Difference between revisions of "Warzone 2100"
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|cover = Warzone.png | |cover = Warzone.png | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer| | + | {{Infobox game/row/developer|Pumpkin Studios|Original}} |
− | {{Infobox game/row/developer| | + | {{Infobox game/row/developer|Warzone 2100 Project|Updated re-releases}} |
|publishers = | |publishers = | ||
− | {{Infobox game/row/ | + | {{Infobox game/row/publisher|Eidos Interactive|Retail}} |
− | {{Infobox game/row/publisher| | + | {{Infobox game/row/publisher|Sold Out Software|Retail re-release}} |
+ | {{Infobox game/row/publisher|Warzone 2100 Project|Updated re-releases}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 10, 1999}} | {{Infobox game/row/date|Windows|April 10, 1999}} | ||
− | {{Infobox game/row/date|OS X| | + | {{Infobox game/row/date|Linux|December 7, 2004}} |
− | {{Infobox game/row/ | + | {{Infobox game/row/date|OS X|August 26, 2006}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | Freeware }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Bird's-eye view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Multiple select, Point and select }} | ||
+ | {{Infobox game/row/taxonomy/genres | RTS }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Post-apocalyptic, Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|official site = https://wz2100.net | |official site = https://wz2100.net | ||
|steam appid = 1241950 | |steam appid = 1241950 | ||
|gogcom id = | |gogcom id = | ||
+ | |hltb = 12896 | ||
|strategywiki = Warzone 2100 | |strategywiki = Warzone 2100 | ||
− | |mobygames = | + | |mobygames = 2869 |
|wikipedia = Warzone 2100 | |wikipedia = Warzone 2100 | ||
|winehq = 6593 | |winehq = 6593 | ||
Line 23: | Line 38: | ||
{{State|state=postdev}} | {{State|state=postdev}} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = The game was made open-source in 2004, with community-maintained builds becoming the most common way of obtaining and playing the game. | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
Line 35: | Line 55: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Retail | | Disc | {{DRM|SafeDisc|1}} in the French release, simple disc check elsewhere. | | Windows }} | ||
{{Availability/row| Official | https://wz2100.net | DRM-free | | | Windows, OS X, Linux }} | {{Availability/row| Official | https://wz2100.net | DRM-free | | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Official | https://github.com/Warzone2100/warzone2100/releases | DRM-free | | | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Microsoft Store | 9MW0Z4MPCS8C | DRM-free | | | Windows }} | ||
{{Availability/row| itch.io | https://warzone-2100.itch.io/warzone2100 | DRM-free | | | Windows, OS X }} | {{Availability/row| itch.io | https://warzone-2100.itch.io/warzone2100 | DRM-free | | | Windows, OS X }} | ||
− | {{Availability/row| Steam | 1241950 | Steam | | + | {{Availability/row| Steam | 1241950 | Steam | Release is unaffiliated with the current developers of the game and is outdated.<ref>{{Refurl|url=http://forums.wz2100.net/viewtopic.php?f=43&t=15838|title=Release on Steam - Warzone 2100 Forums|date=2020-06-28}}</ref> | | Windows }} |
{{Availability/row| ZOOM | warzone-2100 | DRM-free | | | Windows, OS X }} | {{Availability/row| ZOOM | warzone-2100 | DRM-free | | | Windows, OS X }} | ||
}} | }} | ||
Line 43: | Line 66: | ||
==Essential improvements== | ==Essential improvements== | ||
===Maps and mods=== | ===Maps and mods=== | ||
− | + | There is an official page for maps, mods and map-mods found [http://addons.wz2100.net/ here]. | |
− | |||
− | |||
==Game data== | ==Game data== | ||
