Difference between revisions of "Bayonetta"
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{{Infobox game | {{Infobox game | ||
|cover = Bayonetta cover.jpg | |cover = Bayonetta cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer| | + | {{Infobox game/row/developer|PlatinumGames}} |
+ | {{Infobox game/row/porter|Little Stone Software|Windows}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Sega}} | {{Infobox game/row/publisher|Sega}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Platinum Engine}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 11, 2017}} | {{Infobox game/row/date|Windows|April 11, 2017}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|bayonetta|90}} | ||
+ | {{Infobox game/row/reception|OpenCritic|731/bayonetta|85}} | ||
+ | {{Infobox game/row/reception|IGDB|bayonetta|91}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Hack and slash, Quick time events }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | Bayonetta }} | ||
|steam appid = 460790 | |steam appid = 460790 | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
− | |strategywiki = | + | |gogcom id side = |
+ | |official site= | ||
+ | |hltb = 966 | ||
+ | |lutris = bayonetta | ||
+ | |igdb = | ||
+ | |mobygames = bayonetta | ||
+ | |strategywiki = Bayonetta | ||
|wikipedia = Bayonetta | |wikipedia = Bayonetta | ||
− | |winehq = | + | |winehq = 18200 |
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/460790/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Gamesplanet | 3216- | + | {{Availability/row| Gamesplanet | 3216-2 | Steam | | | Windows }} |
{{Availability/row| Humble | bayonetta | Steam | | | Windows }} | {{Availability/row| Humble | bayonetta | Steam | | | Windows }} | ||
{{Availability/row| Steam | 460790 | Steam | | | Windows }} | {{Availability/row| Steam | 460790 | Steam | | | Windows }} | ||
+ | {{Availability/row| Amazon | B06ZZBJ276 | Steam | | | Windows | unavailable }} | ||
}} | }} | ||
{{ii}} All versions require {{DRM|Steam}}. | {{ii}} All versions require {{DRM|Steam}}. | ||
Line 38: | Line 67: | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Skip startup movies|ref=<ref>{{Refurl|url=https://www.neogaf.com/forum/showpost.php?p=233851183&postcount=1245|title=Bayonetta out on Steam (4K, dual audio), $19.99, PC launch trailer, dev diary : Page 25|date=May 2023}}</ref>|fix= |
− | |||
# Go to <code>{{p|game}}\data\movie</code>. | # Go to <code>{{p|game}}\data\movie</code>. | ||
# Delete or rename <code>B_US_0000.sfd</code>, <code>PlatinumGames.sfd</code>, and <code>syukyaku_A.sfd</code>. | # Delete or rename <code>B_US_0000.sfd</code>, <code>PlatinumGames.sfd</code>, and <code>syukyaku_A.sfd</code>. | ||
Line 47: | Line 75: | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
− | |||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\Bayonetta\}} |
}} | }} | ||
+ | {{ii}} The configuration file, {{file|system_data}}, is encrypted. | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|steam}}\userdata\{{p|uid}}\460790\}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = true |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Image|Bayonetta - General.png|Display settings}} |
− | |wsgf link = | + | {{Image|Bayonetta - Graphics 1.png|Graphics settings (1)}} |
− | |widescreen wsgf award = | + | {{Image|Bayonetta - Graphics 2.png|Graphics settings (2)}} |
− | |multimonitor wsgf award = | + | {{Video |
− | |ultrawidescreen wsgf award = | + | |wsgf link = https://www.wsgf.org/dr/bayonetta/en |
− | |4k ultra hd wsgf award = | + | |widescreen wsgf award = gold |
+ | |multimonitor wsgf award = limited | ||
+ | |ultrawidescreen wsgf award = silver | ||
+ | |4k ultra hd wsgf award = gold | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Native anamorphic support (16:9 letterboxed). See [[#Widescreen resolution|Widescreen resolution]]. |
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = See | + | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 95: | Line 130: | ||
|anisotropic notes = Up to 16 samples. | |anisotropic notes = Up to 16 samples. | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = Up to 16x [[MSAA]]. | + | |antialiasing notes = Up to 16x [[MSAA]]. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for improved Anti-aliasing on Nvidia cards. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = Cutscenes run at 30 FPS. |
