Difference between revisions of "Welkin Road"
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
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− | {{Game data/config|Windows|{{p|HKCU}}\Software\Radiant Zero Studios\Welkin Road|{{p| | + | {{Game data/config|Windows|{{p|HKCU}}\Software\Radiant Zero Studios\Welkin Road|{{p|userprofile\Documents}}\Welkin Road\Settings.xml}} |
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===Save game data location=== | ===Save game data location=== | ||
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− | {{Game data/saves|Windows|{{p| | + | {{Game data/saves|Windows|{{p|userprofile\Documents}}\Welkin Road\{{p|UID}}\SaveGame.dat}} |
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Revision as of 11:45, 27 September 2018
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Gregor Panič | |
Publishers | |
Nkidu Games | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
Linux | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Radiant Zero Studios\Welkin Road %USERPROFILE%\Documents\Welkin Road\Settings.xml |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Welkin Road\<user-id>\SaveGame.dat |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Game crashes after a while on some Radeon graphics cards
Start the game with -force-d3d9 parameter[2]
|
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | DX9 can be forced with -force-d3d9 command line argument. |
Shader Model support | 3, 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2 64-bit | |
Processor (CPU) | Intel Core 2 Q6600 | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GTX 275 DirectX 9.0c compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04+ | |
Processor (CPU) | Intel Core 2 Q6600 | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GTX 275 |
Notes
References
- ↑ Verified by User:Vetle on 2018-05-08
- ↑ Common bugs and fixes || Steam Community Forum