Difference between revisions of "Yoltrund"
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{{Infobox game | {{Infobox game | ||
|cover = Yoltrund cover.jpg | |cover = Yoltrund cover.jpg | ||
Line 7: | Line 6: | ||
{{Infobox game/row/publisher|Templarius Studios}} | {{Infobox game/row/publisher|Templarius Studios}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unity|ref=<ref>{{Refurl|url=https://connect.unity.com/p/yoltrund|title=Yoltrund - Unity Connect|date=2018-05-18}}</ref>}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|EA}} |
− | {{Infobox game/row/date|OS X| | + | {{Infobox game/row/date|OS X|EA}} |
− | {{Infobox game/row/ | + | {{Infobox game/row/date|Linux|TBA|ref=<ref>{{Refurl|url=https://steamcommunity.com/games/770120/announcements/detail/1665638801581234381|title=Update 2/7 - Canto I: The Keter River - Steam Community :: Group Announcements :: Yoltrund|date=May 2023}}</ref>}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 770120 | |steam appid = 770120 | ||
|steam appid side = 775550 | |steam appid side = 775550 | ||
− | |gogcom | + | |gogcom id = |
+ | |mobygames = | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/770120/discussions/ Steam Community Discussions] |
+ | {{mm}} [https://www.reddit.com/r/Yoltrund/ Yoltrund subreddit] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 770120 | Steam | | | Windows, OS X | + | {{Availability/row| Humble | yoltrund | Steam | | | Windows, OS X }} |
+ | {{Availability/row| Steam | 770120 | Steam | | | Windows, OS X }} | ||
}} | }} | ||
Line 30: | Line 47: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|}} |
− | {{Game data/ | + | {{Game data/config|OS X|}} |
− | {{Game data/ | + | {{Game data/config|Linux|}} |
}} | }} | ||
− | {{XDG| | + | {{XDG|false}} |
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|userprofile}}\AppData\LocalLow\Templarius Studios\Yoltrund}} |
− | {{Game data/ | + | {{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/unity.Templarius Studios.Yoltrund}} |
− | {{Game data/ | + | {{Game data/saves|Linux|{{p|linuxhome}}/.config/unity3d/Templarius Studios/Yoltrund}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = true |
− | |xbox cloud notes | + | |steam cloud notes = 2 save files are saved, 1 of persistent data, 1 of game variables. Developer notes that due to how the game saves, game progress such as unlocked journal entries, camera position, settings, language are all saved in one while player position and choice based variables are saved in another. Some data will also be stored in the machine's registry as persistent data. |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 68: | Line 89: | ||
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = unknown |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = 3D effects can render in 4K. Sprites and art are pixel art. | |4k ultra hd notes = 3D effects can render in 4K. Sprites and art are pixel art. | ||
|fov = false | |fov = false | ||
− | |fov notes = | + | |fov notes = Game has fixed fov due to map design. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Selecting "fullscreen" in settings enables borderless windowed by default. |
− | |anisotropic = | + | |anisotropic = unknown |
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = Antialiasing filters applied by default to 3D effects. Disabled for 2D art. |
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
− | |60 fps notes = | + | |60 fps notes = Runs at 60fps by default. |
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Able to run at 120+, however game is set to self-cap if unable to run at 120. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |ray tracing = unknown |
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
− | |key remap = | + | |key remap = false |
− | |key remap notes = | + | |key remap notes = The ability to rekey controls was present in an old build using the Unity config launcher |
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |controller support = false |
− | |controller support notes = | + | |controller support notes = Controller support to be added in the future. |
− | |full controller = | + | |full controller = false |
− | |full controller notes = | + | |full controller notes = Full controller support disabled due to Unity config launcher. |
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |touchscreen = unknown | + | |touchscreen = false |
− | | | + | |touchscreen notes = Touchscreen only available on Nintendo port. |
− | |button prompts | + | |xinput controllers = unknown |
− | |button prompts notes | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
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|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
− | | | + | |steam hook input = unknown |
− | | | + | |steam hook input notes = |
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = true |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = n/a |
− | |subtitles notes = | + | |subtitles notes = Dialog box acts as subtitles. Dialogue will adjust to proper language. |
− | |closed captions = | + | |closed captions = n/a |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
− | |mute on focus lost notes = | + | |mute on focus lost notes = Game will pause on focus lost and unpause when focus is regained. This will not mute audio. |
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Japanese | |language = Japanese | ||
− | |interface = | + | |interface = false |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
− | |notes = | + | |notes = To be added in the future |
|fan = | |fan = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Turkish | |language = Turkish | ||
− | |interface = | + | |interface = false |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = false |
− | |notes = | + | |notes = To be added in the future |
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 213: | Line 246: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit | + | |windows 64-bit exe = true |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = Either 32- or 64-bit, depending on system. | ||
+ | |mac os x powerpc app = unknown | ||
