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Difference between revisions of "The Room"

From PCGamingWiki, the wiki about fixing PC games
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Line 5: Line 5:
 
|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unity}}
+
{{Infobox game/row/engine|Unity|name=Unity 4|ref=<ref name="engineversion">{{Refcheck|user=Vetle|date=2017-06-02}}</ref>|build=4.5.0f6}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|July 28, 2014}}
 
{{Infobox game/row/date|Windows|July 28, 2014}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|the-room|73}}
 +
{{Infobox game/row/reception|OpenCritic|6772/the-room|76}}
 +
{{Infobox game/row/reception|IGDB|the-room--1|rating}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase}}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Point and select }}
 +
{{Infobox game/row/taxonomy/genres            | Puzzle }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Supernatural }}
 +
{{Infobox game/row/taxonomy/series            | The Room }}
 
|steam appid  = 288160
 
|steam appid  = 288160
|gogcom page  =  
+
|steam appid side  =
 +
|gogcom id    =
 +
|gogcom id side =
 +
|official site= http://www.fireproofgames.com/the-room
 +
|hltb        = 10153
 +
|lutris      =
 +
|mobygames    = room
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = The Room (2012 video game)
 
|wikipedia    = The Room (2012 video game)
|winehq      =  
+
|winehq      = 17846
 +
|license      = commercial
 +
}}
 +
 
 +
{{Introduction
 +
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    =  
 
}}
 
}}
{{series|The Room}}
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://www.fireproofgames.com/the-room Official site]
+
{{mm}} [https://steamcommunity.com/app/288160/discussions/ Steam Community Discussions]
{{mm}} [http://steamcommunity.com/app/288160/discussions/ Steam Community Discussions]
 
  
 
==Availability==
 
==Availability==
Line 25: Line 55:
 
}}
 
}}
 
{{ii}} All versions require {{DRM|Steam}}.
 
{{ii}} All versions require {{DRM|Steam}}.
 +
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported          =
 +
|dlc                    =
 +
|expansion pack        =
 +
|freeware              =
 +
|free-to-play          =
 +
|one-time game purchase = The game requires an upfront purchase to access.
 +
|sponsored              =
 +
|subscription          =
 +
}}
 +
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              =
 +
|cosmetic            =
 +
|currency            =
 +
|finite spend        =
 +
|infinite spend      =
 +
|free-to-grind      =
 +
|loot box            =
 +
|none                = Game does not contain microtransactions.
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              =
 +
}}
  
 
==Game data==
 
==Game data==
===Configuration files location===
+
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|hkcu}}\Software\Fireproof Games\The Room\}}
+
{{Game data/config|Windows|{{p|userprofile}}\AppData\LocalLow\Fireproof Games\The Room\CustomGfxSettings.xml|{{P|hkcu}}\Software\Fireproof Games\The Room\}}
{{Game data/row|Steam|{{p|steam}}/userdata/{{p|uid}}/288160/remote/GlobalData.sav}}
+
{{Game data/config|Steam|{{p|steam}}/userdata/{{p|uid}}/288160/remote/GlobalData.sav}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Steam|{{p|steam}}/userdata/{{p|uid}}/288160/remote/Safe.save}}
+
{{Game data/saves|Steam|{{p|steam}}/userdata/{{p|uid}}/288160/remote/Safe.save}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes     = Can't be disabled and steam client states it doesn't use cloud.
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes         = Stores up to 977 KB of files.<br/>Can't be disabled and Steam client states it doesn't use cloud.
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =
 +
|xbox cloud                =
 +
|xbox cloud notes          =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|The Room - Graphics.png|Graphics settings.}}
 
{{Image|The Room - Graphics.png|Graphics settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 62: Line 127:
 
|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = false
 
|fov                        = false
Line 68: Line 133:
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Enable windowed mode and use the <code>-popupwindow</code> [[Glossary:Command line arguments|parameter]].
+
|borderless windowed notes  =  
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          = Possibly included with "Texture detail" option.
 
|anisotropic notes          = Possibly included with "Texture detail" option.
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = false
+
|upscaling                  = unknown
|vsync notes                = Always enabled.
+
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = always on
 +
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Game breaking bug at the very end of the game, which makes it unable to continue if frame rate exceeds over certain value. Opt into July 2016 beta or [[Glossary:Frame rate (FPS)#Frame rate capping|cap the frame rate to 60 FPS]].<ref name="mazebug1">[http://steamcommunity.com/app/288160/discussions/0/37470848749246035/ Epilogue Maze Bug :: The Room General Discussion]</ref>
+
|120 fps notes              = Game breaking bug at the very end of the game, which makes it unable to continue if frame rate exceeds over certain value. Opt into July 2016 beta or set refresh rate on 60hz.<ref name="mazebug1">[https://steamcommunity.com/app/288160/discussions/0/37470848749246035/ Epilogue Maze Bug :: The Room General Discussion]</ref>
 +
|hdr                        = unknown
 +
|hdr notes                  =
 +
|ray tracing                = unknown
 +
|ray tracing notes          =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{--}} Cursor is not kept inside the game and can be moved to another monitor
 +
{{Input
 
|key remap                = false
 
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
Line 95: Line 168:
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = false
 
