Difference between revisions of "X-Men Legends II: Rise of Apocalypse"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game | {{Infobox game | ||
|cover = X-Men Legends II Rise of Apocalypse cover.jpg | |cover = X-Men Legends II Rise of Apocalypse cover.jpg | ||
|developers = | |developers = | ||
{{Infobox game/row/developer|Raven Software}} | {{Infobox game/row/developer|Raven Software}} | ||
− | {{Infobox game/row/developer|SuperVillain Studios}} | + | {{Infobox game/row/developer|SuperVillain Studios|Online}} |
− | {{Infobox game/row/ | + | {{Infobox game/row/porter|Beenox Shift|Windows}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Activision}} | {{Infobox game/row/publisher|Activision}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Vicarious Visions Alchemy}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|September 20, 2005}} | {{Infobox game/row/date|Windows|September 20, 2005}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|x-men-legends-ii-rise-of-apocalypse|80}} | ||
+ | {{Infobox game/row/reception|IGDB|x-men-legends-ii-rise-of-apocalypse|78}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | X-Men }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
+ | |hltb = 11373 | ||
|strategywiki = X-Men_Legends_II:_Rise_of_Apocalypse | |strategywiki = X-Men_Legends_II:_Rise_of_Apocalypse | ||
+ | |mobygames = x-men-legends-ii-rise-of-apocalypse | ||
|wikipedia = X-Men Legends II: Rise of Apocalypse | |wikipedia = X-Men Legends II: Rise of Apocalypse | ||
|winehq = 4005 | |winehq = 4005 | ||
+ | |license = commercial | ||
}} | }} | ||
− | {{ | + | |
+ | '''Key points''' | ||
+ | {{++}} This PC port features exclusive two characters (Sabretooth and Pyro). | ||
+ | {{--}} Characters (Cable, Cannonball, Dark Phoenix, and X-Man) and Missions which are exclusive to the PSP version are not in this port. | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | disc | | | Windows }} | + | {{Availability/row| Retail | | disc | {{DRM|SafeDisc}} | | Windows }} |
+ | }} | ||
+ | {{ii}} This game is not available digitally. | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Edit intro_normal.py|ref=|fix= | ||
+ | # Go to <code>{{p|game}}\Scripts\menus\</code>. | ||
+ | # Open intro_normal.py with Notepad. | ||
+ | # Delete all lines starting with <code>startMovie</code> and <code>waitsignal</code>. | ||
+ | # Save your changes. | ||
}} | }} | ||
Line 27: | Line 59: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|userprofile\Documents}}\Activision\X-Men Legends 2\Save\}} |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/x-men-legends-ii-rise-apocalypse |
− | |widescreen wsgf award = | + | |widescreen wsgf award = gold |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = silver |
|ultrawidescreen wsgf award = incomplete | |ultrawidescreen wsgf award = incomplete | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
Line 51: | Line 83: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = false | |fov = false | ||
− | |fov notes = Hor+ | + | |fov notes = {{term|Hor+}} |
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = FSAA |
− | |vsync = | + | |upscaling = false |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
− | |60 fps notes = | + | |60 fps notes = Capped 60fps |
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 72: | Line 107: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
− | |key remap = | + | |key remap = true |
− | |key remap notes = | + | |key remap notes = Full remapping with 2 output devices for each player |
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
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|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |touchscreen = unknown |
− | |controller support notes = | + | |touchscreen notes = |
− | |full controller = | + | |controller support = true |
− | |full controller notes = | + | |controller support notes = True Analog movement is not supported, only 8-way movement. |
− | |controller remap = | + | |full controller = true |
− | |controller remap notes = | + | |full controller notes = Controller available in-game, menus and configurations. |
+ | |controller remap = true | ||
+ | |controller remap notes = Full remapping | ||
|controller sensitivity = unknown | |controller sensitivity = unknown | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Separate Effects and Music volume control |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
|closed captions = unknown | |closed captions = unknown | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|subtitles = unknown | |subtitles = unknown | ||
}} | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = unknown | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = unknown | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Game Crashing Randomly=== | ||
+ | {{ii}} This can occur if your stash and inventory is full or near full. | ||
+ | {{Fixbox|description=Clear out your stash back at base and keep your inventory and stash low if this happens. The crash will occur when a item drops from a enemy or object that is destroyed due to the game exceeding the item limit and not knowing what to do. Keeping these low can help prevent this.|fix=}} | ||
+ | ===Game not Starting after Installation=== | ||
+ | {{ii}} On some newer systems, due to a possible error in the Registry during Installation, the game does not launch or simply crashes on launch. | ||
