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102 Dalmatians: Puppies to the Rescue

From PCGamingWiki, the wiki about fixing PC games
102 Dalmatians: Puppies to the Rescue
102 Dalmatians: Puppies to the Rescue cover
Developers
Crystal Dynamics
Publishers
Eidos Interactive
Disney Interactive Studios
Release dates
Windows November 9, 2000
Taxonomy
Perspectives Third-person
Genres Platform
Themes Europe
Series 101 Dalmatians
102 Dalmatians: Puppies to the Rescue guide on StrategyWiki
102 Dalmatians: Puppies to the Rescue on MobyGames
102 Dalmatians: Puppies to the Rescue on Wikipedia
101 Dalmatians
Subseries of Disney
Disney's Animated Storybook: 101 Dalmatians 1997
101 Dalmatians: Escape from DeVil Manor 1997
102 Dalmatians: Puppies to the Rescue 2000

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows <path-to-game>\savegame.dat[Note 1]

Video

Options menu.
Options menu.

Graphics feature State Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
Resolution is locked to 640x480. Higher resolutions can be forced with dgVoodoo 2.
Field of view (FOV)
Windowed
Can be run in a window with dgVoodoo 2.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Can be forced with dgVoodoo 2.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Game locked at 30FPS.
High dynamic range display (HDR)

Widescreen resolution

Modify the executable to change the aspect ratio
  1. Open Pcdogs.exe with a hex editor (e.g. HxD).
  2. Go to hex offset (Ctrl+G) 52F58 for the French/German/Italian/Spanish/Dutch version of the game, or 50F60 for the English one.
  3. The next 4 bytes after the cursor should be 00 10 00 00. If not, find the correct offset manually:
    1. Search (Ctrl+F) for the string Emulated.
    2. In the hex view, look for the next FF byte before the string.
    3. Find the first 00 10 00 00 byte sequence after that.
    4. Click the first 00.
  4. In the data inspector, change the Int32 value from 4096 to:
    1. 3067 for 16:9
    2. 3412 for 16:10
    3. 2340 for 21:9
For other aspect ratio values, calculate 4096'*1.333/ratio (e.g. 4096*1.333/1.78=3067 for 16:9).
  1. Save the file and close the hex editor.
  2. Use dgVoodoo 2 to force a widescreen resolution and make sure Scaling mode is set to Unspecified.

Input

Input configuration menu.
Input configuration menu.

Audio

Audio feature State Notes
Separate volume controls
Music and Sound.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Czech
Danish
Dutch
French
German
Italian
Norwegian
Polish
Spanish
Swedish

Other information

API

Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium MMX 233 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 50 MB uncompressed
Video card (GPU) 4 MB of VRAM
DirectX 7.0a compatible


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References