Line 51: | Line 72: | ||
{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{p|appdata}}\Warzone 2100 Project\Warzone 2100 {{p|uid}}\}} | {{Game data/config|Windows|{{p|appdata}}\Warzone 2100 Project\Warzone 2100 {{p|uid}}\}} | ||
− | {{Game data/config|OS X| | + | {{Game data/config|Microsoft Store|}} |
− | {{Game data/config|Linux| | + | {{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/Warzone 2100 {{p|uid}}/}} |
+ | {{Game data/config|Linux|{{p|linuxhome}}/.local/share/warzone2100}} | ||
}} | }} | ||
{{ii}} These are all universal locations for game data such as save games, mods, config files, logs and maps. | {{ii}} These are all universal locations for game data such as save games, mods, config files, logs and maps. | ||
Line 60: | Line 82: | ||
{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|{{p|appdata}}\Warzone 2100 Project\Warzone 2100 {{p|uid}}\}} | {{Game data/saves|Windows|{{p|appdata}}\Warzone 2100 Project\Warzone 2100 {{p|uid}}\}} | ||
− | {{Game data/saves|OS X| | + | {{Game data/saves|Microsoft Store|}} |
− | {{Game data/saves|Linux| | + | {{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/Warzone 2100 {{p|uid}}/}} |
+ | {{Game data/saves|Linux|{{p|linuxhome}}/.local/share/warzone2100/savegames/}} | ||
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Warzone-video.png|Graphics and video settings}} | {{Image|Warzone-video.png|Graphics and video settings}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 102: | Line 125: | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = 4.0.0 release added "Desktop Full" support |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
Line 120: | Line 143: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 184: | Line 207: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Sliders for Voice Over, Sound FX and Music | |separate volume notes = Sliders for Voice Over, Sound FX and Music | ||
Line 429: | Line 452: | ||
|lan play players = 10 | |lan play players = 10 | ||
|lan play modes = Co-op, Versus | |lan play modes = Co-op, Versus | ||
− | |lan play notes = 11 players is hackable | + | |lan play notes = 11 players is hackable, up to 10 additional "spectators" supported |
|online play = true | |online play = true | ||
|online play players = 10 | |online play players = 10 | ||
|online play modes = Co-op, Versus | |online play modes = Co-op, Versus | ||
− | |online play notes = 11 players is hackable | + | |online play notes = 11 players is hackable, up to 10 additional "spectators" supported |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 460: | Line 483: | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = 2.1, 3.0 | + | |opengl versions = 2.1, 3.0 |
|opengl notes = | |opengl notes = | ||
|glide versions = | |glide versions = | ||
Line 470: | Line 493: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan versions = | + | |vulkan versions = true |
|vulkan notes = Use: --gfxbackend=vulkan | |vulkan notes = Use: --gfxbackend=vulkan | ||
|dos modes = | |dos modes = | ||
Line 478: | Line 501: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
− | |windows exe notes = 4.0.0 release added 64-bit Windows support<ref>{{Refurl|url=https://wz2100.net/news/version-4-0-0/|title=Version 4.0.0 released|date=2021-04-04}}</ref> | + | |windows arm app = true |
− | |macos 32-bit app | + | |windows exe notes = 4.0.0 release added 64-bit and ARM64 Windows support<ref>{{Refurl|url=https://wz2100.net/news/version-4-0-0/|title=Version 4.0.0 released|date=2021-04-04}}</ref> |
− | |macos 64-bit app | + | |mac os x powerpc app = true |
− | | | + | |macos intel 32-bit app = true |
− | |macos app notes = | + | |macos intel 64-bit app = true |
+ | |macos arm app = true | ||