+ | {{Fixbox|description=Open '''Registry Editor'''|fix= | ||
+ | #Go to <code>Computer\HKEY_CURRENT_USER\SOFTWARE\Activision\X-Men Legends 2\Settings\Display</code> | ||
+ | #Right-click '''Resolution''' and click '''Modify''' | ||
+ | #Input your '''Desktop Resolution''' (for example, <code>1920x1080</code>, click '''OK''' and close the Registry Editor | ||
+ | #The Game should now launch properly, you will only need to do this once after installation. | ||
+ | }} | ||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = true | ||
+ | |local play players = 4 | ||
+ | |local play modes = | ||
+ | |local play notes = Story and minigames. | ||
+ | |lan play = unknown | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = false | ||
+ | |online play players = 4 | ||
+ | |online play modes = | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
+ | }} | ||
==Other information== | ==Other information== | ||
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|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = false | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = GameSpy | ||
+ | |multiplayer notes= | ||
}} | }} | ||
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|minCPU = Intel Pentium III 1.2 GHz | |minCPU = Intel Pentium III 1.2 GHz | ||
|minCPU2 = AMD Athlon XP 1500+ | |minCPU2 = AMD Athlon XP 1500+ | ||
− | |minRAM = 256 | + | |minRAM = 256 MB |
|minHD = 2.5 GB | |minHD = 2.5 GB | ||
− | |minGPU = Nvidia | + | |minGPU = Nvidia GeForce 2 |
− | |minGPU2 = ATI Radeon 7500 | + | |minGPU2 = ATI Radeon 7500 |
|minVRAM = 64 MB | |minVRAM = 64 MB | ||
|minDX = 9.0c | |minDX = 9.0c | ||
|recOS = ME, 2000, XP | |recOS = ME, 2000, XP | ||
− | |recCPU = Intel Pentium 4 2 GHz | + | |recCPU = Intel Pentium 4 2.0 GHz |
− | |recCPU2 = AMD Athlon XP 2 GHz | + | |recCPU2 = AMD Athlon XP 2.0 GHz |
− | |recRAM = 512 | + | |recRAM = 512 MB |
− | |recHD = | + | |recHD = |
− | |recGPU = Nvidia | + | |recGPU = Nvidia GeForce 3 |
− | |recGPU2 = ATI Radeon 8500 | + | |recGPU2 = ATI Radeon 8500 |
|recVRAM = 256 MB | |recVRAM = 256 MB | ||
− | |recDX = | + | |recDX = |
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 13:57, 4 April 2023
Developers | |
---|---|
Raven Software | |
Online | SuperVillain Studios |
Windows | Beenox Shift |
Publishers | |
Activision | |
Engines | |
Vicarious Visions Alchemy | |
Release dates | |
Windows | September 20, 2005 |
Reception | |
Metacritic | 80 |
IGDB | 78 |
Taxonomy | |
Series | X-Men |
⤏ Go to series page | |
Subseries of Marvel | |
X-Men: Madness in Murderworld | 1989 |
X-Men II: The Fall of the Mutants | 1990 |
X-Men vs. Street Fighter | 1996 |
X-Men: Children of the Atom | 1997 |
X-Men: The Ravages of Apocalypse | 1997 |
X2: Wolverine's Revenge | 2003 |
X-Men Legends II: Rise of Apocalypse | 2005 |
X-Men: The Official Game | 2006 |
X-Men Origins: Wolverine - Uncaged Edition | 2009 |
Deadpool | 2013 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Key points
- This PC port features exclusive two characters (Sabretooth and Pyro).
- Characters (Cable, Cannonball, Dark Phoenix, and X-Man) and Missions which are exclusive to the PSP version are not in this port.
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- This game is not available digitally.
Essential improvements
Skip intro videos
Edit intro_normal.py |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Activision\X-Men Legends 2\Save\ |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Hor+ | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FSAA | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Capped 60fps | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Full remapping with 2 output devices for each player | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | True Analog movement is not supported, only 8-way movement. | |
Full controller support | Controller available in-game, menus and configurations. | |
Controller remapping | Full remapping | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate Effects and Music volume control | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
Spanish |
Issues fixed
Game Crashing Randomly
- This can occur if your stash and inventory is full or near full.
Clear out your stash back at base and keep your inventory and stash low if this happens. The crash will occur when a item drops from a enemy or object that is destroyed due to the game exceeding the item limit and not knowing what to do. Keeping these low can help prevent this. |
---|
Game not Starting after Installation
- On some newer systems, due to a possible error in the Registry during Installation, the game does not launch or simply crashes on launch.
Open Registry Editor |
---|
|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Story and minigames. | ||
LAN play | ||||
Online play | 4 | GameSpy services have been shut down;[3] see GameSpy for workarounds. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 1.2 GHz AMD Athlon XP 1500+ |
Intel Pentium 4 2.0 GHz AMD Athlon XP 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 2.5 GB | |
Video card (GPU) | Nvidia GeForce 2 ATI Radeon 7500 64 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 3 ATI Radeon 8500 256 MB of VRAM |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Pricing | GameSpy Technology