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Difference between revisions of "Vanquish"

From PCGamingWiki, the wiki about fixing PC games
(10 intermediate revisions by 6 users not shown)
Line 84: Line 84:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = As of now enemies tend to do more damage on higher framerates <ref>[http://www.neogaf.com/forum/showthread.php?t=1380816&page=1 Neogaf: 'Hidden' additional challenge from playing on higher framerates!]</ref> The game appears to default the monitor's refresh rate to 60 hz; on high refresh rate monitors this can result in reduced smoothness even if the internal GPU render shows a high fps. Manually resetting the monitor's refresh rate solves this issue.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 92: Line 92:
 
{{Input settings
 
{{Input settings
 
|key remap                = true
 
|key remap                = true
|key remap notes          =  
+
|key remap notes          = Some quick-time events require the use of the default keys. I.E. the game will require you to mash {{key|E}} rather than whatever you re-assigned the "interact" command to.
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Three seperate options: Normal, Aiming and Zoom.
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
Line 108: Line 108:
 
|controller remap notes    = The player can choose between two button presets but cannot change inidividual buttons.
 
|controller remap notes    = The player can choose between two button presets but cannot change inidividual buttons.
 
|controller sensitivity    = true
 
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= Three seperate options: Normal, Aiming and Zoom.
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen              = false
+
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|button prompts            = xbox
 
|button prompts            = xbox
Line 126: Line 126:
 
{{Audio settings
 
{{Audio settings
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Music, Sound Effects and Voices.
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
Line 195: Line 195:
 
}}
 
}}
 
}}
 
}}
 +
 +
 +
==Issues unresolved==
 +
===Damage taken is increased when the game is running at higher framerates===
 +
{{--}} When running the game above 30 fps, you're taking more damage from enemy fire. Notice the amount of hits and staggers until automatic AR mode is triggered: [http://abload.de/img/30fpsj2uuj.gif 30 fps] vs [http://abload.de/img/144fpszgu48.gif 68 fps]<ref>[http://www.neogaf.com/forum/showthread.php?t=1380816&page=1 Neogaf: 'Hidden' additional challenge from playing on higher framerates!]</ref>
  
 
==Other information==
 
==Other information==

Revision as of 19:33, 26 May 2017

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Template:Infobox game/row/winporter
Vanquish
Vanquish cover
Developers
Platinum Games
Publishers
Sega
Engines
Platinum Engine
Release dates
Windows May 25, 2017
Vanquish on Wikipedia

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/460810/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/460810/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
Italian
German
Spanish
Japanese


Issues unresolved

Damage taken is increased when the game is running at higher framerates

When running the game above 30 fps, you're taking more damage from enemy fire. Notice the amount of hits and staggers until automatic AR mode is triggered: 30 fps vs 68 fps[1]

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3
System memory (RAM) 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce 460
AMD Radeon 5670
1 GB of VRAM
DirectX 9 compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References