User contributions
- 19:40, 1 December 2023 diff hist +34 m Caesar III →Audio: Changed the Ulož.to link to PCGamingWiki one instead
- 18:04, 11 November 2023 diff hist +915 Half-Life →OpenGL overbright lighting: Add Zink method and minor edits
- 20:36, 2 September 2023 diff hist -80 m Test Drive Unlimited 2 →Crash on modern Nvidia and AMD GPUs: Should be resolved with DXVK 2.0 and newer since it takes advantage of graphics pipeline library extension to prevent shader compilation stutter at draw time. If you still have stutters, then update your GPU drivers.
- 19:01, 25 July 2023 diff hist +797 Engine:Unreal Engine 4 →Stuttering: Added a way to resolve shader stutter.
- 19:53, 2 June 2023 diff hist +500 DXVK →Other information: added dxvk-gplasync and deprecate dxvk-async
- 10:56, 26 May 2023 diff hist +21 Crash Time 3 →API: Uses D3D9
- 10:51, 26 May 2023 diff hist -10 Crash Time 3 →Video: Game supports any aspect ratio and adjusts FOV properly
- 17:04, 23 May 2023 diff hist +141 Amnesia: The Dark Descent →API: Amnesia.bin.x86_64: ELF 64-bit LSB executable, x86-64 , Amnesia.bin.x86: ELF 32-bit LSB executable, Intel 80386 , also added cn for Windows