Difference between revisions of "Widget Workshop: The Mad Scientist's Laboratory"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 10:29, 19 June 2016
Developers | |
---|---|
Elliott Portwood Productions | |
Publishers | |
Maxis | |
Release dates | |
Windows | 1995 |
Mac OS (Classic) | 1995 |
Key points
- Customisable interface that can be moved around freely
- Installer is 16-bit only, but a workaround is available. See Running the game on 64-bit Windows
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com |
Game data
Configuration file(s) location
Save game data location
Video settings
Input settings
Audio settings
Issues fixed
Running the game on 64-bit Windows
Although the game installer is 16-bit, the actual game is 32-bit. There are two ways of running the game:
#1: Run the game directly from the disk
Instructions |
---|
#2: Manually install the game
- This also allows the game to no longer require a CD to use
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 3.1 | 95 |
Processor (CPU) | Intel 486 DX4 100 MHz | Intel Pentium 133 MMX |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 1 MB | 10 MB |
Video card (GPU) | 512 KB of VRAM DirectX 5.0 compatible |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | System 7.5 or higher | |
Processor (CPU) | PowerPC 100 MHz | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 7 MB | |
Video card (GPU) | 256 color graphics |