Laser Arena
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Developers | |
---|---|
Trainwreck Studios | |
Publishers | |
ValuSoft | |
Engines | |
Quake engine | |
Release dates | |
Windows | September 2000 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Warnings
- The game may crash on modern systems when launched in hardware rendering mode. See Issues fixed to resolve.
Laser Arena is an arena deathmatch FPS game developed by Trainwreck Studios; a subsidiary of 2015 Inc., developers of Medal of Honor: Allied Assault.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential Improvements
Enable Console
Launch with flag via shortcut[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\main\config.cfg [Note 1] |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse smoothing option in game | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Only an on/off toggle for CD music volume | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | Versus |
||
Online play | Versus Type ping in the console upon connecting to servers if behind NAT to join. |
Connection types
Type | Native | Notes |
---|---|---|
Self-hosting | Servers required to be in a DMZ if behind NAT to be accessible over the internet. | |
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 26000 |
UDP | 26000 |
- This game does not support Universal Plug and Play (UPnP) for automatic port configuration.
Issues Fixed
Crash at start-up in hardware rendered mode
Use nGlide in 3DFX mode[1][2] |
---|
|
Music does not play or loop
Fix CD audio not looping on Windows Vista and newer operating systems[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | 166 MHz Pentium Processor | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 3D Accelerator Cards (Optional) |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Quake One Forums - Laser Arena Compatibility Issues - last accessed on 2022-03-31
- ↑ Verified by User:Demon272481 on 2022-03-31
- ↑ Quake One Forums - CD Audio not Looping Workaround - last accessed on 2022-03-31