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SphereFACE
From PCGamingWiki, the wiki about fixing PC games
SphereFACE
Developers
VoxelStorm
Release dates
Windows
May 19, 2017
macOS (OS X)
May 19, 2017
Linux
May 19, 2017
General information
Steam Community Discussions
Contents
1
Availability
2
Game data
2.1
Configuration file(s) location
2.2
Save game data location
2.3
Save game cloud syncing
3
Video settings
4
Input settings
5
Audio settings
5.1
Localizations
6
VR support
7
Other information
7.1
API
8
System requirements
9
References
Availability
[
edit
]
Source
DRM
Notes
Keys
OS
itch.io
Steam
Can be played without Steam running.
[1]
Game data
[
edit
]
Configuration file(s) location
[
edit
]
System
Location
Windows
<path-to-game>
\sphereFACE.cfg
macOS (OS X)
<path-to-game>
/sphereFACE.cfg
Linux
<path-to-game>
/sphereFACE.cfg
It's unknown whether this game follows the
XDG Base Directory Specification
on Linux. Please fill in this information.
Save game data location
[
edit
]
System
Location
Windows
<path-to-game>
\sphereFACE.save
macOS (OS X)
<path-to-game>
/sphereFACE.save
Linux
<path-to-game>
/sphereFACE.save
Save game cloud syncing
[
edit
]
System
Native
Notes
Steam Cloud
Video settings
[
edit
]
Graphics option
Option
Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
natively supports 40-130°, default 90°.
Windowed
Borderless fullscreen windowed
See the
glossary page
for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
switchable
60 FPS
locked 60fps
120+ FPS
Color blind mode
interface fully colour-blind friendly by default
Input settings
[
edit
]
Keyboard and mouse
Native
Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
axis sensitivity and deadzone configuration in config file
Controller Y-axis inversion
Controller types
XInput-compatible controllers
DualShock 4 controllers
Tracked motion controllers
Button/gesture prompts
Generic/other controllers
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Audio settings
[
edit
]
Audio options
Native
Notes
Separate volume controls
sound effects, music
Surround sound
stereo
Subtitles
no spoken dialogue
Closed captions
no spoken dialogue
Mute on focus lost
configurable
Localizations
Language
UI
Audio
Sub
Notes
English
Dutch
French
German
Italian
Polish
Portuguese
Brazilian Portuguese
Spanish
Swedish
VR support
[
edit
]
Headsets
Native
Notes
HTC Vive
Oculus Rift
OSVR
Windows Mixed Reality
This game might be playable with the
Revive Compatibility Layer
(
compatibility list
).
Devices
Native
Notes
Tracked motion controllers
See
Input settings
for details.
Traditional controller
See
Input settings
for details.
Keyboard/Mouse
Play area
Native
Notes
Standing
Other information
[
edit
]
API
[
edit
]
Technical specs
Supported
Notes
OpenGL
2.1
64-bit executable
32bit only on Windows, 32bit and 64bit on Linux, 64bit only on macOS
System requirements
[
edit
]
Windows
macOS (OS X)
Linux
Windows
Minimum
Recommended
Operating system (OS)
7
8, 10, SP2
Processor (CPU)
Anything at all
Anything made since 2007, 32 or 64bit
System memory (RAM)
1 GB
4 GB
Hard disk drive (HDD)
300 MB
Video card (GPU)
64 MB of
VRAM
OpenGL 2.0 compatible
256 MB of
VRAM
OpenGL 3.0 compatible
macOS (OS X)
Minimum
Recommended
Operating system (OS)
10.12
Processor (CPU)
Anything that will run Sierra
System memory (RAM)
2 GB
4 GB
Hard disk drive (HDD)
400 MB
Video card (GPU)
64 MB of
VRAM
OpenGL 2.0 compatible
256 MB of
VRAM
OpenGL 3.0 compatible
Linux
Minimum
Recommended
Operating system (OS)
Processor (CPU)
Literally anything
System memory (RAM)
1 GB
4 GB
Hard disk drive (HDD)
300 MB
Video card (GPU)
64 MB of
VRAM
OpenGL 2.0 compatible
256 MB of
VRAM
OpenGL 3.0 compatible
References
↑
Verified by
User:90.155.84.34
on 2017-06-02
Categories
:
Games
Windows
OS X
Linux
Hidden category:
VR games