowed]]. |
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = See [[Spider-Man:_Web_of_Shadows#Borderless windowed|Borderless windowed]]. |
|anisotropic = false | |anisotropic = false | ||
− | |anisotropic notes = | + | |anisotropic notes = |
− | |antialiasing = false | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Disabling this option can lead to stuttering and inconsistent frame pacing.{{cn|date=September 2023}} |
− | |60 fps = | + | |60 fps = limited |
− | |60 fps notes = 30 FPS lock on 1.0 version. Install the [[#Patches|official 1.1 update]] to unlock the frame rate. | + | |60 fps notes = 30 FPS lock on 1.0 version. Install the [[#Patches|official 1.1 update]] to unlock the frame rate.<br>Note that frame rates higher than 30 FPS can break some mechanics. |
− | |120 fps = | + | |120 fps = limited |
− | |120 fps notes = | + | |120 fps notes = Capped at rendering at 60 Hz's by default<br> See [[Spider-Man:_Web_of_Shadows#Windowed|Windowed]] or [[Spider-Man:_Web_of_Shadows#Stuttering_Fix|Stuttering Fix]]. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = false | ||
+ | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | ===[[Glossary:Windowed|Windowed]]=== | ||
+ | {{Fixbox|description=Force windowed mode through Configuration file.|fix= | ||
+ | # Open the [[Spider-Man:_Web_of_Shadows#Configuration_file.28s.29_location|configuration file.]] | ||
+ | # Add the following line at the end: <code><nowiki><s id="Windowed">1</s></nowiki></code>. | ||
+ | # Save the changes. | ||
+ | }} | ||
+ | ===[[Glossary:Windowed#Borderless_fullscreen_windowed|Borderless windowed]]=== | ||
+ | {{Fixbox|description=Use [https://github.com/Codeusa/Borderless-Gaming Borderless Gaming].|fix= | ||
+ | #Apply [[Spider-Man:_Web_of_Shadows#Windowed|Windowed fix.]] | ||
+ | #Use [https://github.com/Codeusa/Borderless-Gaming Borderless Gaming] to force the window into borderless mode. | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = always on |
− | |acceleration option notes = Negative mouse acceleration | + | |acceleration option notes = Negative mouse acceleration. |
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Sensitivity slider available in the launcher.<br>Mouse sensitivity is affect by the frame rate. See [[#High frame rate issues|High frame rate issues]]. |
|mouse menu = false | |mouse menu = false | ||
|mouse menu notes = | |mouse menu notes = | ||
Line 108: | Line 184: | ||
|impulse triggers = false | |impulse triggers = false | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = hackable |
− | |dualshock 4 notes = | + | |dualshock 4 notes = See [[Controller:DualShock 4|DualShock 4]] or [[Controller:DualSense|DualSense]]. |
− | |dualshock prompts = | + | |dualshock prompts = hackable |
− | |dualshock prompts notes = | + | |dualshock prompts notes = Use [https://www.youtube.com/watch?v=mzpaKWTAfK0 PS4 Buttons mod]. |
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
Line 120: | Line 196: | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = false |
|other controllers notes = | |other controllers notes = | ||
|other button prompts = unknown | |other button prompts = unknown | ||
Line 128: | Line 204: | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = false |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 142: | Line 218: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = Verified using Orban Loudness Meter, headphones, and DxWnd <ref>{{Refcheck|user=Epicgames4|date=2023-12-29|comment= The left surround and right surround channels are only used at certain times and most of the time only front left and front right are used, Checked on Windows 11 Insider Preview 22635.2915 (ni_release).}}</ref>: '''Left Front,''' '''Right Front,''' '''Left Surround,''' '''Right Surround.''' |
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
|closed captions = false | |closed captions = false | ||
Line 155: | Line 231: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = unknown | |eax support = unknown | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = true | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 163: | Line 241: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = true |
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 171: | Line 265: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 177: | Line 271: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Russian | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://www.zoneofgames.ru/games/spider-man_web_of_shadows/files/3280.html Fan translation by «NeoGame»]. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = true |
− | |notes = | + | |notes = |
|fan = | |fan = | ||
}} | }} | ||
}} | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===High frame rate issues=== | ||
+ | {{ii}} The removal of the 30 FPS cap may introduce a number of issues relating to mechanics that tie their function to the frame rate. Some examples include: | ||
+ | * The health meter during the gas station defense mission draining much faster than intended, making the mission harder to complete. This bug also affects similar meter-based mechanics, such as Rhino's rage meter later in the game. | ||
+ | * The timing of Web Strikes requiring much more precision due to a shortened window of opportunity. | ||
+ | * Mouse sensitivity and camera control reacting to the variable framerate, leading to inconsistent responses to player input. | ||
+ | * Some 2D elements animating faster than intended while other effects remain locked at 30 FPS. | ||
+ | {{Fixbox|description=Cap the frame rate to 30 FPS using [[Glossary:Frame_rate_(FPS)#Frame_rate_capping|a compatible third-party tool]].|}} | ||
+ | |||
+ | ===Stuttering Fix=== | ||
+ | To fix the stuttering, go to: C:\Users\YourUserName\AppData\Local\Activision\Spider-Man Web of Shadows and open Config.xml in notepad then add the following lines at the bottom of the file: | ||
+ | '''<nowiki><s id="Windowed">0</s> | ||
+ | <s id="MaxCpuCount">4</s> | ||
+ | <s id="VideoHz">60</s> | ||
+ | </r></nowiki>''' | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
+ | |wing = | ||
+ | |wing notes = | ||