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = | + | |120 fps notes = Frame rate is capped at 60 FPS. Forces 60Hz screen refresh rate with exclusive fullscreen. |
+ | |hdr = false | ||
+ | |hdr notes = Rendered image uses {{term|SDR}} color space. {{term|HDR}} option refers only to {{term|HDR Rendering}}.<ref>{{Refurl|url=https://www.eurogamer.net/articles/digitalfoundry-2017-bayonetta-pc-performance-analysis|title=Bayonetta PC runs beautifully - even on old hardware • Eurogamer.net|date=9 June 2023}}</ref> | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== |
− | {{Input settings | + | {{Fixbox|description=Remove black bars for all aspect ratios|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/460790/discussions/0/1291816569114253072/|title=PATCH RELEASE – PLEASE POST AFTER-PATCH ISSUES HERE :: Bayonetta General Discussions|date=2017-05-17}}</ref>|fix= |
+ | # Go to <code>{{p|game}}\Apsect Unlock\</code>. | ||
+ | # Double-click on <code>DisableAspectLock.reg</code> to remove the black bars. | ||
+ | # Use [https://community.pcgamingwiki.com/files/file/1806-bayonetta-fov-fix-w-centered-hud/ jackfuste's fix] to center the HUD for wide aspect ratios. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Certain UI elements will be distorted with this lock disabled; for example, the book that appears before boss fights may appear off-center, etc. Double-click on <code>EnableAspectLock.reg</code> to re-enable the 16:9 lock. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
+ | {{Fixbox|description=Set AA with [[Nvidia Profile Inspector]]|ref=<ref>{{Refurl|url=https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-191#post-5419276|title=Guru3D Anti-Aliasing Compatibility thread|date=17 May 2023}}</ref>|fix= | ||
+ | # Download and run [[Nvidia Profile Inspector]]. | ||
+ | # Add a profile for the game. | ||
+ | # Set '''Antialiasing compatibility''' to one of the following: | ||
+ | #*<code>0x00001241</code> for [[MSAA]] | ||
+ | #*<code>0x000012C1</code> for [[SGSSAA]], [[OGSSAA]] or [[HSAA]] | ||
+ | #*<code>0x000012C1</code> for a higher quality 4x [[SGSSAA]] that may require more performance. | ||
+ | # If using either SGSSAA option, set '''Antialiasing fix''' to '''On''' | ||
+ | # Set '''Antialiasing - Mode''' to the desired option. | ||
+ | # If only applying MSAA, do not set anything in the '''Antialiasing - Transparency Supersampling''' field with this flag; it will either break shadows or make the image very blurry. For SGSSAA the same field must instead be set to the corresponding [[SGSSAA]] option to work. | ||
+ | # Click Apply to save your changes. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} For the high quality 4x [[SGSSAA]], it's important to disable SSAO in game for this. Otherwise the image is blurry and performance tanks.<ref>{{Refurl|url=http://www.screenshotcomparison.com/comparison/206762|title=screenshotcomparison.com|date=17 May 2023}}</ref> | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Image|Bayonetta - Controller.png|Controller settings}} | ||
+ | {{Image|Bayonetta - Controller rebinding.png|Controller layout}} | ||
+ | {{Image|Bayonetta - Input.png|Camera settings}} | ||
+ | {{Input | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = Keymapping might be broken for some people. It will not let you rebind one set of keys even though both are blank. You either have to rebind both sets or hit the Home key to reset the defaults.{{cn|date=April 2017}} | + | |key remap notes = Two keys per action.<br/>Keymapping might be broken for some people. It will not let you rebind one set of keys even though both are blank. You either have to rebind both sets or hit the Home key to reset the defaults.{{cn|date=April 2017}} |
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Separate slider for camera |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Third-person and first-person camera can be configured separately. Both also have X-axis inversion. |
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = XInput only. |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
