Toy Story 2: Buzz Lightyear to the Rescue
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Traveller's Tales | |
Publishers | |
Activision | |
Release dates | |
Windows | November 17, 1999 |
Mac OS (Classic) | November 28, 1999 |
Toy Story | |
---|---|
Subseries of Pixar | |
Disney's Animated Storybook: Toy Story | 1996 |
Toy Story | 1996 |
Toy Story 2: Buzz Lightyear to the Rescue | 1999 |
Buzz Lightyear of Star Command | 2000 |
Toy Story Mania! | 2010 |
Toy Story 3: The Video Game | 2010 |
Toy Story: Smash It! | 2013 |
Toy Story Drop! | 2019 |
Key points
- Has problems running on modern machines. See "Unable to enumerate a suitable device" error and Issues unresolved.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com |
Game data
Configuration file(s) location
Save game data location
Video settings
Widescreen resolution
- The default widescreen resolution stretches the image. The aspect ratio can be changed with a 3rd party tool.
Instructions |
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Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues unresolved
Slowdown on modern machines
- This game's timing is messed up on machines with too powerful resources. Some have managed to fix this by opening multiple instances of a resource-intensive program in the background, like a web browser, to limit the amount of resources available to the game. It may require 10 or more browser windows before returning to the normal speed, depending on your system.
Background music distortion
- After an unspecified amount of time, the background music will become distorted. Pausing and un-pausing the game will fix it, but restarts the music.
Emperor Zurg bug
- On level 12, the boss fight with Zurg is almost impossible. He will always be too far away to hit him with a spin attack.[1]
Issues fixed
"Unable to enumerate a suitable device" error
Instructions |
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Instructions |
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Other information
API
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, ME, XP |
Processor (CPU) | Intel Pentium 166 MHz | Intel Pentium 200 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 60 MB | 180 MB |
Video card (GPU) | 4 MB of VRAM DirectX 8 compatible | 8 MB of VRAM |
Other information
Command line arguments
- -cheat
- Unknown effects.
- -demo
- Unknown effects.
- -high
- Forces FMV scenes to be played in 16bpp ("high color"). If not specified and the game detects a sufficiently fast CPU the FMV scenes are played in 32bpp.
- -log
- Creates a log file at <path-to-game>\toy2.log
- -mpeg
- Disables FMV scenes.