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  • ...{P|uid}}.ini}} contains profile settings, like camera FOV, mouse, keyboard/controller bindings and other settings. |mouse sensitivity = hackable
    33 KB (4,357 words) - 02:55, 8 April 2024
  • ...ver, the user can enter command-line options via the launcher, or edit the property tree using the in-sim menu.<ref>{{Refurl|url=https://wiki.flightgear.org/Co ...ettings <code>--config</code> option]. This applies to any property in the property tree e.g. startup state properties for specific aircraft, or new custom pro
    31 KB (4,104 words) - 17:33, 4 December 2023
  • ...'s general settings such as video, audio, network settings, and controller sensitivity. |mouse sensitivity = true
    38 KB (4,973 words) - 16:18, 12 April 2024
  • |mouse sensitivity = n/a |mouse sensitivity notes =
    18 KB (2,158 words) - 01:58, 1 December 2023
  • |cover = Stigmatized Property cover.jpg |mobygames = stigmatized-property
    12 KB (1,126 words) - 10:40, 21 January 2023
  • # Add <code>property playOpeningMovie (hash(playOpeningMovie)) bool</code> at the end of the fil # Add the following line to the end of the file: <code>property frameLimitMS 44 int</code>
    27 KB (3,590 words) - 01:57, 6 January 2024
  • {{Image|Halo Combat Evolved - Remapping.png|Keyboard and controller remapping.}} {{Image|Halo Combat Evolved - Controller settings.png|Controller settings.}}
    36 KB (4,845 words) - 10:43, 9 February 2024
  • # Set the {{code|FullscreenAttributes}} property to "fake" (to make cutscenes work somewhat properly) # Set the {{code|DepthBuffersBitDepth}} property to "forcemin24bit" (to fix some z-fighting issues)
    12 KB (1,439 words) - 16:15, 26 February 2023
  • |mouse sensitivity = false |mouse sensitivity notes =
    36 KB (4,882 words) - 01:56, 9 April 2024
  • ...forcing AA via the Nvidia Control panel, set the '''Antialiasing - Mode''' property to <code>Enhance the application setting</code><ref>{{Refurl|url=https://so |mouse sensitivity = true
    17 KB (1,983 words) - 17:00, 8 April 2024
  • |mouse sensitivity = true |mouse sensitivity notes =
    18 KB (2,113 words) - 11:25, 21 January 2024
  • # Set the <code>VIDEO_FSAA</code> property to <code>yes</code>. # Set the <code>VIDEO_FSAA_Qual</code> property to <code>2</code>.
    22 KB (2,652 words) - 16:07, 26 December 2023
  • ...nd [[Company:38 Studios|38 Studios]], and is THQ Nordic's first use of the property following its acquisition in 2018.<ref>{{Refurl|url=https://twitter.com/THQ |mouse sensitivity = true
    22 KB (2,648 words) - 03:09, 16 January 2024
  • |mouse sensitivity = unknown |mouse sensitivity notes =
    28 KB (3,574 words) - 15:30, 10 February 2024
  • ...[[Company:Taito|Taito]], the owners of the ''Pocky & Rocky'' intellectual property. A Western release followed on June 24, published by [[Company:Natsume Inc. {{Image|PockyControllerOptions.png|Controller settings}}
    12 KB (1,271 words) - 13:38, 21 April 2024
  • ...er=Macgovern|date=2023-09-19|comment=Version gotten from "Product version" property of <code>UnityPlayer.dll</code>.}}</ref>|build=2019.4.40.16762411}} {{Image|Stasis - Bone Totem Controller Bindings.png|Controller bindings.}}
    11 KB (1,197 words) - 01:38, 19 September 2023
  • ...crosoft Store save is which index can be deduced using the "Date modified" property of the file and the in-game save date. |mouse sensitivity = true
    16 KB (1,965 words) - 16:54, 28 February 2024
  • |mouse sensitivity = true ...[https://www.mouse-sensitivity.com mouse-sensitivity.com] to calculate the sensitivity based on the desired field of view and make sure the DirectInput option (or
    33 KB (4,487 words) - 14:34, 6 March 2024
  • {{Image|SOMAControlSettingsGamePad.png|Controller Settings.}} |mouse sensitivity = true
    21 KB (2,472 words) - 13:26, 16 April 2024
  • {{ii}} The OpenGL renderer has the property listed twice. Make sure to change both. |mouse sensitivity = true
    45 KB (6,181 words) - 12:40, 19 March 2024

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