Line 127: | Line 196: | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Third-person and first-person camera can be configured separately. Both also have X-axis inversion. The Y-axis for the minigame in chapter 14 and the weapon in chapter 15 can also be inverted. |
− | | | + | |xinput controllers = true |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = true |
− | |button prompts notes | + | |xbox prompts notes = 360 variations. |
+ | |impulse triggers = false | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = false | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = hackable | ||
+ | |dualshock prompts notes = See [[#DualShock button prompts|DualShock button prompts]]. | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = false | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |||
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = true |
− | | | + | |simultaneous input notes = Switches rapidly between controller and KB/M prompts. Prioritizes controller button prompts. |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | <gallery> |
− | {{Image| | + | Bayonetta km mappings PC.png|Keyboard and mouse remapping |
− | {{Audio | + | </gallery> |
+ | |||
+ | ===DualShock button prompts=== | ||
+ | ====[https://steamcommunity.com/app/460790/discussions/0/2741975115075796741/ DualShock 3 button prompts]==== | ||
+ | {{++}}Adds in DualShock 3 equivalent prompts to all parts of the game. | ||
+ | {{--}}Only supports English UI language. | ||
+ | |||
+ | ====[https://www.nexusmods.com/bayonetta/mods/59 Proper PS4 button prompts]==== | ||
+ | {{++}}Adds in DualShock 4 prompts from the PS4 version to all parts of the game. | ||
+ | {{++}}Supports all ingame UI languages. | ||
+ | |||
+ | ==Audio== | ||
+ | {{Image|Bayonetta - Audio.png|Sound settings}} | ||
+ | {{Audio | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, Sound effects. | |separate volume notes = Music, Sound effects. | ||
Line 165: | Line 276: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 174: | Line 284: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 192: | Line 292: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Italian |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 201: | Line 300: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 208: | Line 306: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = The subtitles will show the Japanese script if Japanese voices are selected or the translation of the English script if English voices are selected. |
|fan = | |fan = | ||
− | |fan notes = | + | }} |
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = Fan translation, [http://s1.ttriber.com/traducoes/download/cdn/81188/bayonetta_br-v1.02%5btribogamer.com%5d.exe download]. | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Russian | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = Fan translation by «Alliance Team» [https://steamcommunity.com/sharedfiles/filedetails/?id=905793070 link #1] [https://www.zoneofgames.ru/games/bayonetta/files/5598.html #2]. | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = |
− | |fan = | + | |fan = |
− | |||
}} | }} | ||
}} | }} | ||
Line 230: | Line 342: | ||
|tridef 3d gg3d award = | |tridef 3d gg3d award = | ||
|iz3d gg3d award = | |iz3d gg3d award = | ||
− | |native 3d = | + | |native 3d = false |
|native 3d notes = | |native 3d notes = | ||
|nvidia 3d vision = hackable | |nvidia 3d vision = hackable | ||
Line 238: | Line 350: | ||
|iz3d = unknown | |iz3d = unknown | ||
|iz3d notes = | |iz3d notes = | ||
+ | |vorpx = true | ||
+ | |vorpx modes = G3D,Z3D | ||
+ | |vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list]. | ||
|htc vive = | |htc vive = | ||
|htc vive notes = | |htc vive notes = | ||
Line 244: | Line 359: | ||
|osvr = | |osvr = | ||
|osvr notes = | |osvr notes = | ||
− | |||
− | |||
|keyboard-mouse = | |keyboard-mouse = | ||
|keyboard-mouse notes = | |keyboard-mouse notes = | ||
Line 254: | Line 367: | ||
|trackir = | |trackir = | ||
|trackir notes = | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
|play area seated = | |play area seated = | ||
|play area seated notes = | |play area seated notes = | ||
Line 261: | Line 376: | ||
|play area room-scale notes = | |play area room-scale notes = | ||
}} | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Display resolution tied to shadow and depth of field sharpness=== | ||
