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Deadlight

From PCGamingWiki, the wiki about fixing PC games

This page is for the original release. For the Director's Cut, see Deadlight: Director's Cut.

Deadlight
Deadlight cover
Developers
Tequila Works
Publishers
Microsoft Studios
Engines
Unreal Engine 3
Release dates
Windows October 25, 2012
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Action, Platform
Art styles Realistic
Themes North America, Post-apocalyptic, Zombies
Series Deadlight
Deadlight on MobyGames
Deadlight on Wikipedia
Deadlight
Deadlight 2012
Deadlight: Director's Cut 2016

Deadlight is a singleplayer side view action and platform game in the Deadlight series.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Amazon.com
Icon overlay.png
Windows
Humble Store
DRM-free
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\UnrealEngine3\LOTDGame\Config\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/211400/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Deadlight\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/211400/pfx/[Note 1]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

General settings.
General settings.
Graphics settings.
Graphics settings.

Field of view (FOV)

Bind F1 - F5 as FOV hotkeys[1]
  1. Open %USERPROFILE%\Documents\My Games\UnrealEngine3\LOTDGame\Config\LOTDInput.ini.
  2. Add these lines under [Engine.PlayerInput]:
    Bindings=(Name="F1",Command="FOV 70",Control=False,Shift=False,Alt=False)
    Bindings=(Name="F2",Command="FOV 86",Control=False,Shift=False,Alt=False)
    Bindings=(Name="F3",Command="FOV 100",Control=False,Shift=False,Alt=False)
    Bindings=(Name="F4",Command="FOV 110",Control=False,Shift=False,Alt=False)
    Bindings=(Name="F5",Command="FOV 124",Control=False,Shift=False,Alt=False)
  3. Save changes.
  4. Press F1 - F5 in-game to switch between FOV values.

Borderless fullscreen windowed

Use GeDoSaTo[citation needed]
  1. Install GeDoSaTo.
  2. Add LOTDGame to the user whitelist.
  3. Create a new profile for the game with this setting: forceBorderlessFullscreen 1
  4. Run the game in fullscreen mode.

Anti-aliasing (AA)

By default Deadlight doesn't support anti-aliasing.
Enable Anti-alasing[citation needed]
  1. Download and open Nvidia Profile Inspector.
  2. Press the Create new profile button (shown in green below). Use a profile name like Deadlight for convenience.
    Inspector button2.jpg
  3. Press the Add application to current profile button (shown in blue above).
  4. Go to <path-to-game>\Binaries\Win32
  5. Select LOTDGame.exe
  6. Modify the entry for Antialiasing compatibility to show 0x080100C5
  7. Modify the entry for Antialiasing - Mode to show Override any application setting
  8. Modify Antialiasing - Setting as you wish, for example to show 16xQ [16x CSAA (8 color + 8 cv samples)].
  9. You may also modify Antialiasing - Transparency Supersampling, for example to show 4x Sparse Grid Supersampling.
  10. Click Apply changes at the top right of the application.

High frame rate

Change frame rate smoothing[citation needed]
  1. Go to the configuration file(s) location.
  2. Open LOTDEngine.ini.
  3. Search and change bSmoothFrameRate to FALSE or raise MaxSmoothedFrameRate value.
  4. Save file.
For more information, see the Unreal Engine 3 page.

Input

Controller buttons.
Controller buttons.
Key rebinding.
Key rebinding.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music, effects and dialogue.
Surround sound
Up to 7.0 output[2]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Polish
Fan translation, download.
Russian
1) Fan translation by «ZoG Forum Team», download.
2) Fan translation by «ENPY Studio», download.
Spanish
Turkish
Fan translation. Details missing—please edit this page and add it.
Brazilian Portuguese
Fan translation by Tribo Gamer, Download.

VR support

3D modes State Notes
Nvidia 3D Vision
See Helix Mod: Deadlight.
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Issues fixed

No audio in cutscenes

Use replacement binkw32.dll[3]
  1. Download the newer version of binkw32.dll.
  2. Unpack the file to <path-to-game>\Binaries\Win32\.
Enable shader initialization on demand[3]
  1. Go to the configuration file(s) location.
  2. Open LOTDEngine.ini.
  3. Search and change bInitializeShadersOnDemand to TRUE.
  4. Save file.

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio OGG Vorbis
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3, Vista, 7
Processor (CPU) 2 GHz+ or better
System memory (RAM) 2 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Shader model 3.0 support


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/211400/ in addition to or instead of this directory. The app ID (211400) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References