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Difference between revisions of "The Last Roman Village"

From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
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|discord                   =  
|discord notes         =  
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|discord notes             =  
|epic games store       =  
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|epic games launcher       =  
|epic games store notes =  
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|epic games launcher notes =  
|gog galaxy             =  
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|gog galaxy               =  
|gog galaxy notes       =  
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|gog galaxy notes         =  
|origin                 =  
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|origin                   =  
|origin notes           =  
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|origin notes             =  
|steam cloud           = unknown
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|steam cloud               = unknown
|steam cloud notes     =  
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|steam cloud notes         =  
|uplay                  =  
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|ubisoft connect          =  
|uplay notes           =  
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|ubisoft connect notes     =  
|xbox cloud             =  
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|xbox cloud               =  
|xbox cloud notes       =  
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|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
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==Video==
 
{{Image|The Last Roman Village - in-game video settings.png|In-game video settings.}}
 
{{Image|The Last Roman Village - in-game video settings.png|In-game video settings.}}
{{Video settings
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{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
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|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  = Used in place of exclusive fullscreen.<br>See the [[Engine:Unity#Exclusive_fullscreen_mode|PCGW Unity Engine article]] to restore exclusive fullscreen.
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|borderless windowed notes  = Used in place of exclusive fullscreen.<br>See the [[Engine:Unity#Exclusive fullscreen mode|PCGW Unity Engine article]] to restore exclusive fullscreen.
 
|anisotropic                = n/a
 
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
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}}
 
}}
  
==Input settings==
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==Input==
{{Input settings
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{{Input
 
|key remap                = unknown
 
|key remap                = unknown
 
|key remap notes          =  
 
|key remap notes          =  
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}}
 
}}
  
==Audio settings==
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==Audio==
{{Audio settings
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{{Audio
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    =  
 
|separate volume notes    =  

Revision as of 06:54, 28 September 2021

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
The Last Roman Village
The Last Roman Village cover
Developers
Twin Stone Studio
Engines
Unity 2018[Note 1]
Release dates
Windows July 26, 2019
macOS (OS X) July 26, 2019
Linux July 26, 2019

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
A demo is available from Steam.
All OS X and Linux versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Used in place of exclusive fullscreen.
See the PCGW Unity Engine article to restore exclusive fullscreen.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3, Vista SP2, 7, 8, 10
Processor (CPU) Intel Pentium 4 3.0 GHz
AMD Athlon 64 3000+ 1.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 6800 GT
AMD Radeon X1950 Pro
256 MB of VRAM
Shader model 3.0 support
Sound (audio device) DirectX compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.11
Processor (CPU) Intel Pentium 4 3.0 GHz
AMD Athlon 64 3000+ 1.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 6800 GT
AMD Radeon X1950 Pro
256 MB of VRAM
Shader model 3.0 support
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04
Processor (CPU) Intel Pentium 4 3.0 GHz
AMD Athlon 64 3000+ 1.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 6800 GT
AMD Radeon X1950 Pro
256 MB of VRAM
Shader model 3.0 support


Notes

  1. Unity engine build: 2018.3.0f2[1]

References

  1. Verified by User:Baronsmoki on 2019-08-17
    Tested on Steam demo.