+ | As the display resolution increases above 1280x720 so does the sharpness of shadows and depth of field blur. Using high resolutions results in razor sharp shadows and a lack of depth of field blur. This can make cutscenes look odd or ugly. [https://i.imgur.com/DDYT53u.gif Example 1], [https://i.imgur.com/FfXHSeX.gif Example 2] | ||
==Issues fixed== | ==Issues fixed== | ||
− | === | + | ===Run the game at screen refresh rate=== |
− | {{ | + | {{--}} Game defaults the monitor's refresh rate to 60 Hz when using fullscreen display mode. This can result in screen tearing on high refresh rate monitors using G-Sync or FreeSync. |
− | {{Fixbox | + | |
+ | {{Fixbox|description=Upgrade game from D3D9 to D3D9Ex|ref=|fix= | ||
+ | # Extract <code>SpecialK32.dll</code> from [https://github.com/Kaldaien/SpecialK/releases/download/sk_0_8_50/SpecialK_0_8_65.7z Special K (0.8.65)] to <code>{{p|game}}</code> and rename it to <code>d3d9.dll</code> | ||
+ | # Start the game once and close it to allow the configuration file of Special K to be created. | ||
+ | # Open <code>{{p|game}}\d3d9.ini</code> | ||
+ | # Change <code>ForceD3D9Ex=false</code> to <code>ForceD3D9Ex=true</code> under <code>[Render.D3D9]</code> | ||
+ | {{ii}} This is preferable to full-screen exclusive mode for variable refresh rate displays. | ||
+ | }} | ||
+ | {{Fixbox|description=Set screen refresh rate|ref=<ref>{{Refcheck|user=Keith|date=2017-09-28}}</ref>|fix= | ||
+ | # Install Special K by following the [https://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide]. | ||
+ | # Start the game once and close it to allow the configuration file of Special K to be created. | ||
+ | # Open <code>{{p|game}}\d3d9.ini</code> or <code>{{p|userprofile\Documents}}\My Mods\SpecialK\Profiles\Bayonetta\SpecialK.ini</code> depending on the installation method you used. | ||
+ | # Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>. | ||
}} | }} | ||
− | {{Fixbox| | + | {{Fixbox|description=Use borderless window mode|fix= |
− | + | {{ii}} The in-engine 60fps limit still applies but variable refresh rate monitors with >60Hz can synchronize properly. | |
− | |||
− | |||
− | |||
}} | }} | ||
+ | ===Anti-aliasing not applied=== | ||
+ | {{ii}} If game doesn't apply anti-aliasing after startup, and adjusting AA parameter doesn't help neither - prior to launch into level, change Display mode. | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c, 9Ex |
− | |direct3d notes = Uses | + | |direct3d notes = Uses D3D9Ex, old versions of SweetFX will not work with the game. [[ReShade]] does work, but will break forced AA on Nvidia cards. |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 289: | Line 419: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = false | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Criware | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
Line 319: | Line 475: | ||
|recGPU2 = Nvidia GeForce GTX 760 | |recGPU2 = Nvidia GeForce GTX 760 | ||
|recVRAM = 2 GB | |recVRAM = 2 GB | ||
− | |recDX = | + | |recDX = |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 18:47, 25 October 2023
Developers | |
---|---|
PlatinumGames | |
Windows | Little Stone Software |
Publishers | |
Sega | |
Engines | |
Platinum Engine | |
Release dates | |
Windows | April 11, 2017 |
Reception | |
Metacritic | 90 |
OpenCritic | 85 |
IGDB | 91 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Hack and slash, Quick time events |
Art styles | Realistic |
Themes | Fantasy |
Series | Bayonetta |
Bayonetta | |
---|---|
8-Bit Bayonetta | 2017 |
Bayonetta | 2017 |
Bayonetta is a singleplayer third-person action, hack and slash and quick time events game in the Bayonetta series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam | ||||
Amazon.com (unavailable) |
Version differences
- The Digital Deluxe Edition includes a sampler of the game's soundtrack, a digital artbook, some wallpapers, and avatars, which can be found in
<path-to-game>\Extras
. This version of the game was available only until April 25, 2017.
Essential improvements
Skip intro videos
Skip startup movies[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Bayonetta\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/460790/pfx/[Note 1] |
- The configuration file,
system_data
, is encrypted.
