Nevski Titbit
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
VZ.Lab | |
Publishers | |
Lite-Project | |
Release dates | |
Windows | October 5, 2005 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Themes | Comedy, Eastern Europe |
Series | Nuclear Titbit |
Nuclear Titbit | |
---|---|
Nuclear Titbit (Ядерный титбит) | 2003 |
Nevsky titbit (Невский титбит) | 2005 |
Nuclear Titbit 2 (Ядерный титбит 2) | 2006 |
Warnings
- This game is not playable in English (see Localizations for supported languages).
Nevski Titbit is a singleplayer first-person shooter game in the Nuclear Titbit series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- Not available in digital distribution.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\saves[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Enabled by default. Can be forced off using graphics control panel[1] | ||
60 FPS and 120+ FPS | Loading speed is FPS dependent (capping framerate causes loads to be longer). | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Edit hero.xml file[2] |
---|
Notes:
|
Windowed
Use Dxwnd[2] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
Russian |
Issues fixed
Game crashing on load
Disable all third party overlays (Fraps, Dxtory, MSI Afterburner etc.)[2] |
---|
When using third party streaming program (like OBS), run the game in Windowed mode and use window capture instead of Game capture.[2] |
---|
Significant performance issues in some levels
Disable light flarese.[2] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 / XP | |
Processor (CPU) | Intel Pentium 3 - 1 GHz | Intel Pentium 4 - 3 GHz |
System memory (RAM) | 256 MB | 1 GB |
Hard disk drive (HDD) | 1.0 GB | |
Video card (GPU) | Nvidia GeForce 4200 Ti ATI Radeon 8500 64 MB of VRAM DirectX 8.1 compatible | Nvidia GeForce FX 5900 ATI Radeon 9700 128 MB of VRAM DirectX 9.0c compatible |
- Despite the requirements listing DirectX for graphics, the game uses OpenGL for rendering. Dinput8 is however used for handling input.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Suicide machine on 2020-06-20
- Worked with AMD, which is a rarity, so it should work with Nvidia as well.
- ↑ 2.0 2.1 2.2 2.3 2.4 Verified by User:Suicide machine on 2020-06-20