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List of Linux 68k games

From PCGamingWiki, the wiki about fixing PC games

This is an automated list of games whose Linux versions are believed to support the Motorola 68k CPU architecture.

Although Debian retains some degree of support for Motorola 68k as of April 2023, the general lack of new 68k devices for commercial sale since circa 2005 has contributed to that most 68k Linux games have been ported from open-source projects.

Automated lists

Native support

Total number of games: 31

Game Series Developer Publisher Released
2048 Lucas Alexander Visual Arts, Nicolai Clemmensen, Gabriele Cirulli, Ketchapp, xiaoyong Lucas Alexander Visual Arts January 1, 2018
CRRCSim CRRCSim Team January 1, 2000
Cube 2: Sauerbraten Cube Wouter van Oortmerssen, Lee Salzman, Mike Dysart, Robert Pointon, Quinton Reeves, Dot3 Labs May 6, 2004
DDraceNetwork DDNet Team August 17, 2020
Dungeon Crawl Stone Soup The Stone Soup Team September 19, 2006
Endless Sky Michael Zahniser July 22, 2015
Extreme Tux Racer Tux Racer Extreme Tux Racer Team, Dmitry Rodin September 22, 2007
Foobillard++ Holger Schäkel September 14, 2011
FreeCol Colonization January 2, 2003
Frets on Fire Unreal Voodoo August 3, 2006
Gish Cryptic Sea Chronic Logic August 2, 2004
HyperRogue Zeno Rogue January 16, 2015
Lugaru Lugaru Wolfire Games Wolfire Games August 26, 2005
MegaGlest SoftCoder Mega Glest Team November 13, 2012
Minetest Perttu "celeron55" Ahola and contributors December 6, 2012
NetHack The NetHack DevTeam January 1, 1992
Neverball Neverball Team January 1, 2005
OpenArena OpenArena Team August 19, 2005
OpenClonk RedWolf Design, OpenClonk Team December 7, 2010
Passage Jason Rohrer November 13, 2007
Red Eclipse Quinton Reeves, Lee Salzman Quinton Reeves March 25, 2011
Seven Kingdoms Seven Kingdoms Enlight Software Interactive Magic January 19, 2012
SimCity (1989) SimCity Maxis Maxis, Brøderbund, Electronic Arts, Interplay Entertainment, MacPlay
Simutrans The Simutrans Team Open Source Publishing March 6, 2009
SuperTux Tux SuperTux Development Team SuperTux Development Team May 11, 2004
SuperTuxKart Tux SuperTuxKart Team January 1, 2006
Teeworlds Teeworlds Team August 24, 2015
The Battle for Wesnoth BfW project team October 2, 2005
TORCS Eric Espié, Christophe Guionneau, Bernhard Wymann January 1, 1997
TripleA Sean Bridges October 1, 2001
Warzone 2100 Pumpkin Studios, Warzone 2100 Project Eidos Interactive, Sold Out Software, Warzone 2100 Project December 7, 2004

Hackable support

For instance when a game's architecture can be modified from non-68k to 68k.

Total number of games: 11