Difference between revisions of "The Cycle: Frontier"
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− | |upscaling notes = | + | |upscaling notes = Game will be updated with [[DLSS]] 3 implementation in January 2023.<ref>{{Refurl|url=https://www.nvidia.com/en-us/geforce/news/ces-2023-rtx-dlss-game-updates/|title=The Cycle: Frontier DLSS 3 Update Arriving This January - DLSS Momentum Continues: 50 Released and Upcoming DLSS 3 Games, Over 250 DLSS Games and Creative Apps Available Now - Nvidia GeForce News|date=2023-01-04}}</ref> |
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Revision as of 19:21, 5 January 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This page is for the 2022 reboot. For the original 2019 battle royal game, see The Cycle.
Developers | |
---|---|
Yager Development | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | June 8, 2022 |
Taxonomy | |
Modes | Multiplayer |
Series | The Cycle |
The Cycle | |
---|---|
The Cycle | 2019 |
The Cycle: Frontier | 2022 |
Warnings
- This game requires a constant internet connection for all game modes.
The Cycle: Frontier is a multiplayer game in the The Cycle series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
Steam |
- All versions require a constant internet connection for all game modes.
Microtransactions
DLC and expansion packs
Name | Notes | |
---|---|---|
Initiate Pack | ||
Professional Pack | ||
Specialist Pack | ||
Elite Pack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Prospect\Saved |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/868270/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/868270/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | FOV is Vert-. | ||
Multi-monitor | |||
Ultra-widescreen | FOV is Vert-. | ||
4K Ultra HD | |||
Field of view (FOV) | From 80 to 100 | ||
Windowed | The window is limited to 1280x720p ingame. However the window can be dragged to any size. | ||
Borderless fullscreen windowed | Windowed Fullscreen only | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | TAA (forced on) | ||
High-fidelity upscaling | DLSS 2.0 Game will be updated with DLSS 3 implementation in January 2023.[1] |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | |||
Color blind mode |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Different sensitivity options for ADS and each level of zoom available. | |
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis too | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Needs to be done in the "CustomBindings.json" file | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Sound Effects, Dialogue, Hitmarker, Unfocused Window | |
Surround sound | Binaural Audio | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Needs to be enabled manually | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Spanish | ||||
French | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Simplified Chinese |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Co-op, Versus Up to 3 players in co-op |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Steam Audio, OGG Vorbis | |
Multiplayer | Epic Online Services | |
Anti-cheat | BattlEye |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel i5-4590 AMD Ryzen 3 1200 |
Intel i5-6600 AMD Ryzen 5 1400 |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 37 GB | |
Video card (GPU) | NVIDIA GeForce GTX 760 AMD Radeon R9 270 2 GB of VRAM DirectX 11 compatible | NVIDIA GeForce GTX 970 AMD Radeon RX 570 4 GB of VRAM |
Other | Target framerate for minimum requirements: 30FPS | Target framerate for recommended requirements: 60FPS |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (868270) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.