Delver

From PCGamingWiki, the wiki about fixing PC games
Delver
Delver cover
Developers
Priority Interrupt
Release dates
Windows February 1, 2018[1]
macOS (OS X) February 1, 2018[1]
Linux February 1, 2018[1]

General information

Official website
Unofficial wiki
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Developer website
DRM-free
Purchase via Humble Widget. Includes Android version.
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Essential improvements[edit]

Skip intro videos[edit]

Mods[edit]

There is a "Mods" section on the developer's website which features a few high-quality modifications.
The developer has also posted a simple Modding Guide to the Steam Community Discussions board for Delver.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\save\
macOS (OS X) <path-to-game>\save\
Linux <path-to-game>\save\
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows <path-to-game>\save\
macOS (OS X) <path-to-game>\save\
Linux <path-to-game>\save\
Saves are in folders 0, 1, 2.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

General settings.
General settings.
Graphics option Option WSGF Notes
Widescreen resolution
Custom resolution can be forced using Delver-Unlimited
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
50-110° vert
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Some sprites are hardcoded to use AF
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Hardcoded to being enabled, windowed mode doesn't support Vsync - use Delver-Unlimited to disable it.[2]
60 FPS and 120+ FPS
Set a frame rate limit using Delver-Unlimited
Color blind mode

Input settings[edit]

General input settings.
General input settings.
Keyboard & Mouse settings.
Keyboard & Mouse settings.

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Music and Sound.
Surround sound
Subtitles
Enemy speech is not subtitled.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Catalan
Fan translation, download.
French
Fan translation, download.
German
Fan translation, download.
Brazilian Portuguese
Fan translation, download.
Spanish
Fan translation, download.

Other information[edit]

API[edit]

Technical specs Supported Notes
OpenGL 2.0 LWJGL 2.9.2
64-bit executable

Replace Java version[edit]

The game bundles with an old version of Java which can be replaced with newer versions of Java that may improve compatibility and performance for low end hardware.

Use modified executable (Windows)[2]
  1. Download Delver-Launcher
  2. Go to <path-to-game>
  3. Delete or rename Delver.exe.
  4. Rename Delver-Launcher vx.x.x you just downloaded to Delver.exe and put it inside <path-to-game>

Notes

Make sure the JAVA_HOME environment variable is set correctly, guide
Create a symbolic link (Windows)[2]
  1. Go to <path-to-game>
  2. Delete or rename jre-windows
  3. Open a Command Prompt as a administrator in <path-to-game>
  4. Type mklink /d jre-windows "%JAVA_HOME%" into the command prompt

Notes

Make sure the JAVA_HOME environment variable is set correctly, guide
No longer works since Update 14

Command line arguments[edit]

Command Description
debug=true Enables debug mode, while ingame press K to open menu, etc.
drawdebugboxes=true Draws the debug boxes

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) Vista, 7, 8
Processor (CPU) 1.5 GHz Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) OpenGL 2.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.5, 10.6
Processor (CPU) 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) OpenGL 2.0 compatible
Linux
Minimum
Operating system (OS) Ubuntu
Processor (CPU) 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 200 MB
Video card (GPU) OpenGL 2.0 compatible

References