Difference between revisions of "Thomas Was Alone"
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 23:55, 5 December 2019
Developers | |
---|---|
Mike Bithell | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | November 12, 2012 |
macOS (OS X) | November 12, 2012 |
Linux | May 28, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Mac App Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Mike Bithell\Thomas Was Alone\ |
macOS (OS X) | ~/Library/Preferences/unity.Mike Bithel.Thomas Was Alone.plist |
Linux | ~/.config/unity3d/Mike Bithell/Thomas Was Alone/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/220780/pfx/[Note 2] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Mike Bithell\Thomas Was Alone\ |
macOS (OS X) | ~/Library/Preferences/unity.Mike Bithel.Thomas Was Alone.plist |
Linux | ~/.config/unity3d/Mike Bithell/Thomas Was Alone/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/220780/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Spanish | Fan translation, download. |
Issues fixed
Crashes on Windows 7
- Crash with error message "GetThreadContextFailed"
Set compatibility mode to Windows 98 / Windows ME[2] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.0 | OS X and Linux only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 500 MHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | DirectX 7.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5 | |
Processor (CPU) | 500 MHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 400 MB |
Notes
- ↑ Unity engine build: 4.5.1f3[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (220780) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Vetle on 2017-06-02
- ↑ Game crashes constantly on Win7 - Steam Community Discussions