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Difference between revisions of "World War II: Sniper - Call to Victory"

From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/publisher|City Interactive|Europe}}
 
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|engines      =  
{{Infobox game/row/engine|LithTech Jupiter}}
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{{Infobox game/row/engine|Lithtech Jupiter}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 12, 2004}}
 
{{Infobox game/row/date|Windows|October 12, 2004}}

Revision as of 02:54, 22 July 2023

World War II: Sniper - Call to Victory
World War II: Sniper - Call to Victory cover
Developers
Jarhead Games
Publishers
Groove Games
Europe City Interactive
Engines
Lithtech Jupiter
Release dates
Windows October 12, 2004
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes Europe, Historical, World War II
Series World War II (Groove Games series), Battlestrike
World War II: Sniper - Call to Victory on IGDB
World War II: Sniper - Call to Victory on MobyGames
World War II (Groove Games series)
World War II: Sniper - Call to Victory 2004
World War II Combat: Road to Berlin 2006
World War II Combat: Iwo Jima 2006

Key points

Retrofitted by City Interactive as Battlestrike: Call to Victory (in Europe) and Rajd na Berlin: Oddziały Specjalne (in Poland).

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\autoexec.cfg[Note 1]
<path-to-game>\display.cfg[Note 1]
<path-to-game>\Profiles\[Note 1]

Save game data location

System Location
Windows <path-to-game>\Save\[Note 1]

Video

Video settings.
Video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Start the game with +windowed 1 parameter.
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
High dynamic range display (HDR)

Input

Input settings.
Input settings.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
No option to disable it.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Polish

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III - 750 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 500 MB
Video card (GPU) 32 MB of VRAM


Notes

  1. 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References