Difference between revisions of "X-Men Legends II: Rise of Apocalypse"
From PCGamingWiki, the wiki about fixing PC games
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|minRAM = 256 MB | |minRAM = 256 MB | ||
|minHD = 2.5 GB | |minHD = 2.5 GB | ||
− | |minGPU = Nvidia | + | |minGPU = Nvidia GeForce 2 |
− | |minGPU2 = ATI Radeon 7500 | + | |minGPU2 = ATI Radeon 7500 |
|minVRAM = 64 MB | |minVRAM = 64 MB | ||
|minDX = 9.0c | |minDX = 9.0c | ||
|recOS = ME, 2000, XP | |recOS = ME, 2000, XP | ||
− | |recCPU = Intel Pentium 4 2 GHz | + | |recCPU = Intel Pentium 4 2.0 GHz |
− | |recCPU2 = AMD Athlon XP 2 GHz | + | |recCPU2 = AMD Athlon XP 2.0 GHz |
|recRAM = 512 MB | |recRAM = 512 MB | ||
− | |recHD = | + | |recHD = |
− | |recGPU = Nvidia | + | |recGPU = Nvidia GeForce 3 |
− | |recGPU2 = ATI Radeon 8500 | + | |recGPU2 = ATI Radeon 8500 |
|recVRAM = 256 MB | |recVRAM = 256 MB | ||
− | |recDX = | + | |recDX = |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 09:44, 26 July 2021
Developers | |
---|---|
Raven Software | |
Online | SuperVillain Studios |
Windows | Beenox Shift |
Publishers | |
Activision | |
Engines | |
Vicarious Visions Alchemy | |
Release dates | |
Windows | September 20, 2005 |
Reception | |
Metacritic | 80 |
IGDB | 78 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
⤏ Go to series page | |
Subseries of Marvel | |
X-Men: Madness in Murderworld | 1989 |
X-Men II: The Fall of the Mutants | 1990 |
X-Men vs. Street Fighter | 1996 |
X-Men: Children of the Atom | 1997 |
X-Men: The Ravages of Apocalypse | 1997 |
X2: Wolverine's Revenge | 2003 |
X-Men Legends II: Rise of Apocalypse | 2005 |
X-Men: The Official Game | 2006 |
X-Men Origins: Wolverine - Uncaged Edition | 2009 |
Deadpool | 2013 |
Key points
- A port of X-Men Legends II: Rise of the Apocalypse. It features exclusive two characters (Sabretooth and Pyro).
Availability
Essential improvements
Skip intro videos
Edit intro_normal.py |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Activision\X-Men Legends 2\Save\ |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
Italian | ||||
Spanish | ||||
English |
Issues fixed
Game Crashing Randomly
- This can occur if your stash and inventory is full or near full.
Clear out your stash back at base and keep your inventory and stash low if this happens. The crash will occur when a item drops from a enemy or object that is destroyed due to the game exceeding the item limit and not knowing what to do. Keeping these low can help prevent this. |
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Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Story and minigames. | ||
LAN play | ||||
Online play | 4 | GameSpy services have been shut down;[3] see GameSpy for workarounds. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 1.2 GHz AMD Athlon XP 1500+ |
Intel Pentium 4 2.0 GHz AMD Athlon XP 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 2.5 GB | |
Video card (GPU) | Nvidia GeForce 2 ATI Radeon 7500 64 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 3 ATI Radeon 8500 256 MB of VRAM |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Pricing | GameSpy Technology