Difference between revisions of "Team Sonic Racing"
From PCGamingWiki, the wiki about fixing PC games
Marioysikax (talk | contribs) |
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===Skip intro videos=== | ===Skip intro videos=== | ||
{{Fixbox|description=Move, rename or delete videos.|ref=|fix= | {{Fixbox|description=Move, rename or delete videos.|ref=|fix= | ||
− | # | + | # Go to {{code|{{p|game}}\data\movie\}} |
# Move, rename or delete files {{code|logo_sumo.mp4}} and {{code|logo_sega.mp4}} for splashscreens and {{code|intro_trailer.mp4}} for intro video. | # Move, rename or delete files {{code|logo_sumo.mp4}} and {{code|logo_sega.mp4}} for splashscreens and {{code|intro_trailer.mp4}} for intro video. | ||
}} | }} | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= Fullscreen and borderless windowed modes scale selected resolution to fill desktop resolution with [[Glossary:Scaling# | + | |widescreen resolution notes= Fullscreen and borderless windowed modes scale selected resolution to fill desktop resolution with [[Glossary:Scaling#Scaling algorithm|nearest neighbor scaling]].<ref name="marioysikax">{{Refcheck|user=Marioysikax|date=2019-05-25}}</ref> |
|multimonitor = true | |multimonitor = true | ||
|multimonitor notes = | |multimonitor notes = | ||
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|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = true | |dualshock 4 = true | ||
− | |dualshock 4 notes = Predefined button mappings | + | |dualshock 4 notes = Predefined button mappings through DirectInput support. |
|dualshock prompts = false | |dualshock prompts = false | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
Line 146: | Line 146: | ||
|other button prompts notes= | |other button prompts notes= | ||
|controller hotplug = true | |controller hotplug = true | ||
− | |controller hotplug notes = DirectInput controllers can create ghost inputs when unplugging. | + | |controller hotplug notes = DirectInput controllers can create ghost inputs when unplugging. |
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = XInput only. | |haptic feedback notes = XInput only. | ||
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{{Fixbox|description=Install Visual C++ redistributables.|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/785260/discussions/0/1653297026034046981/?tscn=1558770652#c1653297026037324458|title=The game does not start, black screen and it closes. :: Team Sonic Racing™ General discussions, post #17|date=2019-05-26}}</ref>|fix= | {{Fixbox|description=Install Visual C++ redistributables.|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/785260/discussions/0/1653297026034046981/?tscn=1558770652#c1653297026037324458|title=The game does not start, black screen and it closes. :: Team Sonic Racing™ General discussions, post #17|date=2019-05-26}}</ref>|fix= | ||
# Download and install [https://aka.ms/vs/16/release/vc_redist.x64.exe Visual C++ 2015/2017/2019 x64 redistributables.] ([https://support.microsoft.com/en-gb/help/2977003/the-latest-supported-visual-c-downloads source]) | # Download and install [https://aka.ms/vs/16/release/vc_redist.x64.exe Visual C++ 2015/2017/2019 x64 redistributables.] ([https://support.microsoft.com/en-gb/help/2977003/the-latest-supported-visual-c-downloads source]) | ||
− | # Download and install [https://www.microsoft.com/en-us/download/details.aspx?id=35 DirectX End-User Runtime. | + | # Download and install [https://www.microsoft.com/en-us/download/details.aspx?id=35 DirectX End-User Runtime]. |
# Restart the computer and start the game. | # Restart the computer and start the game. | ||
}} | }} | ||
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===Laggy and stuttery gameplay=== | ===Laggy and stuttery gameplay=== | ||
{{ii}} This proplem can also appear after hour of gameplay with no fix currently.<ref>{{Refurl|url=https://steamcommunity.com/app/785260/discussions/0/3557193237114906920/?ctp=8#c1653297026028925127|title=Bug Reporting Thread – 21st May 2019 :: Team Sonic Racing™ General Discussions, post #106|date=2019-05-24}}</ref> | {{ii}} This proplem can also appear after hour of gameplay with no fix currently.<ref>{{Refurl|url=https://steamcommunity.com/app/785260/discussions/0/3557193237114906920/?ctp=8#c1653297026028925127|title=Bug Reporting Thread – 21st May 2019 :: Team Sonic Racing™ General Discussions, post #106|date=2019-05-24}}</ref> | ||
+ | |||
{{Fixbox|description=Disable in-game vsync|ref=|fix= | {{Fixbox|description=Disable in-game vsync|ref=|fix= | ||
* Disable in-game vsync. | * Disable in-game vsync. | ||
** Additionally [[Glossary:Vertical_sync_(Vsync)#Force_vertical_sync_.28Vsync.29|force vsync externally]] if needed. | ** Additionally [[Glossary:Vertical_sync_(Vsync)#Force_vertical_sync_.28Vsync.29|force vsync externally]] if needed. | ||
− | ** With high refresh rate monitors, try [[Glossary: | + | ** With high refresh rate monitors, try [[Glossary:Frame rate (FPS)#Frame rate capping|caping the framerate to 60 FPS]] to minimize inconsistancy with gameplay elements and minimize lagging UI elements. |
}} | }} | ||
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# Open windows audio settings. | # Open windows audio settings. | ||
# Open properties to your output device. | # Open properties to your output device. | ||
− | # From advanced tab, change | + | # From advanced tab, change the option to desired bit depth with 48000Hz sample rate. |
# Click OK and start the game. | # Click OK and start the game. | ||
}} | }} | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |||
− | |||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
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|audio = Wwise | |audio = Wwise | ||
|audio notes = | |audio notes = | ||
− | |interface = | + | |interface = |
|interface notes = | |interface notes = | ||
|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = |
|cutscenes notes = | |cutscenes notes = | ||
|multiplayer = Steamworks | |multiplayer = Steamworks |
Revision as of 03:53, 29 May 2019
Developers | |
---|---|
Sumo Digital | |
Publishers | |
Sega | |
Engines | |
Sumo Engine[1] | |
Release dates | |
Windows | May 21, 2019[2] |
Sonic Racing | |
---|---|
Subseries of Sonic the Hedgehog | |
Sonic & Sega All-Stars Racing | 2010 |
Sonic & All-Stars Racing Transformed | 2013 |
Team Sonic Racing | 2019 |
Sonic Racing | 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Region-locked to Europe. | ||||
Humble Store | ||||
Steam |
- All versions require Steam and Denuvo Anti-Tamper DRM.
