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Difference between revisions of "Yoltrund"

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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Yoltrund cover.jpg
 
|cover        = Yoltrund cover.jpg
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{{Infobox game/row/date|Windows|EA}}
 
{{Infobox game/row/date|Windows|EA}}
 
{{Infobox game/row/date|OS X|EA}}
 
{{Infobox game/row/date|OS X|EA}}
{{Infobox game/row/date|Linux|TBA|ref=<ref>[https://steamcommunity.com/games/770120/announcements/detail/1665638801581234381 Update 2/7 - Canto I: The Keter River - Steam Community :: Group Announcements :: Yoltrund]</ref>}}
+
{{Infobox game/row/date|Linux|TBA|ref=<ref>{{Refurl|url=https://steamcommunity.com/games/770120/announcements/detail/1665638801581234381|title=Update 2/7 - Canto I: The Keter River - Steam Community :: Group Announcements :: Yoltrund|date=May 2023}}</ref>}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 770120
 
|steam appid  = 770120
 
|steam appid side  = 775550
 
|steam appid side  = 775550
|gogcom page  =  
+
|gogcom id    =
 +
|mobygames    =  
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://steamcommunity.com/app/770120/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/770120/discussions/ Steam Community Discussions]
 
{{mm}} [https://www.reddit.com/r/Yoltrund/ Yoltrund subreddit]
 
{{mm}} [https://www.reddit.com/r/Yoltrund/ Yoltrund subreddit]
  
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{{Game data|
 
{{Game data|
 
{{Game data/saves|Windows|{{p|userprofile}}\AppData\LocalLow\Templarius Studios\Yoltrund}}
 
{{Game data/saves|Windows|{{p|userprofile}}\AppData\LocalLow\Templarius Studios\Yoltrund}}
{{Game data/saves|OS X|~/Library/Application Support/unity.Templarius Studios.Yoltrund}}
+
{{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/unity.Templarius Studios.Yoltrund}}
{{Game data/saves|Linux|~/.config/unity3d/Templarius Studios/Yoltrund}}
+
{{Game data/saves|Linux|{{p|linuxhome}}/.config/unity3d/Templarius Studios/Yoltrund}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           =  
+
|discord                  =
|gog galaxy notes     =  
+
|discord notes            =
|origin               =  
+
|epic games launcher      =
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           = true
+
|gog galaxy               =  
|steam cloud notes     = 2 save files are saved, 1 of persistent data, 1 of game variables. Developer notes that due to how the game saves, game progress such as unlocked journal entries, camera position, settings, language are all saved in one while player position and choice based variables are saved in another. Some data will also be stored in the machine's registry as persistent data.
+
|gog galaxy notes         =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
|xbox cloud           =  
+
|steam cloud               = true
|xbox cloud notes     =  
+
|steam cloud notes         = 2 save files are saved, 1 of persistent data, 1 of game variables. Developer notes that due to how the game saves, game progress such as unlocked journal entries, camera position, settings, language are all saved in one while player position and choice based variables are saved in another. Some data will also be stored in the machine's registry as persistent data.
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = antialiasing filters applied by default to 3D effects. Disabled for 2D art.
+
|antialiasing notes        = Antialiasing filters applied by default to 3D effects. Disabled for 2D art.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = false
 
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
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|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = unknown
 +
|ray tracing notes          =
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = false
 
|key remap                = false
 
|key remap notes          = The ability to rekey controls was present in an old build using the Unity config launcher
 
|key remap notes          = The ability to rekey controls was present in an old build using the Unity config launcher
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|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      =  
+
|invert mouse y-axis      = unknown
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = false
 
|controller support        = false
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|touchscreen              = false
 
|touchscreen              = false
 
|touchscreen notes        = Touchscreen only available on Nintendo port.
 
|touchscreen notes        = Touchscreen only available on Nintendo port.
|button prompts           = unknown
+
|xinput controllers        = unknown
|button prompts notes     =  
+
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
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|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
|light bar support        = unknown
+
|steam hook input          = unknown
|light bar support notes   =  
+
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = true
 
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = na
+
|subtitles                = n/a
 
|subtitles notes          = Dialog box acts as subtitles. Dialogue will adjust to proper language.
 
