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Talk:List of Direct3D 8 games

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Alpyne (talkcontribs)

As far as I know, no source engine game can actually run on Direct3D 8. Games can run in dxlevel 80 mode, which is like a compatibility mode for GPUs made for DX8 that technically support DX9 but not very well, but it still always uses the DirectX 9 API.

Vampire: The Masquerade - Bloodlines may be an exception as it's on the oldest version of the source engine (but I haven't checked).

Otherwise I would suggest that these games be removed from the list unless someone can demonstrate a source engine game actually running with D3D8.

Aemony (talkcontribs)

Yeah, this is almost certainly the case. I believe it's the same for Unity as well which is incorrectly listed as using D3D7 in games from 2014 or so, with no actual evidence of that API being supported (and quite doubtful).

For Unity, that was even pointed out back in 2013: https://answers.unity.com/questions/541939/developing-on-unity-with-directx-8.html

And in Unity 3's documentation: https://docs.unity3d.com/351/Documentation/Manual/CommandLineArguments.html

> "Make the game use OpenGL for rendering, even if Direct3D is available. Normally Direct3D is used but OpenGL is used if Direct3D 9.0c is not available."

Aemony (talkcontribs)

I spent a few hours testing out crap with various older Source games such as SiN Episodes Emergence, and Vampire: The Masquerade - Bloodlines and haven't found any indications that they actually support using older Direct3D API versions so I ended up removing all those mentions on the pages.

Something similar needs to be done for Unity as well, though I probably need to script that.

Aemony (talkcontribs)

Unity games have now also had D3D7 removed from them (some 90 pages affected or so).

The editing guide was also updated to clarify a bit regarding the D3D version parameter, and how it relates to the DirectX suite of APIs.

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