Billy Hatcher and the Giant Egg

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Billy Hatcher and the Giant Egg
Billy Hatcher and the Giant Egg cover
Developers
Sonic Team
Publishers
Sega
Release dates
Windows May 31, 2006
macOS (OS X) May 31, 2006
Billy Hatcher and the Giant Egg guide at StrategyWiki
Billy Hatcher and the Giant Egg at Wikipedia

Warnings

SafeDisc retail DRM no longer functions properly on Windows Vista and later (see Availability for affected versions).

Key points

Only released in European territories.
Inferior to the original GameCube version in several ways - including poor optimization, improper sound mixing, severe screen tearing, and poor controller support.

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc DRM[Note 1].
Windows
macOS (OS X)
SafeDisc retail DRM no longer functions properly on Windows Vista and later (see above for affected versions).
This game is no longer available digitally.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %APPDATA%\Sega\Billy Hatcher\gegg.ini

Save game data location[edit]

System Location
Windows %APPDATA%\Sega\Billy Hatcher\gegg.bin

Video settings[edit]

Graphics option Option Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Can change between 30 FPS and 60 FPS.
120+ FPS

Widescreen resolution[edit]

Widescreen fix[3]
  1. Use this Patch to replace the 1600x1200 launcher preset with 1920x1080, 2560x1440 or 3840x2160.
  2. Replace all files in the installation folder.

Debug mode[edit]

Enabling debug mode allows you to adjust the resolution while the game is running. You are still limited to the Launcher's preset 4:3 resolutions even when using debug mode.
Pressing F1 while debug mode is active allows you to control the camera with a mouse.
Instructions
  1. Go to %appdata%\Sega\Billy Hatcher and open gegg.ini.
  2. Under Details, change SECRET=0 to SECRET=1.
  3. Start the game and press Esc to open the Debug menu.
  4. Press F2 to increase resolution or F3 to decrease resolution.

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
Mouse buttons can not be remapped. To use the mouse to control the camera, see Debug menu.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Includes XInput and DirectInput controller support - albeit very limited.
Full controller support
Controller remapping
XInput controllers cannot remap the triggers (blocked, used for the camera) or analogue sticks (left one for movement, right one is unused).
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Button prompts directly ported from GameCube version.
Impulse Trigger vibration
DualShock 4 controllers
See the glossary page for potential workarounds.
Tracked motion controllers
Generic/other controllers
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Must choose between controller or keyboard in the launcher.

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Audio options are limited to High, Middle and Low.
Surround sound
Subtitles
All dialogue is displayed in text form.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
Spanish
German
Italian

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
4 Split screen versus up to 4 players
LAN play
Online play
Asynchronous multiplayer
Utilising the Widescreen Patch results in severe graphical glitches in Multiplayer.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9.0c
64-bit executable

Middleware[edit]

Middleware Notes
Audio DirectSound3D May require DirectSound 3D restoration software.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 2000 SP4
Processor (CPU) Intel Pentium III 1.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 800 MB
Video card (GPU) 640x480 resolution and 16-bit color support
32 MB of VRAM
In-game movies require a CPU with SSE support.

Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]

References