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\460790\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/460790/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Native anamorphic support (16:9 letterboxed). See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | Up to 16x MSAA. See Anti-aliasing (AA) for improved Anti-aliasing on Nvidia cards. | ||
Vertical sync (Vsync) | |||
60 FPS | Cutscenes run at 30 FPS. | ||
120+ FPS | Frame rate is capped at 60 FPS. Forces 60Hz screen refresh rate with exclusive fullscreen. | ||
High dynamic range display (HDR) | Rendered image uses SDR color space. HDR option refers only to HDR Rendering.[2] |
Widescreen resolution
Remove black bars for all aspect ratios[3] |
---|
Notes
|
Anti-aliasing (AA)
Set AA with Nvidia Profile Inspector[4] |
---|
Notes |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Two keys per action. Keymapping might be broken for some people. It will not let you rebind one set of keys even though both are blank. You either have to rebind both sets or hit the Home key to reset the defaults.[citation needed] |
|
Mouse acceleration | ||
Mouse sensitivity | Separate slider for camera | |
Mouse input in menus | ||
Mouse Y-axis inversion | Third-person and first-person camera can be configured separately. Both also have X-axis inversion. | |
Controller | ||
Controller support | XInput only. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion | Third-person and first-person camera can be configured separately. Both also have X-axis inversion. The Y-axis for the minigame in chapter 14 and the weapon in chapter 15 can also be inverted. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | 360 variations. | |
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Switches rapidly between controller and KB/M prompts. Prioritizes controller button prompts. |
DualShock button prompts
DualShock 3 button prompts
- Adds in DualShock 3 equivalent prompts to all parts of the game.
- Only supports English UI language.
Proper PS4 button prompts
- Adds in DualShock 4 prompts from the PS4 version to all parts of the game.
- Supports all ingame UI languages.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound effects. | |
Surround sound | Tested with 7.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | The subtitles will show the Japanese script if Japanese voices are selected or the translation of the English script if English voices are selected. | |||
Brazilian Portuguese | Fan translation, download. | |||
Russian | Fan translation by «Alliance Team» link #1 #2. | |||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | See Helix Mod: Bayonetta. | ||
vorpX | G3D, Z3D Officially supported game, see official vorpx game list. |
Issues unresolved
Display resolution tied to shadow and depth of field sharpness
As the display resolution increases above 1280x720 so does the sharpness of shadows and depth of field blur. Using high resolutions results in razor sharp shadows and a lack of depth of field blur. This can make cutscenes look odd or ugly. Example 1, Example 2
Issues fixed
Run the game at screen refresh rate
- Game defaults the monitor's refresh rate to 60 Hz when using fullscreen display mode. This can result in screen tearing on high refresh rate monitors using G-Sync or FreeSync.
Upgrade game from D3D9 to D3D9Ex |
---|
|
Set screen refresh rate[6] |
---|
|
Use borderless window mode |
---|
|
Anti-aliasing not applied
- If game doesn't apply anti-aliasing after startup, and adjusting AA parameter doesn't help neither - prior to launch into level, change Display mode.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c, 9Ex | Uses D3D9Ex, old versions of SweetFX will not work with the game. ReShade does work, but will break forced AA on Nvidia cards. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Criware |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 8.1, 10 |
Processor (CPU) | Intel Core i3-3220 | Intel Core i5-4460 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | AMD Radeon HD 6950 Nvidia GeForce GTX 570 768 MB of VRAM DirectX 9 compatible | AMD Radeon HD 7870 Nvidia GeForce GTX 760 2 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/460790/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (460790) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Bayonetta out on Steam (4K, dual audio), $19.99, PC launch trailer, dev diary : Page 25 - last accessed on May 2023
- ↑ Bayonetta PC runs beautifully - even on old hardware • Eurogamer.net - last accessed on 9 June 2023
- ↑ PATCH RELEASE – PLEASE POST AFTER-PATCH ISSUES HERE :: Bayonetta General Discussions - last accessed on 2017-05-17
- ↑ Guru3D Anti-Aliasing Compatibility thread - last accessed on 17 May 2023
- ↑ screenshotcomparison.com - last accessed on 17 May 2023
- ↑ Verified by User:Keith on 2017-09-28