Lone Echo II
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Developers | |
---|---|
Ready At Dawn | |
Publishers | |
Oculus Studios | |
Release dates | |
Windows | October 12, 2021 |
Taxonomy | |
Modes | Singleplayer |
Series | Lone Echo |
Lone Echo | |
---|---|
Lone Echo | 2017 |
Echo VR | 2017 |
Lone Echo II | 2021 |
Warnings
- This game requires a virtual reality headset (see VR support for details).
Lone Echo II is a singleplayer game in the Lone Echo series.
Key points
- Unlike the first Lone Echo title no other languages besides english are available.
- Prominent LOD issues in-game. Models tend to be stuck in the lowest LOD state from time to time independent of the hard-drive speed.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Oculus Store |
Game data
System | Location |
---|---|
Windows | %LOCALAPPDATA%\rad\loneecho2 |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\_local\saves[Note 1] |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
- This game requires a virtual reality headset (see VR support for details).
Graphics feature | State | Notes | |
---|---|---|---|
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Tracked motion controllers | ||
---|---|---|
Button/gesture prompts |
Additional information | ||
---|---|---|
Haptic feedback |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
- This game requires a virtual reality headset.
Headsets | State | Notes | |
---|---|---|---|
SteamVR | Use Revive Compatibility Layer | ||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | Performance issues with Revive Compatibility Layer, see Issue #1723. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | See Input for details. | ||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Issues fixed
Stuck at black screen after playable robot reboots in-game
- Each time Jack reboots in-game the game may freeze indefinitely with no sound playing.
Fix freeze by disabling dynamic resolution.
When launching the game without any savegame you are unable to adjust the graphic settings before the first freeze occurs. Therefore you need to manually edit the graphic settings file on your computer after having started the game once.
|
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | Intel Core i7-6000 | |
System memory (RAM) | 16 GB | |
Hard disk drive (HDD) | 21.04 GB | |
Video card (GPU) | Nvidia GeForce GTX 1080 |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).