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Afterlife cover
Release dates
DOS 1996
Windows 1996
Mac OS (Classic) 1996
macOS (OS X) April 9, 2015[1]
Linux April 9, 2015[1]
Afterlife at Wikipedia

Key points

The Windows version (patched to 1.1 by can support high resolutions like 1920x1080 with a tweak. Even the DOS version can go as high as 1024x768.
The Windows version has issues on modern systems. The DOS version (on the same CD or sold separately) works perfectly in DOSBox.
Retail version requires the CD to uninstall the game.

General information Community Discussions Support Page
/discussions/ Steam Community Discussions


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
Disc check (see Run without the CD).
DOS version pre-packaged with DOSBox.[2]
macOS (OS X)
Icon overlay.png
macOS (OS X)

Essential improvements[edit]


Afterlife 8-bit Sound Update fixes compatibility with 8-bit sound cards

Run without the CD[edit]

Copy CD contents to hard drive[citation needed]
  1. Do a full install of the game.
  2. Copy the CD contents to a new folder.
  3. Edit the configuration file (afterdos.ini for DOS version, alife.ini for Windows version).
  4. Change the CD Path line to point to the CD folder.
  5. Save your changes and close the file. The game will now run without the CD.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>/ALIFE.INI[Note 1]
<path-to-game>\ALIFE\AFTERDOS.INI[Note 1]
Mac OS (Classic)
macOS (OS X) <path-to-game>/ALIFE/AFTERDOS.INI
Linux <path-to-game>/ALIFE/AFTERDOS.INI
Linux (Proton) <Steam-folder>/steamapps/compatdata/557240/pfx/[Note 2]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
DOS <path-to-game>\SAVE
Windows <path-to-game>\SAVE[Note 1]
Mac OS (Classic)
macOS (OS X) <path-to-game>\SAVE
Linux <path-to-game>\SAVE
Linux (Proton) <Steam-folder>/steamapps/compatdata/557240/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

INI Settings for Afterlife, found in ALIFE.INI.
INI Settings for Afterlife, found in ALIFE.INI.
Afterlife running at its maximum observed framerate of 70 FPS.
Afterlife running at its maximum observed framerate of 70 FPS.
An example of Afterlife (Win9x version) running in a 1080p borderless window.
An example of Afterlife (Win9x version) running in a 1080p borderless window.
Graphics option Option Notes
Widescreen resolution
(Windows 9x Version only) Change resolution in ALIFE.INI. DOSBox version crashes on widescreen resolutions and anything higher than 1024x768.
4K Ultra HD
2880x2160 has not been tested. DOSBox version cannot go above 1024x768.
Field of view (FOV)
Toggle with Alt+ Enter (when using DOSBox).
Borderless fullscreen windowed
Windows 9x version only. Borderless Gaming for DOSBox doesn't stretch the game window.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS
70 FPS cap observed with DOS version. See screenshot on right.
120+ FPS

Input settings[edit]

Keyboard and mouse Native Notes
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).
Mouse acceleration
Mouse sensitivity
For DOSBox set in the DOSBox configuration file.
Mouse input in menus
Mouse Y-axis inversion
Controller support
In some cases, it is possible to emulate a mouse using a gamepad and external program.

Audio settings[edit]

Audio Settings.
Audio Settings.
Audio options Native Notes
Separate volume controls
Options can only be found in-game, on the toolbar at the top of the screen.
Surround sound
The intro has no subtitles.
Closed captions
Mute on focus lost


Language UI Audio Sub Notes
retail version for audio

Issues fixed[edit]

Tutorial in Windows version doesn't work[edit]

Under Windows 7 64-bit, the tutorial window appears but nothing else. Any user input will show a dialog box saying the tutorial was completed. To fix this, set the 'compatibility mode' to 'Windows 95' in compatibility settings of the exe.

Other information[edit]


Technical specs Supported Notes
64-bit executable


Middleware Notes
Audio iMuse Used to procedurally generate music based on events and what is being viewed on screen. Can create some issues on 8-bit sound cards.

System requirements[edit]

Minimum Recommended
Operating system (OS) MS-DOS 6.0 or higher
Processor (CPU) Intel 486DX2 66 MHz or better
System memory (RAM) 8 MB
Hard disk drive (HDD) 16 MB
Video card (GPU) 256-color SVGA-compatible
Minimum[3] Recommended
Operating system (OS) XP, Vista, 7, 8, 10
Processor (CPU) 1.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 300 MB
Video card (GPU) DirectX 7 compatible
macOS (OS X)
Operating system (OS) 10.7.0
Processor (CPU) Intel Core 2 Duo 2 GHz or better
System memory (RAM) 1 GB
Hard disk drive (HDD) 300 MB
Video card (GPU) 64 MB of VRAM
Operating system (OS) Ubuntu 14.04 / Linux Mint 17
Processor (CPU) 2.0 GHz or better
System memory (RAM) 1 GB
Hard disk drive (HDD) 300 MB
Video card (GPU) OpenGL-compatible
256 MB of VRAM


  1. 1.0 1.1 1.2 When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/557240/ in addition to or instead of this directory. The app ID (557240) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.