|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = | ||
Line 206: | Line 326: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | | | + | |windows 32-bit exe = true |
− | | | + | |windows 64-bit exe = false |
− | |64-bit executable | + | |windows arm app = unknown |
− | |64-bit executable notes= | + | |windows exe notes = |
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux powerpc app = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 234: | Line 364: | ||
|recVRAM = 512 MB | |recVRAM = 512 MB | ||
}} | }} | ||
− | |||
{{References}} | {{References}} |
Revision as of 02:02, 15 May 2024
Developers | |
---|---|
Shaba Games | |
Treyarch | |
Windows | Aspyr Media |
Publishers | |
Activision | |
Engines | |
Treyarch NGL | |
Release dates | |
Windows | October 21, 2008 |
Reception | |
Metacritic | 52 |
IGDB | 70 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Open world |
Art styles | Comic book, Realistic |
Themes | Contemporary, North America, Supernatural |
Series | Spider-Man |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Spider-Man: Web of Shadows was developed by Shaba Games and Treyarch, and ported to PC by Aspyr Media. The PC version was released on October 21, 2008 and is based on the Xbox 360 and PlayStation 3 versions of the game. As such, it does not include the alternate suits, the ability to throw objects while wearing the Black Suit, the quick time event from the Symbiote Wolverine fight, and the alternative quick time event fail animation from the Vulture boss fight found in the Nintendo Wii version.[1]
On release the PC version was missing several graphical effects from its console counterparts (bloom, motion blur, character outlines while using Spider-Sense, and some particle effects), and suffered from a reduced draw distance and level of detail (LOD). A v1.1 patch was released to address some of these issues.
Despite the game being designed to run at 30 FPS, the official 1.1 patch removed the frame rate cap. As a result, some mechanics and scripted sequences that are tied to the frame rate may not function as intended.
Availability
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | The game does not contain microtransactions. |
Essential improvements
Patches
- The 1.1 patch updates the game to the latest version.
- The patch removes the 30 FPS cap, fixes some graphical issues, adds the option to enable/disable shadows, particle effects, and special effects to the launcher, and substantially improves the draw distance and level of detail (LOD).
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Activision\Spider-Man Web of Shadows\Config.xml |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Activision\Spider-Man Web of Shadows\ |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | A multi-monitor hack exists, but objects and textures disappear outside the central 16:9 area.[4] | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Borderless windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Disabling this option can lead to stuttering and inconsistent frame pacing.[citation needed] | ||
60 FPS and 120+ FPS | 30 FPS lock on 1.0 version. Install the official 1.1 update to unlock the frame rate. Note that frame rates higher than 30 FPS can break some mechanics. Capped at rendering at 60 Hz's by default See Windowed or Stuttering Fix. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Windowed
Force windowed mode through Configuration file. |
---|
|
Borderless windowed
Use Borderless Gaming. |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative mouse acceleration. | |
Mouse sensitivity | Sensitivity slider available in the launcher. Mouse sensitivity is affect by the frame rate. See High frame rate issues. |
|
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Launcher requires mouse input. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See DualShock 4 or DualSense. | |
---|---|---|
PlayStation button prompts | Use PS4 Buttons mod. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Verified using Orban Loudness Meter, headphones, and DxWnd [5]: Left Front, Right Front, Left Surround, Right Surround. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | Fan translation by «NeoGame». | |||
Spanish |
Issues fixed
High frame rate issues
- The removal of the 30 FPS cap may introduce a number of issues relating to mechanics that tie their function to the frame rate. Some examples include:
- The health meter during the gas station defense mission draining much faster than intended, making the mission harder to complete. This bug also affects similar meter-based mechanics, such as Rhino's rage meter later in the game.
- The timing of Web Strikes requiring much more precision due to a shortened window of opportunity.
- Mouse sensitivity and camera control reacting to the variable framerate, leading to inconsistent responses to player input.
- Some 2D elements animating faster than intended while other effects remain locked at 30 FPS.
Cap the frame rate to 30 FPS using a compatible third-party tool. |
---|
Stuttering Fix
To fix the stuttering, go to: C:\Users\YourUserName\AppData\Local\Activision\Spider-Man Web of Shadows and open Config.xml in notepad then add the following lines at the bottom of the file:
<s id="Windowed">0</s> <s id="MaxCpuCount">4</s> <s id="VideoHz">60</s> </r>
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | Intel Pentium 4 2.0 GHz AMD Athlon XP 2000+ |
Intel Core 2 Duo 2.2 GHz AMD Athlon 64 X2 4600+ |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 3.5 GB | |
Video card (GPU) | Nvidia GeForce 6600 ATI Radeon X1300 128 MB of VRAM | Nvidia GeForce 7900 ATI Radeon X1950 512 MB of VRAM |
Notes
References
- ↑ Spider-Man: Web of Shadows - Exclusive Сontent in Wii version - YouTube - last accessed on 2023-09-27
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Spider-Man Web of Shadows Triplehead fix | WSGF
- ↑ Verified by User:Epicgames4 on 2023-12-29
- The left surround and right surround channels are only used at certain times and most of the time only front left and front right are used, Checked on Windows 11 Insider Preview 22635.2915 (ni_release).