AssaultCube

From PCGamingWiki, the wiki about fixing PC games
AssaultCube
AssaultCube cover
Developers
Rabid Viper Productions
Engines
Cube
Release dates
Windows November 21, 2008
macOS (OS X) November 21, 2008
Linux November 21, 2008
AssaultCube at Wikipedia

Key points

Open source
Available for free

General information

Official website
Official forums
Quadropolis - Fan site for Cube engine games

Availability[edit]

Source DRM Notes Keys OS
Official website
DRM-free
Windows
macOS (OS X)
Linux

Game data[edit]

In-game general settings.
In-game general settings.

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\config
macOS (OS X) ~/.assaultcube/config
Linux ~/.assaultcube/config
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Video settings[edit]

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.
LOD can be set with the command /minlod. Max is 250.

Input settings[edit]

In-game key map settings.
In-game key map settings.
In-game mouse settings.
In-game mouse settings.
Keyboard and mouse Native Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Scroll wheel only.
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.
Using CubeScript one can customize their binding even further. See the TuxArena Guide or this thread for examples.

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Notes
LAN play
Online play

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
See the README file for further details.
Self-hosting
Direct IP

Ports

Protocol Port(s) and/or port range(s)
UDP 28763, 28764
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed[edit]

Game crashes when entering fullscreen (OS X)[edit]

Use this build[1]
Build is a beta version; it's most notable issue is that the gamma causes color issues if set to anything besides 100. Use command /gamma 100; resetgl to reset if you get issues.

Sound keeps cutting out (Windows)[edit]

type /bulletairsound 0 in the console[2]
Disables the sound file that causes the problem.
rename openal32_RemoveThisPartToUseOpenAL-Soft.dll to openal32.dll[citation needed]
Forces the game to use OpenAL soft.

Other information[edit]

API[edit]

Technical specs Supported Notes
OpenGL 1.3
64-bit executable

Middleware[edit]

Middleware Notes
Audio OpenAL
Interface FreeType 2, GNU gettext

Mods[edit]

Protox HQ Reskin offers high detail player models while Protox Mod offers high detail HUD items. A simplified version of Protox Mod can be found here.
Alternative Flag Animation replaces the flags in CTF game mode with higher quality versions.
Real Sound Pack makes weapon sounds more realistic and immersive. Note that this pack is quite old and instructs you to install it by overwriting the original game files; do not do this! Install it like any other mod: place the weapon folder inside a packages\audio sub directory. Also only the files usp, sub, auto, grenade_exp and sniper are used, the rest can be deleted. Also note that in newer versions you may have to convert the files to ogg format.
Reloaded Sound Pack like the above, was created for an older version of the game but features higher quality sound effects. To make it work correctly rename the weapons folder to weapon, then move the clip_empty file from the misc folder to the weapon folder. For the change_gun file do the exact opposite, move it from weapon to misc. Then rename the bolt file in the weapon folder to sniper. You can also delete the rpg file as it is unused in the latest versions. Like the previous pack you may need to convert the files to ogg for them to work properly.

System requirements[edit]

Windows
Minimum
Operating system (OS) 2000, XP, Vista, 7, 8, 8.1
Processor (CPU) Intel Pentium III
AMD K7
System memory (RAM) 192 MB
Hard disk drive (HDD) 72 MB
Video card (GPU) Nvidia GeForce 256
ATI Radeon 7000
macOS (OS X)
Minimum
Operating system (OS) 10.4
Processor (CPU) Intel
System memory (RAM)
Hard disk drive (HDD)
Last PowerPC compatible version is 1.1.0.4
Linux
Minimum
Operating system (OS)
Processor (CPU) Intel Pentium III
AMD K7
System memory (RAM) 192 MB
Hard disk drive (HDD) 72 MB
Video card (GPU) Nvidia GeForce 256
ATI Radeon 7000

References