Essential improvements
Skip intro videos
Move, rename or delete videos. |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Sumo Digital Ltd\<user-id>\TSR\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/785260/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Sumo Digital Ltd\<user-id>\TSR\Profiles\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/785260/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | Castilian Spanish | |||
Japanese | ||||
Korean | ||||
Polish | ||||
Russian | ||||
Traditional Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus, Co-op Co-op is 3 player team againts 4 other teams. Player order is according to which controller presses START/Space first. |
||
LAN play | ||||
Online play | 12 | Versus, Co-op Co-op is 3 player team againts 4 other teams. Up to 4 local players can join into online game. Currently no way to create party before going into matchmaking. |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Private lobbies, P2P. | |
Direct IP |
Issues unresolved
Online problems and disconnections
- As of May 24, 2019, there is many reports of online lobbies not finding other players and players being kicked mid-game back to lobby when connection errors occur and kicked out from whole session if host quits.[3] Console versions are having similar issues.[4]
- Games online matchmaking is tied into Steam download server location. If having issues finding players in matchmaking, changing the download server to another country with more people can help.
Lighting bugs
- Lighting seems incorrect and it's possible to see transparent textures.[3]
Issues fixed
Crashing on launch
- Currently the game seems to be missing crucial redistributables which is causing this for some users.
Install Visual C++ redistributables.[5] |
---|
|
Dithered visual artifacts[6]
- This seems to be related to games Ambient Occulusion working incorrectly.
Toggle or disable ambient occulusion from games settings.[7] |
---|
Laggy and stuttery gameplay
- This proplem can also appear after hour of gameplay with no fix currently.[8]
Disable in-game vsync |
---|
|
Videos are running faster or slower
Change audio device sample rate to 48 000 Hz[9] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3 4130T 2.9 GHz AMD FX-6300 3.5 GHz |
Intel Core i5 8600K 3.6 GHz AMD Ryzen 5 1600X 3.6 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 32 GB | 32 GB |
Video card (GPU) | Nvidia GeForce GTX 770 AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon RX 570 4 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/785260/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (785260) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Team Sonic Racing Interview with Richard Acherki - last accessed on 2018-06-18
- ↑ Sonic the Hedgehog at Twitter - last accessed on 2019-05-25
- "Hey guys! To make Team Sonic Racing the best game it can be, we’re giving the team extra time to work on it. Our new release date is May 21, 2019."
- ↑ 3.0 3.1 @SEGA & SUMO: The game is beyond bugged. We didn't pay for an alpha version !! FIX IT ASAP -.- :: Team Sonic Racing™ General discussions - last accessed on 2019-05-24
- ↑ Team Sonic Racing - Team Sonic Basically Acceptable (Jimpressions) - last accessed on 2019-05-25
- ↑ The game does not start, black screen and it closes. :: Team Sonic Racing™ General discussions, post #17 - last accessed on 2019-05-26
- ↑ Bug Reporting Thread – 21st May 2019 :: Team Sonic Racing™ General Discussions, post #13 - last accessed on 2019-05-23
- ↑ Bug Reporting Thread – 21st May 2019 :: Team Sonic Racing™ General Discussions - last accessed on 2019-05-23
- "...but if i go into options and toggle it off and back on, it goes away."
- ↑ Bug Reporting Thread – 21st May 2019 :: Team Sonic Racing™ General Discussions, post #106 - last accessed on 2019-05-24
- ↑ Bug Reporting Thread – 21st May 2019 :: Team Sonic Racing™ General discussions, post #228 - last accessed on 2019-05-26
- "For those with the 2x intro speed: https://www.youtube.com/watch?v=liJShFlBxEU"