Topic on User talk:Jigen123
- (cur prev topic) 20:54, 8 August 2017 . . Aemony (talk | contribs) commented on "Removal of key point on NieR:Automata" (Yes, but the whole point of the key point is to make users aware that SMAA is hidden within the AO option, and that High preset enables b...) . . +576
- (cur prev topic) 19:27, 8 August 2017 . . Blackbird (talk | contribs) commented on "Removal of key point on NieR:Automata" (Because it's common sense that MSAA is slower than SMAA.) . . +56
- (cur prev topic) 16:51, 8 August 2017 . . Aemony (talk | contribs) commented on "Removal of key point on NieR:Automata" (Key point in question: "The High graphics preset defaults to 8x MSAA. Disable it and enable Ambient Occlusion (includes high quality SMAA...) . . +655