Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "To Be or Not To Be"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
m (General maintenance with AutoWikiBrowser in Bot mode)
 
(12 intermediate revisions by 5 users not shown)
Line 12: Line 12:
 
{{Infobox game/row/date|OS X|February 4, 2015|ref={{cn|reason=Might be incorrect.|date=September 2016}}}}
 
{{Infobox game/row/date|OS X|February 4, 2015|ref={{cn|reason=Might be incorrect.|date=September 2016}}}}
 
{{Infobox game/row/date|Linux|February 4, 2015|ref={{cn|reason=Might be incorrect.|date=September 2016}}}}
 
{{Infobox game/row/date|Linux|February 4, 2015|ref={{cn|reason=Might be incorrect.|date=September 2016}}}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | Visual novel }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 324710
 
|steam appid  = 324710
 
|steam appid side  =  
 
|steam appid side  =  
 
|gogcom id    =  
 
|gogcom id    =  
 +
|hltb        = 28629
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = to-be-or-not-to-be
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
Line 27: Line 42:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Developer | http://gamebookadventures.com/gamebooks/to-be-or-not-to-be/ | DRM-free | Purchase through Humble Widget. Also includes Android version. | Steam | Windows, OS X, Linux }}
+
{{Availability/row| Developer | https://gamebookadventures.com/gamebooks/to-be-or-not-to-be/ | DRM-free | Purchase through Humble Widget. Also includes Android version. | Steam | Windows, OS X, Linux }}
 
{{Availability/row| Humble | ryan-norths-to-be-or-not-to-be | DRM-free |  | Steam | Windows, OS X, Linux }}
 
{{Availability/row| Humble | ryan-norths-to-be-or-not-to-be | DRM-free |  | Steam | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 324710 | DRM-free | Can be played without Steam running.<ref>{{Refcheck|user=Lunaterra|date=2017-07-01}}</ref> |  | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 324710 | DRM-free | Can be played without Steam running.<ref>{{Refcheck|user=Lunaterra|date=2017-07-01}}</ref> |  | Windows, OS X, Linux }}
Line 50: Line 65:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes     =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
|xbox cloud           =  
+
|origin                   =  
|xbox cloud notes     =  
+
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|To_Be_or_Not_To_Be_font_and_sound_options.png|In-game font and sound options menu.}}
 
{{Image|To_Be_or_Not_To_Be_font_and_sound_options.png|In-game font and sound options menu.}}
 
{{Image|To_Be_or_Not_To_Be_screen_options.png|In-game screen options menu.}}
 
{{Image|To_Be_or_Not_To_Be_screen_options.png|In-game screen options menu.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 87: Line 108:
 
|antialiasing              = n/a
 
|antialiasing              = n/a
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
Line 99: Line 123:
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = false
 
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
Line 113: Line 137:
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = false
 
|controller remap          = false
Line 123: Line 147:
 
|touchscreen              = true
 
|touchscreen              = true
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
Line 145: Line 169:
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|button prompts            = Xbox
 
|button prompts notes      =
 
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
Line 165: Line 187:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music/sound/narration on/off.
 
|separate volume notes    = Music/sound/narration on/off.
Line 178: Line 200:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 213: Line 237:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = unknown
+
|windows 32-bit exe    = unknown
|64-bit executable notes=  
+
|windows 64-bit exe    = unknown
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  

Latest revision as of 21:20, 25 February 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Ryan North's To Be or Not to Be
Ryan North's To Be or Not to Be cover
Developers
Tin Man Games
Engines
Unity
Release dates
Windows February 4, 2015
macOS (OS X) February 4, 2015[citation needed]
Linux February 4, 2015[citation needed]
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Genres Visual novel
To Be or Not To Be on HowLongToBeat
To Be or Not To Be on MobyGames

General information

Visual Novel Database article
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Purchase through Humble Widget. Also includes Android version.
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
Can be played without Steam running.[1]
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game font and sound options menu.
In-game font and sound options menu.
In-game screen options menu.
In-game screen options menu.

The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Music/sound/narration on/off.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 2 GHz dual core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Hardware Accelerated Graphics with dedicated memory
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7.5+
Processor (CPU) 2 GHz dual core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Hardware Accelerated Graphics with dedicated memory
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) 2 GHz dual core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Hardware Accelerated Graphics with dedicated memory


References

  1. Verified by User:Lunaterra on 2017-07-01