+ | |macos intel 32-bit app = true | ||
+ | |macos intel 64-bit app = true | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = Universal executable. | ||
+ | |linux 32-bit executable= true | ||
+ | |linux 64-bit executable= true | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = Universal executable. | ||
}} | }} | ||
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|minRAM = 4 MB | |minRAM = 4 MB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = Integrated Graphics | + | |minGPU = Integrated Graphics |
+ | |minVRAM = 512 MB | ||
|recOS = | |recOS = | ||
− | |recCPU = 3. | + | |recCPU = 3.0 GHz Intel Core i5 Dual Core or equivalent |
|recRAM = | |recRAM = | ||
|recHD = 4 GB | |recHD = 4 GB | ||
|recGPU = Nvidia GeForce GTX 650 | |recGPU = Nvidia GeForce GTX 650 | ||
− | |recGPU2 = AMD Radeon HD 3600 | + | |recGPU2 = AMD Radeon HD 3600 |
+ | |recVRAM = 1 GB | ||
}} | }} | ||
Line 248: | Line 294: | ||
|minRAM = 2 MB | |minRAM = 2 MB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = Integrated Graphics | + | |minGPU = Integrated Graphics |
+ | |minVRAM = 512 MB | ||
− | |recOS = | + | |recOS = Sierra - 10.12 64-bit |
− | |recCPU = 3. | + | |recCPU = 3.0 GHz Intel Core i5 Dual Core or equivalent |
|recRAM = 4 MB | |recRAM = 4 MB | ||
|recHD = 4 GB | |recHD = 4 GB | ||
|recGPU = Nvidia GeForce GTX 650 | |recGPU = Nvidia GeForce GTX 650 | ||
− | |recGPU2 = AMD Radeon HD 3600 | + | |recGPU2 = AMD Radeon HD 3600 |
+ | |recVRAM = 1 GB | ||
}} | }} | ||
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|minRAM = 2 MB | |minRAM = 2 MB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = Integrated Graphics | + | |minGPU = Integrated Graphics |
+ | |minVRAM = 512 MB | ||
|recOS = Ubuntu 16.04 | |recOS = Ubuntu 16.04 | ||
− | |recCPU = 3. | + | |recCPU = 3.0 GHz Intel Core i5 Dual Core or equivalent |
|recRAM = 4 MB | |recRAM = 4 MB | ||
|recHD = 4 GB | |recHD = 4 GB | ||
|recGPU = Nvidia GeForce GTX 650 | |recGPU = Nvidia GeForce GTX 650 | ||
− | |recGPU2 = AMD Radeon HD 3600 | + | |recGPU2 = AMD Radeon HD 3600 |
+ | |recVRAM = 1 GB | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 05:59, 17 May 2023
Developers | |
---|---|
Michael Cox | |
Publishers | |
Templarius Studios | |
Engines | |
Unity[1] | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
Linux | TBA[2] |
Taxonomy | |
Monetization | One-time game purchase |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/770120/pfx/[Note 1] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Templarius Studios\Yoltrund |
macOS (OS X) | $HOME/Library/Application Support/unity.Templarius Studios.Yoltrund |
Linux | $HOME/.config/unity3d/Templarius Studios/Yoltrund |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/770120/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | 2 save files are saved, 1 of persistent data, 1 of game variables. Developer notes that due to how the game saves, game progress such as unlocked journal entries, camera position, settings, language are all saved in one while player position and choice based variables are saved in another. Some data will also be stored in the machine's registry as persistent data. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Using widescreen may skew some sprites in-game or cause minor UI distortion | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | 3D effects can render in 4K. Sprites and art are pixel art. | ||
Field of view (FOV) | Game has fixed fov due to map design. | ||
Windowed | |||
Borderless fullscreen windowed | Selecting "fullscreen" in settings enables borderless windowed by default. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Antialiasing filters applied by default to 3D effects. Disabled for 2D art. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Runs at 60fps by default. Able to run at 120+, however game is set to self-cap if unable to run at 120. |
||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | The ability to rekey controls was present in an old build using the Unity config launcher | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Touchscreen only available on Nintendo port. | |
Controller | ||
Controller support | Controller support to be added in the future. |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Dialog box acts as subtitles. Dialogue will adjust to proper language. | |
Closed captions | ||
Mute on focus lost | Game will pause on focus lost and unpause when focus is regained. This will not mute audio. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | To be added in the future | |||
Turkish | To be added in the future |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | Either 32- or 64-bit, depending on system. | ||
macOS (OS X) | Universal executable. | ||
Linux | Universal executable. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | 2.0 GHz Dual Core | 3.0 GHz Intel Core i5 Dual Core or equivalent |
System memory (RAM) | 4 MB | |
Hard disk drive (HDD) | 2 GB | 4 GB |
Video card (GPU) | Integrated Graphics 512 MB of VRAM | Nvidia GeForce GTX 650 AMD Radeon HD 3600 1 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Yosemite - 10.10 | Sierra - 10.12 64-bit |
Processor (CPU) | 2.0 GHz Dual Core | 3.0 GHz Intel Core i5 Dual Core or equivalent |
System memory (RAM) | 2 MB | 4 MB |
Hard disk drive (HDD) | 2 GB | 4 GB |
Video card (GPU) | Integrated Graphics 512 MB of VRAM | Nvidia GeForce GTX 650 AMD Radeon HD 3600 1 GB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 14.04 | Ubuntu 16.04 |
Processor (CPU) | 2.0 GHz Dual Core | 3.0 GHz Intel Core i5 Dual Core or equivalent |
System memory (RAM) | 2 MB | 4 MB |
Hard disk drive (HDD) | 2 GB | 4 GB |
Video card (GPU) | Integrated Graphics 512 MB of VRAM | Nvidia GeForce GTX 650 AMD Radeon HD 3600 1 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/770120/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (770120) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Yoltrund - Unity Connect - last accessed on 2018-05-18
- ↑ Update 2/7 - Canto I: The Keter River - Steam Community :: Group Announcements :: Yoltrund - last accessed on May 2023