Billy Hatcher and the Giant Egg

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Billy Hatcher and the Giant Egg
Billy Hatcher and the Giant Egg cover
Developers
Sonic Team
Publishers
SEGA Europe
Release dates
Windows May 31, 2006
macOS (OS X) May 31, 2006
Billy Hatcher and the Giant Egg guide at StrategyWiki
Billy Hatcher and the Giant Egg at Wikipedia

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
macOS (OS X)
This game is no longer available digitally.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows
macOS (OS X)

Save game data location[edit]

System Location
Windows
macOS (OS X)

Video settings[edit]

Graphics option Option Notes
Widescreen resolution
No. Stretched image, Can't use "correct aspect ratio" (forcing 4:3)
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Can change between windowed/fullscreen, no Aspect Ratio Correction (fullscreen)
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Can change between 30 FPS and 60 FPS
120+ FPS

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
(even XInput controllers)
Full controller support
Controller remapping
With, XInput, excepting triggers (blocked, used for the camera) and analogue sticks (left one for movement, right one is unused). DirectInput not tested
Controller sensitivity
Controller Y-axis inversion

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

Middleware[edit]

Middleware Notes
Audio DirectSound3D

System requirements[edit]

In-game movies require a CPU with SSE support.
Windows
Minimum Recommended
Operating system (OS) 2000 SP4 XP
Processor (CPU) Intel Pentium III 1.0 GHz Intel Pentium 4 2.0 GHz
System memory (RAM) 256 MB 512 MB
Hard disk drive (HDD) 800 MB
Video card (GPU) 640x480 resolution and 16-bit color support
32 MB of VRAM
32-bit color support
64 MB of VRAM
Other 12x CD-ROM drive

References