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Difference between revisions of "Ultrakill"

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Revision as of 14:59, 5 August 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Ultrakill
Ultrakill cover
Developers
Arsi "Hakita" Patala
Publishers
New Blood Interactive
Engines
Unity[Note 1]
Release dates
Windows Early access
Linux Cancelled[Note 2]
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Stylized
Ultrakill on HowLongToBeat
Ultrakill on IGDB
Ultrakill on MobyGames

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
DRM-free after installation through Steam client (notes may include more details)
DRM-Free at the moment in Early Access, this might change for the full release
Windows
GOG.com (unavailable)
DRM-free
Coming soon.
Windows
A demo is available from GOG.com, itch.io and Steam.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Hakita\ULTRAKILL
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1229490/pfx/[Note 3]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1229490/pfx/[Note 3]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
45° to 160°
Windowed
Starts in fullscreen, set to windowed mode with Alt+ Enter.
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Master and Music volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 2.4 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 9800 GT
DirectX 9.0 compatible
Sound (audio device) One that can handle extreme loudness.
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2019.2.4[1]
  2. Despite demo version having Linux support, the developer has made the hard decision not to support it in commercial release of the game.[2]
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Suicide_machine on 2020-02-02
  2. Is the game going to support linux on early access release? - last accessed on 2020-09-03