+ | |macos app notes = PowerPC support removed sometime after version 2.3 beta 4. 32-bit support removed sometime after version 3.1.5. ARM support added in version 4.0.1.<ref>{{Refurl|url=https://wz2100.net/news/version-4-0-1/|title=Version 4.0.1 released|date=2021-04-29}}</ref> | ||
|linux 32-bit executable= true | |linux 32-bit executable= true | ||
|linux 64-bit executable= true | |linux 64-bit executable= true | ||
|linux powerpc app = true | |linux powerpc app = true | ||
− | |linux executable notes = | + | |linux arm app = true |
+ | |linux 68k app = true | ||
+ | |linux executable notes = ARM builds are available via the Snap<ref>{{refurl|url=https://snapcraft.io/warzone2100|title=Warzone 2100 on Snap Store|date=2022-12-19}}</ref> and Flatpak<ref>{{refurl|url=https://flathub.org/apps/details/net.wz2100.wz2100|title=Warzone 2100 on Flathub|date=2022-12-19}}</ref> | ||
}} | }} | ||
Line 507: | Line 534: | ||
}} | }} | ||
− | ==System requirements<ref>{{Refurl|url=https://wz2100.net/#faq|title=What are the system requirements? - Warzone 2100|date= | + | ==System requirements<ref>{{Refurl|url=https://wz2100.net/#faq|title=What are the system requirements? - Warzone 2100|date=2022-11-28}}</ref><ref>{{Refurl|url=https://wz2100.net/#faq|title=Which platforms are supported? - Warzone 2100|date=2022-11-28}}</ref>== |
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 7+ |
− | |minCPU = | + | |minCPU = |
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 150 MB | |minHD = 150 MB | ||
− | | | + | |minOGL = 2.1 |
|minVRAM = | |minVRAM = | ||
− | |recOS = | + | |recOS = 10+ |
|recCPU = | |recCPU = | ||
|recRAM = 4 GB | |recRAM = 4 GB | ||
− | |recHD = 1 GB ( | + | |recHD = 1 GB (includes campaign video sequences) |
− | | | + | |recOGL = 3.1 |
|recVRAM = | |recVRAM = | ||
}} | }} | ||
Line 528: | Line 555: | ||
|OSfamily = OS X | |OSfamily = OS X | ||
− | |minOS = | + | |minOS = 10.10+ |
− | |minCPU = | + | |minCPU = |
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 150 MB | |minHD = 150 MB | ||
− | | | + | |minOGL = 2.1 |
|minVRAM = | |minVRAM = | ||
− | |recOS = | + | |recOS = |
|recCPU = | |recCPU = | ||
|recRAM = 4 GB | |recRAM = 4 GB | ||
− | |recHD = 1 GB ( | + | |recHD = 1 GB (includes campaign video sequences) |
− | | | + | |recOGL = 3.1 |
+ | |recVRAM = | ||
}} | }} | ||
{{System requirements | {{System requirements | ||
|OSfamily = Linux | |OSfamily = Linux | ||
− | |minOS = | + | |minOS = |
− | |minCPU = | + | |minCPU = |
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 150 MB | |minHD = 150 MB | ||
− | | | + | |minOGL = 2.1 |
|minVRAM = | |minVRAM = | ||
− | |recOS = | + | |recOS = |
|recCPU = | |recCPU = | ||
|recRAM = 4 GB | |recRAM = 4 GB | ||
− | |recHD = 1 GB ( | + | |recHD = 1 GB (includes campaign video sequences) |
− | | | + | |recOGL = 3.1 |
+ | |recVRAM = | ||
}} | }} | ||
Latest revision as of 23:30, 20 February 2024
Developers | |
---|---|
Original | Pumpkin Studios |
Updated re-releases | Warzone 2100 Project |
Publishers | |
Retail | Eidos Interactive |
Retail re-release | Sold Out Software |
Updated re-releases | Warzone 2100 Project |
Release dates | |
Windows | April 10, 1999 |
Linux | December 7, 2004 |
macOS (OS X) | August 26, 2006 |
Taxonomy | |
Monetization | Freeware |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Multiple select, Point and select |
Genres | RTS |
Themes | Post-apocalyptic, Sci-fi |
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Warzone 2100 is a singleplayer and multiplayer bird's-eye view RTS game.
The game was made open-source in 2004, with community-maintained builds becoming the most common way of obtaining and playing the game.