|subtitles notes          = Dialog box acts as subtitles. Dialogue will adjust to proper language.
|closed captions          = na
+
|closed captions          = n/a
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = false
 
|mute on focus lost      = false
 
|mute on focus lost notes = Game will pause on focus lost and unpause when focus is regained. This will not mute audio.
 
|mute on focus lost notes = Game will pause on focus lost and unpause when focus is regained. This will not mute audio.
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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{{L10n/switch
 
{{L10n/switch
 
|language  = English
 
|language  = English
|interface = yes
+
|interface = true
|audio    = yes
+
|audio    = true
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Japanese
 
|language  = Japanese
|interface = no
+
|interface = false
|audio    = no
+
|audio    = false
|subtitles = no
+
|subtitles = false
 
|notes    = To be added in the future
 
|notes    = To be added in the future
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Turkish
 
|language  = Turkish
|interface = no
+
|interface = false
|audio    = no
+
|audio    = false
|subtitles = no
+
|subtitles = false
 
|notes    = To be added in the future
 
|notes    = To be added in the future
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
+
|windows 32-bit exe    = true
|64-bit executable notes= Mac and Linux downloads will install a universal executable. Windows will download either 32 or 64 depending on system.
+
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 +
|windows exe notes     = Either 32- or 64-bit, depending on system.
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = true
 +
|macos arm app          = unknown
 +
|macos app notes       = Universal executable.
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= true
 +
|linux arm app          = unknown
 +
|linux executable notes = Universal executable.
 
}}
 
}}
  

Latest revision as of 05:59, 17 May 2023

Yoltrund
Yoltrund cover
Developers
Michael Cox
Publishers
Templarius Studios
Engines
Unity[1]
Release dates
Windows Early access
macOS (OS X) Early access
Linux TBA[2]
Taxonomy
Monetization One-time game purchase

General information

Steam Community Discussions
Yoltrund subreddit

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/770120/pfx/[Note 1]
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Templarius Studios\Yoltrund
macOS (OS X) $HOME/Library/Application Support/unity.Templarius Studios.Yoltrund
Linux $HOME/.config/unity3d/Templarius Studios/Yoltrund
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/770120/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
2 save files are saved, 1 of persistent data, 1 of game variables. Developer notes that due to how the game saves, game progress such as unlocked journal entries, camera position, settings, language are all saved in one while player position and choice based variables are saved in another. Some data will also be stored in the machine's registry as persistent data.

Video

Graphics feature State Notes
Widescreen resolution
Using widescreen may skew some sprites in-game or cause minor UI distortion
Multi-monitor
Ultra-widescreen
4K Ultra HD
3D effects can render in 4K. Sprites and art are pixel art.
Field of view (FOV)
Game has fixed fov due to map design.
Windowed
Borderless fullscreen windowed
Selecting "fullscreen" in settings enables borderless windowed by default.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Antialiasing filters applied by default to 3D effects. Disabled for 2D art.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Runs at 60fps by default.
Able to run at 120+, however game is set to self-cap if unable to run at 120.
High dynamic range display (HDR)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse State Notes
Remapping
The ability to rekey controls was present in an old build using the Unity config launcher
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
Touchscreen only available on Nintendo port.
Controller
Controller support
Controller support to be added in the future.
Controller types

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Dialog box acts as subtitles. Dialogue will adjust to proper language.
Closed captions
Mute on focus lost
Game will pause on focus lost and unpause when focus is regained. This will not mute audio.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Japanese
To be added in the future
Turkish
To be added in the future

Other information

API

Executable 32-bit 64-bit Notes
Windows
Either 32- or 64-bit, depending on system.
macOS (OS X)
Universal executable.
Linux
Universal executable.

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 4 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) Integrated Graphics
512 MB of VRAM
macOS (OS X)
Minimum Recommended
Operating system (OS) Yosemite - 10.10
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 2 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) Integrated Graphics
512 MB of VRAM
Linux
Minimum Recommended
Operating system (OS) Ubuntu 14.04
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 2 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) Integrated Graphics
512 MB of VRAM


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References