Deadlight

From PCGamingWiki, the wiki about fixing PC games
Deadlight
Deadlight cover
Developers
Tequila Works
Publishers
Microsoft Studios
Engines
Unreal Engine 3
Release dates
Windows October 25, 2012
Deadlight at Wikipedia
Deadlight
Deadlight 2012
Deadlight: Director's Cut 2016

This page is for the original release. For the Director's Cut, see Deadlight: Director's Cut.

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Amazon.com
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Windows
Humble Store
DRM-free
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Windows
Steam
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Windows
All versions require Steam DRM.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\UnrealEngine3\LOTDGame\Config\
Linux (Proton) <Steam-folder>/steamapps/compatdata/211400/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\Deadlight\
Linux (Proton) <Steam-folder>/steamapps/compatdata/211400/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

General settings.
General settings.
Graphics settings.
Graphics settings.

Borderless fullscreen windowed[edit]

Use GeDoSaTo[citation needed]
  1. Install GeDoSaTo.
  2. Add LOTDGame to the user whitelist.
  3. Create a new profile for the game with this setting: forceBorderlessFullscreen 1
  4. Run the game in fullscreen mode.

Anti-aliasing (AA)[edit]

By default Deadlight doesn't support anti-aliasing, which can be noticeable and quite annoying on certain displays.
Enable Anti-alasing[citation needed]
  1. Download and open NVIDIA Profile Inspector.
  2. Press the Create new profile button (shown in green below). Use a profile name like Deadlight for convenience.
    Inspector button2.jpg
  3. Press the Add application to current profile button (shown in blue above).
  4. Go to <path-to-game>\Binaries\Win32
  5. Select LOTDGame.exe
  6. Modify the entry for Antialiasing compatibility to show 0x080100C5
  7. Modify the entry for Antialiasing - Mode to show Override any application setting
  8. Modify Antialiasing - Setting as you wish, for example to show 16xQ [16x CSAA (8 color + 8 cv samples)].
  9. You may also modify Antialiasing - Transparency Supersampling, for example to show 4x Sparse Grid Supersampling.
  10. Click Apply changes at the top right of the application.

High frame rate[edit]

Change frame rate smoothing[citation needed]
  1. Go to the configuration file(s) location.
  2. Open LOTDEngine.ini.
  3. Search and change bSmoothFrameRate to FALSE or raise MaxSmoothedFrameRate value.
  4. Save file.
For more information, see the Unreal Engine 3 page.

Input settings[edit]

Controller buttons.
Controller buttons.
Key rebinding.
Key rebinding.

Audio settings[edit]

Audio settings.
Audio settings.
Audio options Native Notes
Separate volume controls
Music, effects and dialogue.
Surround sound
Up to 7.0 output[1]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
German
French
Italian
Japanese
Russian
1) Fan translation by «ZoG Forum Team», download.
2) Fan translation by «ENPY Studio», download
Spanish
Turkish
Fan translation.

VR support[edit]

3D modes Native Notes
Nvidia 3D Vision
See Helix Mod: Deadlight.

Issues fixed[edit]

No audio in cutscenes[edit]

Use replacement binkw32.dll[2]
  1. Download the newer version of binkw32.dll.
  2. Unpack the file to <path-to-game>\Binaries\Win32\.
Enable shader initialization on demand[2]
  1. Go to the configuration file(s) location.
  2. Open LOTDEngine.ini.
  3. Search and change bInitializeShadersOnDemand to TRUE.
  4. Save file.

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP SP3, Vista, 7
Processor (CPU) 2 GHz+ or better Intel Core 2 Duo 2 GHz+ or better
System memory (RAM) 2 GB 5 GB
Hard disk drive (HDD) 5 GB 5 GB
Video card (GPU) Shader model 3.0 support 512 MB of VRAM

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/211400/ in addition to or instead of this directory. The app ID (211400) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References