Difference between revisions of "System Shock (2023)"
From PCGamingWiki, the wiki about fixing PC games
(Remove bit confusing state note (demo that is still available is not called pre-alpha anymore and development is in a much more stable sate now, also after my cleanup, I think it is safe to remove this state for now)) |
(Correct engine information + add middleware from demo) |
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{{Infobox game/row/publisher|Prime Matter}} | {{Infobox game/row/publisher|Prime Matter}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refurl|url=http://systemshock.com/|title=System Shock – System Shock is reborn.|date=2017-03-02}}</ref>}} | + | {{Infobox game/row/engine|Unreal Engine 4|build=4.27.2.0|ref=<ref name="demo">{{Refcheck|user=Mrtnptrs|date=2023-02-10|comment=Checked with 2023 demo build from February 10, 2023.}}</ref><ref>{{Refurl|url=http://systemshock.com/|title=System Shock – System Shock is reborn.|date=2017-03-02}}</ref>}} |
− | {{Infobox game/row/engine|Unity|Pre-alpha | + | {{Infobox game/row/engine|Unity|Pre-alpha and 2020-2022 demo only|name=Unity 5|build=5.4.0f3|ref=<ref name="engineversion">{{Refcheck|user=Vetle|date=2018-03-19}}</ref>}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|March 2023}} | {{Infobox game/row/date|Windows|March 2023}} | ||
Line 350: | Line 350: | ||
|linux arm app = unknown | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = [[PhysX]], APEX | ||
+ | |physics notes = PhysX v3.4.0.0, APEX v1.4.0.0 | ||
+ | |audio = XAudio | ||
+ | |audio notes = v2.9 | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
Revision as of 18:07, 10 February 2023
Cover image missing, please upload it | |
Developers | |
---|---|
Nightdive Studios | |
Publishers | |
Prime Matter | |
Engines | |
Unreal Engine 4[Note 1] | |
Pre-alpha and 2020-2022 demo only | Unity 5[Note 2] |
Release dates | |
Windows | March 2023 |
macOS (OS X) | TBA[4] |
Linux | TBA[4] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Immersive sim, Shooter |
Themes | Cyberpunk, Horror, Sci-fi, Space |
Series | System Shock |
System Shock | |
---|---|
System Shock | 1994 |
System Shock 2 | 1999 |
System Shock: Enhanced Edition | 2015 |
System Shock (2023) | 2023 |
System Shock 2 Enhanced Edition | TBA |
System Shock 3 | TBA |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store (unavailable) | ||||
GOG.com (unavailable) | ||||
Humble Store (unavailable) | ||||
Steam (unavailable) |
- A pre-alpha demo was released for Windows and Linux. It was removed from official digital distribution after the switch to Unreal Engine as it no longer represented the final product.
- A newer demo using Unreal Engine 4 was released in 2020 on GOG.com and Steam, followed by its availability on Epic Games Store in 2021.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/482400/pfx/[Note 3] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/482400/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Portuguese | ||||
Spanish | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Russian | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX, APEX | PhysX v3.4.0.0, APEX v1.4.0.0 |
Audio | XAudio | v2.9 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i5-2400 AMD FX-8320 |
Intel Core i7-3770 AMD FX-8350 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce GTX 670 AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290 4 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.27.2.0[1][2]
- ↑ Unity engine build: 5.4.0f3[3]
- ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/482400/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (482400) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mrtnptrs on 2023-02-10
- Checked with 2023 demo build from February 10, 2023.
- ↑ System Shock – System Shock is reborn. - last accessed on 2017-03-02
- ↑ Verified by User:Vetle on 2018-03-19
- ↑ 4.0 4.1 System Shock by Nightdive Studios — Kickstarter