|invert mouse y-axis      = false
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = Always on: camera is moved by clicking and dragging the scenery
 
|controller support        = false
 
|controller support        = false
 
|controller support notes  =  
 
|controller support notes  =  
Line 107: Line 180:
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|touchscreen              = true
 
|touchscreen              = true
|touchscreen notes        = Touch controls work exactly like games mobile counterpart, only parts needing motion sensor are tweaked to work better with mouse and touch.<ref>[http://steamcommunity.com/app/288160/discussions/0/34093781575467200/#c34093781601543251 Is this new PC version touch screen compatible? :: The Room General Discussion]</ref>
+
|touchscreen notes        = Touch controls work exactly like games mobile counterpart, only parts needing motion sensor are tweaked to work better with mouse and touch.<ref>{{Refurl|url=https://steamcommunity.com/app/288160/discussions/0/34093781575467200/#c34093781601543251|title=Is this new PC version touch screen compatible? :: The Room General Discussion|date=May 2023}}</ref>
|button prompts           = unknown
+
|xinput controllers        = unknown
|button prompts notes     =  
+
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|The Room - General.png|General settings.}}
 
{{Image|The Room - General.png|General settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = false
 
|separate volume          = false
|separate volume notes    =  
+
|separate volume notes    = Master only.
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
Line 131: Line 234:
 
|mute on focus lost      = true
 
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support             =  
+
|eax support               = unknown
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 +
|red book cd audio        = unknown
 +
|red book cd audio notes  =
 +
|general midi audio       = unknown
 +
|general midi audio notes  =  
 
}}
 
}}
  
Line 139: Line 248:
 
  |language  = English
 
  |language  = English
 
  |interface = true
 
  |interface = true
  |audio    = false
+
  |audio    = n/a
  |subtitles = false
+
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
  |ref      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = French
 
  |language  = French
 
  |interface = true
 
  |interface = true
  |audio    = false
+
  |audio    = n/a
  |subtitles = false
+
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
  |ref      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = German
 
  |language  = German
 
  |interface = true
 
  |interface = true
  |audio    = false
+
  |audio    = n/a
  |subtitles = false
+
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
  |ref      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Italian
 
  |language  = Italian
 
  |interface = true
 
  |interface = true
  |audio    = false
+
  |audio    = n/a
  |subtitles = false
+
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
  |ref      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Spanish
+
  |language  = Brazilian Portuguese
 
  |interface = true
 
  |interface = true
  |audio    = false
+
  |audio    = n/a
  |subtitles = false
+
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
  |ref      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Brazilian Portuguese
+
  |language  = Spanish
 
  |interface = true
 
  |interface = true
  |audio    = false
+
  |audio    = n/a
  |subtitles = false
+
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
  |ref      =  
 
}}
 
}}
 
}}
 
}}
Line 199: Line 308:
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
 +
|wing                  =
 +
|wing notes            =
 
|opengl versions        =  
 
|opengl versions        =  
 
|opengl notes          =  
 
|opengl notes          =  
Line 207: Line 318:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|metal support          =
|vulkan support notes   =  
+
|metal support notes    =
 +
|vulkan versions        =  
 +
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = unknown
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux powerpc app      =
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes =  
 
}}
 
}}
  

Latest revision as of 17:10, 10 May 2023

The Room
The Room cover
Developers
Fireproof Games
Engines
Unity 4[Note 1]
Release dates
Windows July 28, 2014
Reception
Metacritic 73
OpenCritic 76
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Point and select
Genres Puzzle
Art styles Realistic
Themes Supernatural
Series The Room
The Room on HowLongToBeat
The Room on IGDB
The Room on MobyGames
The Room on Wikipedia
The Room
The Room 2014
The Room Two 2016
The Room Three 2018
The Room VR: A Dark Matter 2020
The Room 4: Old Sins 2021

The Room is a singleplayer first-person puzzle game in the The Room series.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions Game does not contain microtransactions.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Fireproof Games\The Room\CustomGfxSettings.xml
HKEY_CURRENT_USER\Software\Fireproof Games\The Room\
Steam <Steam-folder>/userdata/<user-id>/288160/remote/GlobalData.sav
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/288160/pfx/[Note 2]

Save game data location

System Location
Steam <Steam-folder>/userdata/<user-id>/288160/remote/Safe.save
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/288160/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud
Stores up to 977 KB of files.
Can't be disabled and Steam client states it doesn't use cloud.

Video

Graphics settings.
Graphics settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Possibly included with "Texture detail" option.
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Game breaking bug at the very end of the game, which makes it unable to continue if frame rate exceeds over certain value. Opt into July 2016 beta or set refresh rate on 60hz.[2]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Cursor is not kept inside the game and can be moved to another monitor

Keyboard and mouse, touch State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Always on: camera is moved by clicking and dragging the scenery
Touchscreen optimised
Touch controls work exactly like games mobile counterpart, only parts needing motion sensor are tweaked to work better with mouse and touch.[3]
Controller
Controller support
Controller types

Audio

General settings.
General settings.

Audio feature State Notes
Separate volume controls
Master only.
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Brazilian Portuguese
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) XP SP2
Processor (CPU) Dual Core 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) 512 MB of VRAM
DirectX 9.0 compatible


Notes

  1. Unity engine build: 4.5.0f6[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References