Difference between revisions of "The Operative: No One Lives Forever"
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− | ==Video | + | ==Video== |
{{Image|No One Lives Forever - video settings.png|Video settings.}} | {{Image|No One Lives Forever - video settings.png|Video settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/operative-no-one-lives-forever/en | |wsgf link = https://www.wsgf.org/dr/operative-no-one-lives-forever/en | ||
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
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{{--}} Lacks an option to toggle crouch mode.<ref>[http://www.mobygames.com/game/windows/operative-no-one-lives-forever/reviews/reviewerId,5205/ The Operative: No One Lives Forever (2000) Windows review - MobyGames]</ref> | {{--}} Lacks an option to toggle crouch mode.<ref>[http://www.mobygames.com/game/windows/operative-no-one-lives-forever/reviews/reviewerId,5205/ The Operative: No One Lives Forever (2000) Windows review - MobyGames]</ref> | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = See [[#Remapping|Remapping]]. | |key remap notes = See [[#Remapping|Remapping]]. | ||
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− | ==Audio | ||
{{Image|No One Lives Forever - audio settings.png|Audio settings.}} | {{Image|No One Lives Forever - audio settings.png|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music and sound effects. | |separate volume notes = Music and sound effects. | ||
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|eax support notes = A3D 1.0, A3D 2.0, EAX 1, EAX 2 | |eax support notes = A3D 1.0, A3D 2.0, EAX 1, EAX 2 | ||
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{{ii}} EAX / A3D support information: Even if the libraries for A3D and EAX v1 and 2 are indeed included in the game root, when checking sound logs, there are no 3D sound calls, and the game's settings don't provide any options to enable 3D sound, so their inclusion as libraries is seemingly only for convenience, being a part of the Miles Sound System libraries. | {{ii}} EAX / A3D support information: Even if the libraries for A3D and EAX v1 and 2 are indeed included in the game root, when checking sound logs, there are no 3D sound calls, and the game's settings don't provide any options to enable 3D sound, so their inclusion as libraries is seemingly only for convenience, being a part of the Miles Sound System libraries. | ||
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{{L10n|content= | {{L10n|content= |
Revision as of 11:26, 22 September 2021
Developers | |
---|---|
Monolith Productions | |
GOTY Edition | Third Law Interactive |
macOS (OS X) | MumboJumbo |
Publishers | |
Fox Interactive | |
Sierra Entertainment | |
OS X | MacPlay |
Engines | |
LithTech 2.2 | |
Release dates | |
Windows | November 9, 2000 |
macOS (OS X) | November 21, 2002 |
Reception | |
Metacritic | 91 |
Taxonomy | |
Themes | Cold War |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
No One Lives Forever | |
---|---|
The Operative: No One Lives Forever | 2000 |
No One Lives Forever 2: A Spy in H.A.R.M.'s Way | 2002 |
Contract J.A.C.K. | 2003 |
Key points
- The source code was made available in 2001.
- Exceeding 60 FPS introduces various issues.
General information
- Official website (Game of the Year Edition)
- UnityHQ - A fansite for the series
- UnityHQ Forums
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- A demo is available.
Essential improvements
Patches
- Official patch 1.003 is available at pcgamingwiki.com and at soggi.org.
- Official patch 1.004 is available at pcgamingwiki.com and at soggi.org.
- The GOTY edition is already patched.
- Official Map Pack #1, Map Pack #2 and GOTY Multiplayer Maps are available at soggi.org.
NOLF Modernizer
- Fixes some long standing bugs and updates some more outdated features of the game.
- For Multilingual version see
Skip intro videos
Delete/rename Movies folder[citation needed] |
---|
|
Skip launcher, intro videos and CD-check
Use a custom shortcut[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 2] |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 2] |
macOS (OS X) |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | Use +windowed 1in the command line options. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use NOLF Modernizer. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Exceeding 60 FPS introduces various issues. |
Widescreen resolution
- Natively the game stretches on widescreen while the menu and interface are pixel-based.
Proper widescreen fixes[citation needed] |
---|
|
Field of view (FOV)
Use a command-line parameter[citation needed] |
---|
|
Input
- Lacks an option to toggle crouch mode.[3]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See Remapping. | |
Mouse acceleration | Doesn't use acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Doesn't work well with Xbox 360 Controller. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Remapping
- There is an issue with saving custom keyboard binds on localized Windows version (or on localized keyboard layouts). Manual keys mapping is required.
- Mouse buttons and scrolling wheel is not assigned to any action.
Custom remapping[citation needed] |
---|
Keyboard
Mouse
rangebind "##mouse" "Button 0" 0.000000 0.000000 "Fire" rangebind "##mouse" "Button 1" 0.000000 0.000000 "Activate" rangebind "##mouse" "Button 2" 0.000000 0.000000 "Reload"
Alternatively, use these lines: rangebind "##mouse" "##3" 0.000000 0.000000 "Fire" rangebind "##mouse" "##4" 0.000000 0.000000 "Activate" rangebind "##mouse" "##5" 0.000000 0.000000 "Reload" |
Note: These numbers are for US keyboard layout (QWERTY layout).
If you defined another layout (e.g. French AZERTY layout), you should perform the transposition yourself.
For example, to bind the 'A' key using the AZERTY keyboard layout, you should use the number ##16
(the 'Q' key in table below).
