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| {{Introduction | | {{Introduction |
− | |introduction = '''''Zone of the Enders: The 2nd Runner M∀RS''''' is a {{Glossary:Sci-fi}} {{Glossary:Anime}} {{Glossary:Robot}} {{Glossary:Action}} game developed by [[Company:Cygames|Cygames]], published by [[Company:Konami|Konami]]. It a remastered version of ''Zone of the Enders: The 2nd Runner'', originally developed by [[Company:Kojima Productions|Kojima Productions]], which was not previously released on PC, and it is the sequel to ''{{w|Zone of the Enders (video game)|Zone of the Enders}}''. | + | |introduction = '''''Zone of the Enders: The 2nd Runner M∀RS''''' is a {{Glossary:Sci-fi}} {{Glossary:Anime}} {{Glossary:Robot}} {{Glossary:Action}} game developed by [[Company:Cygames|Cygames]] and published by [[Company:Konami|Konami]]. It a remastered version of ''Zone of the Enders: The 2nd Runner'', originally developed by [[Company:Kojima Productions|Kojima Productions]], which was not previously released on PC, and it is the sequel to ''{{w|Zone of the Enders (video game)|Zone of the Enders}}''. |
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| |release history = This version of ''Zone of the Enders: The 2nd Runner'' is based off the HD remastered version of the game on PlayStation 3 and Xbox 360, which in turn was based off the ''Special Edition'' version on PlayStation 2, the featuring support for HD resolutions up to 4K, higher resolution textures, remastered visual effects, 5.1 surround sound presentation, and the ability to play in VR. This version also features a new "Very Easy" difficulty, revised tutorials, a togglable in-game mini-map, a new "PRO" control style, and an updated ''ZORADIUS'' mini-game. The PC version features additional graphical settings such as film grain, motion blur, and screen space ambient occlusion and reflections. | | |release history = This version of ''Zone of the Enders: The 2nd Runner'' is based off the HD remastered version of the game on PlayStation 3 and Xbox 360, which in turn was based off the ''Special Edition'' version on PlayStation 2, the featuring support for HD resolutions up to 4K, higher resolution textures, remastered visual effects, 5.1 surround sound presentation, and the ability to play in VR. This version also features a new "Very Easy" difficulty, revised tutorials, a togglable in-game mini-map, a new "PRO" control style, and an updated ''ZORADIUS'' mini-game. The PC version features additional graphical settings such as film grain, motion blur, and screen space ambient occlusion and reflections. |
Zone of the Enders: The 2nd Runner M∀RS is a sci-fi anime robot action game developed by Cygames and published by Konami. It a remastered version of Zone of the Enders: The 2nd Runner, originally developed by Kojima Productions, which was not previously released on PC, and it is the sequel to Zone of the Enders.
This version of Zone of the Enders: The 2nd Runner is based off the HD remastered version of the game on PlayStation 3 and Xbox 360, which in turn was based off the Special Edition version on PlayStation 2, the featuring support for HD resolutions up to 4K, higher resolution textures, remastered visual effects, 5.1 surround sound presentation, and the ability to play in VR. This version also features a new "Very Easy" difficulty, revised tutorials, a togglable in-game mini-map, a new "PRO" control style, and an updated ZORADIUS mini-game. The PC version features additional graphical settings such as film grain, motion blur, and screen space ambient occlusion and reflections.
The game does not feature dual-audio language support due to licensing restrictions, however, a mod is available for the international versions of the game. The PC version does not support keyboard remapping and uses pre-defined keys, so a controller is recommended. Game speed is also tied to frame rate, meaning slow downs on lower-end systems that cannot maintain 60 FPS and speed ups on high refresh rates. Some players also have reported issues with in-game audio being too quiet on stereo speaker setups.[1][2]
General information
- Steam Community Discussions
Availability
- All versions require Steam and Denuvo Anti-Tamper DRM.
Game data
Configuration file(s) location
- Settings are also tied to the save file.[3]
Save game data location
Video
Input
CLASSIC Controller settings.
- This mod replaces the Xbox button prompts of the PC version with Dualshock 4 button prompts from the PS4 version of the game.
- Completely changes the button prompts and the voice overs to refer the correct Playstation button prompts
- Fully supports the Haidara Mod.
- Only works when UI language is set to English
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Music, Sound Effects, Voice, and Cutscene. |
Surround sound |
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Subtitles |
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Can be toggled for cutscenes and gameplay. |
Closed captions |
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Mute on focus lost |
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EAX support |
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Dolby Atmos. |
Royalty free audio |
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Localizations
- No dual audio support. Japanese track is available only in Asian regions.
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Italian |
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Japanese |
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Lacks proper dual audio support due to licensing restrictions. Use Haidara Mod to replace English audio with Japanese audio. |
Spanish |
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Network
Multiplayer types
VR support
Kamiccolo's Custom SUWSF {Project Jehuty}
- Download Kamiccolo's custom SUWSF.ini from https://community.pcgamingwiki.com/files/file/2578-zone-of-the-enders-the-2nd-runner-mars-project-jehuty/
- Follow installation instructions.
Issues fixed
Crackling/Buzzing audio
- The audio starts to crackle or make an buzzing noise when in game.
Set your audio device's sound format to 24bit 48000hz (Studio quality)
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- Right-click on the speaker icon in the Windows task bar area and click on Sounds.
- Go to the Playback devices tab and double click on the audio device that you are using. there should be a green tick mark on this device.
- On double clicking the device an window should open and in this new window, go to the Advanced tab
- In the drop down box under the Default Format section, select the 24bit 48000hz (Studio quality) option.
- Click on the Ok button to save and close this window.
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Positive and Negative responses don't work
- Clicking on the left and right stick for responding to ADA or to certain characters during gameplay doesn't work.[5]
- This bug is not exclusive to the PC port as even the ps4 version of the game suffers from it.
Make sure to click on the left or right stick when the dialogue is in mid way or is just about to end.
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
11 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
7, 8.1, 10 | |
Processor (CPU) |
Intel Core i3-6100 3.70 GHz
| Intel Core i5-7600K 3.80 GHz |
System memory (RAM) |
4 GB |
8 GB |
Hard disk drive (HDD) |
15 GB | |
Video card (GPU) |
Nvidia GeForce GTX 680 DirectX 11 compatible
| Nvidia GeForce GTX 1050 Ti |
Other |
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XInput Controller |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References