General information
- Official FAQ
- Warzone 2100 Discord & Webchat
- Warzone 2100 GitHub
- Warzone 2100 forums
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc 1 DRM[Note 1] in the French release, simple disc check elsewhere. | |||
Official website | ||||
Official website | ||||
Microsoft Store | ||||
itch.io | ||||
Steam | Release is unaffiliated with the current developers of the game and is outdated.[3] | |||
ZOOM Platform |
Essential improvements
Maps and mods
There is an official page for maps, mods and map-mods found here.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Warzone 2100 Project\Warzone 2100 <user-id>\ |
Microsoft Store | |
macOS (OS X) | $HOME/Library/Application Support/Warzone 2100 <user-id>/ |
Linux | $HOME/.local/share/warzone2100 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1241950/pfx/[Note 2] |
- These are all universal locations for game data such as save games, mods, config files, logs and maps.
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Warzone 2100 Project\Warzone 2100 <user-id>\ |
Microsoft Store | |
macOS (OS X) | $HOME/Library/Application Support/Warzone 2100 <user-id>/ |
Linux | $HOME/.local/share/warzone2100/savegames/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1241950/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | 4.0.0 release added "Desktop Full" support | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | 2x, 4x or 8x FSAA | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Voice Over, Sound FX and Music | |
Surround sound | ||
Subtitles | ||
Closed captions | Captions available for campaign videos | |
Mute on focus lost |
Localizations
- See Warzone 2100 translations for translation progress and to improve translations.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Catalan | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Croatian | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Korean | ||||
Latin | ||||
Lithuanian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Romanian | ||||
Russian | ||||
Slovak | ||||
Slovenian | ||||
Spanish | ||||
Turkish | ||||
Ukrainian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 10 | Co-op, Versus 11 players is hackable, up to 10 additional "spectators" supported |
||
Online play | 10 | Co-op, Versus 11 players is hackable, up to 10 additional "spectators" supported |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2100 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2.1, 3.0 | |
Vulkan | Use: --gfxbackend=vulkan |
Executable | PPC | 16-bit | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|---|---|
Windows | 4.0.0 release added 64-bit and ARM64 Windows support[4] | |||||
macOS (OS X) | PowerPC support removed sometime after version 2.3 beta 4. 32-bit support removed sometime after version 3.1.5. ARM support added in version 4.0.1.[5] | |||||
Linux | ARM builds are available via the Snap[6] and Flatpak[7] |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL | |
Interface | FreeType & Harfbuzz | |
Input | SDL2 |
System requirements[8][9]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7+ | 10+ |
Processor (CPU) | ||
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 150 MB | 1 GB (includes campaign video sequences) |
Video card (GPU) | OpenGL 2.1 compatible | OpenGL 3.1 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.10+ | |
Processor (CPU) | ||
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 150 MB | 1 GB (includes campaign video sequences) |
Video card (GPU) | OpenGL 2.1 compatible | OpenGL 3.1 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 150 MB | 1 GB (includes campaign video sequences) |
Video card (GPU) | OpenGL 2.1 compatible | OpenGL 3.1 compatible |
System requirements (original release)
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | 133 MHz | 233 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 75 MB | |
Video card (GPU) | 2 MB of VRAM | Direct3D or 3Dfx compatible 3D Accelerator Card 4 MB of VRAM |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1241950) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Release on Steam - Warzone 2100 Forums - last accessed on 2020-06-28
- ↑ Version 4.0.0 released - last accessed on 2021-04-04
- ↑ Version 4.0.1 released - last accessed on 2021-04-29
- ↑ Warzone 2100 on Snap Store - last accessed on 2022-12-19
- ↑ Warzone 2100 on Flathub - last accessed on 2022-12-19
- ↑ What are the system requirements? - Warzone 2100 - last accessed on 2022-11-28
- ↑ Which platforms are supported? - Warzone 2100 - last accessed on 2022-11-28