Key | ## | Key | ## | Key | ## | ||
---|---|---|---|---|---|---|---|
A | 30 | Caps Lock | 58 | [ | 26 | ||
B | 48 | Backspace | 14 | ] | 27 | ||
C | 46 | TAB | 15 | ; | 39 | ||
D | 32 | left SHIFT | 42 | '' | 40 | ||
E | 18 | right SHIFT | 54 | , | 51 | ||
F | 33 | ENTER | 28 | . | 52 | ||
G | 34 | left CTRL | 29 | / | 53 | ||
H | 35 | right CTRL | 59 | ~ | 1 | ||
I | 23 | left ALT | 56 | - | 12 | ||
J | 36 | right ALT | 58 | = | 13 | ||
K | 37 | SPACE | 57 | ||||
L | 38 | 1 | 2 | ||||
M | 50 | F1 | 59 | 2 | 3 | ||
N | 49 | F2 | 60 | 3 | 4 | ||
O | 24 | F3 | 61 | 4 | 5 | ||
P | 25 | F4 | 62 | 5 | 6 | ||
Q | 16 | F5 | 63 | 6 | 7 | ||
R | 19 | F6 | 64 | 7 | 8 | ||
S | 31 | F7 | 65 | 8 | 9 | ||
T | 20 | F8 | 66 | 9 | 10 | ||
U | 22 | F9 | 67 | 0 | 11 | ||
V | 47 | F10 | 68 | ||||
W | 17 | F11 | 69 | ||||
X | 45 | F12 | 70 | ||||
Y | 44 | ||||||
Z | 21 |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and sound effects. | |
Surround sound | ||
Subtitles | Option is located under Game settings. | |
Closed captions | ||
Mute on focus lost |
- EAX / A3D support information: Even if the libraries for A3D and EAX v1 and 2 are indeed included in the game root, when checking sound logs, there are no 3D sound calls, and the game's settings don't provide any options to enable 3D sound, so their inclusion as libraries is seemingly only for convenience, being a part of the Miles Sound System libraries.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | Blood and death cries censored, "MoreBloodOption" cheat useless | |||
Italian | Fan translation, download. | |||
Polish | Fan translation download | |||
Spanish | Fan translation |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 | GameSpy services have been shut down;[4] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2300-2400, 7000-10000 |
UDP | 27888 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Installing the game on a 64-bit OS
- The regular version of the game (not the GOTY edition, which is an improved setup and prepatched to 1.4) uses a 16-bit setup executable which will not work on 64-bit operating systems.
Instructions[5] |
---|
Notes
|
Game runs really fast at unlocked frame rates
- Exceeding 60 FPS causes slower animations and faster than normal environmental sounds.[6]
Use NOLF Modernizer to cap the frame rate at 60 FPS[7] |
---|
Set monitor on 60HZ[8] |
---|
Game's resolution has 2048 pixel limit
Use NOLF Modernizer[7] |
---|
Mouse input is erratic or unresponsive
Use NOLF Modernizer[7] |
---|
Slowdown with some UI elements
- Occurs when picking items up, looking down scope, or switching weapons.
Use NOLF Modernizer[7] |
---|
Black screen when underwater
- This is due to Intel's onboard graphics not liking Direct3D/DirectX7. This also fixes missing screen effects.
Use NOLF Modernizer[9] |
---|
|
Force the game to use a dedicated graphics card[9] |
---|
Graphics are glitched and game is practically unplayable
Install the game on your primary drive[citation needed] |
---|
Dynamic lighting (flashlights) causes reduction in frame rate
Disable dgVoodoo 2[9] |
---|
Game crashes with Nvidia G-Sync enabled
- The game may crash with a Client MFC Application has stopped working error message with Nvidia G-Sync enabled.
Disable G-Sync for the game[citation needed] |
---|
|
Game runs slow, and text has black boxes around it
- Occurs when using Intel integrated graphics.
Force the game to use a dedicated graphics card[9] |
---|
Optimize Surfaces is missing from your autoexec.cfg |
---|
|
Low frame rate on Windows 8 and higher
Download dgVoodoo 2 and copy D3D8.dll , D3DImm.dll and DDraw.dll to <path-to-game>[citation needed]
|
---|
(Windows 8 and 8.1 only) Download ddraw.dll and put it in <path-to-game>[10] |
---|
(Windows 8 - 10) Use the Microsoft Application Compatibility Toolkit[10] |
---|
|
See Windowed[citation needed] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | 6.0i[11] |
Cutscenes | Bink Video | |
Multiplayer | GameSpy |
Map packs
- Map Pack 1 - Official map pack.
- Map Pack 2 - Official map pack 2.
- GOTY Map Pack - Game of the Year edition extra maps.
- MP Super Map Pack - Fan made collection of all the non-laggy/buggy multiplayer maps available.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium II 300 MHz | Intel Pentium III 500 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 8 MB of VRAM DirectX 7 compatible | 32 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.1.4 | |
Processor (CPU) | PowerPC 7xx PowerPC G3 |
|
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 3D accelerator 8 MB of VRAM |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ The Operative: No One Lives Forever (2000) Windows review - MobyGames
- ↑ Pricing | GameSpy Technology
- ↑ Tested by Nessy
- ↑ High fps by haekb · Pull Request #13 · haekb/nolf1-modernizer
- ↑ 7.0 7.1 7.2 7.3 Verified by User:Keith on 2019-09-18
- ↑ Verified by User:Diegoelcapo1231 on 2020-07-27
- ↑ 9.0 9.1 9.2 9.3 nolf-modernizer-readme.txt
- ↑ 10.0 10.1 Windows 8 strange things and 3d faster in window (retrieved)
- ↑ Verified by User:Nessy on 2019-06-15
- Version number found in Mss32.dll in the game installation folder.